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“Snakes. Why’d it have to be snakes?”. A Raiders of the Lost Ark Power Point By: Morgan Stengl. Table of Contents. Slide 1: Main Title Slide 2: Table of Contents Slide 3: Plot Development- 4 stages Slides 4-6: Transitions in Plot Development Slide 7: Dangling Causes-What They Are
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“Snakes. Why’d it have to be snakes?” A Raiders of the Lost Ark Power Point By: Morgan Stengl
Table of Contents • Slide 1: Main Title • Slide 2: Table of Contents • Slide 3: Plot Development- 4 stages • Slides 4-6: Transitions in Plot Development • Slide 7: Dangling Causes-What They Are • Slides 8-10: Dangling Cause Examples • Slide 11: What is a Motif? • Slides 12-15: Three Motif Examples w/ Clips from Raiders • Slide 16: Conclusion • Slide 17: Works Cited
Plot Development • 4 stages • Set up-meet characters/figure out personality/ figure out goals • Complicating Action-a problem is posed on character-usually makes us question-will they achieve their goal? • Climax-turning point • Resolution-how everything plays out • Usually plays out as: • Set-up Complicating Action • Complicating Action Climax • Climax Resolution
Transitions Between Plot DevelopmentSet-Up to Complicating Action • Raiders of the Lost Ark Example: • The transition happens when Indy is going in the vault, but then the Nazi soldiers show up and try to stop him-they don’t notice Indy-they arrested the guy he’s with • This is the transition point- moving from meeting the characters/figuring out their goal(s)(Set Up) now wondering if they’re going to achieve their goal(s)(because of complicating action)
Transitions Between Plot DevelopmentComplicating Action to Climax • Raiders of The Lost Ark Example: • Transition from Complicating Action to Climax-When Marion and Indy get trapped in the vault • Transition because- Now They’re closer to accomplishing their goal since they’re trapped in the Ark(Which moves us into the turning point or climax from complicating action)
Transitions Between Plot DevelopmentClimax to Resolution • Transition- They go to the Ark with the Nazi soldiers • Transition Because- Now we know that they could accomplish they’re goal(climax), but we just have to wait and see how it plays out(Resolution)
DanglingCause • Dangling Cause-lines, images or actions that are planted early in the film and are important later in the film.
Dangling Cause Example 1 • Indy says hates snakes in the beginning of the movie, but in the vault there’s snakes everywhere.
Dangling Cause Example 2 • Marion does shots with the guy at her bar then she does shots with Belloq to get him drunk so she can escape
Dangling Cause 3 • Belloq keeps saying, “What once was yours is always mine.” throughout the whole movie.
What Is a Motif? • Motif: lines, images, actions, colors or musical themes that woven throughout the film in order to let the audience in on certain things.
Motif Example 1 • The color red is an example of a motif…
Motif Example 2 • A musical motif of Indy’s theme is also an example… • Indy’s theme plays as he swings through the vines in the jungle.
Motif Example 3 • Another motif is Marion’s musical theme… • Her theme plays when Indy saves her from being held captive.
Did you know…Indy's line to Marion when they are on the ship - "It's not the years, honey, it's the mileage" - was ad-libbed by Harrison Ford. Thanks For Watching!
Works Cited • "Did You Know?" IMDb. IMDb.com, 1990. Web. 21 Sept. 2012. <http://www.imdb.com/title/tt0082971/trivia>.