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PPM Jurusan PBI - FBS UNY 2009. Teaching English through Games. Wednesday, 12 August 2009. Rationale.
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PPM Jurusan PBI - FBS UNY 2009 Teaching English through Games Wednesday, 12 August 2009
Rationale Kompetensi lulusan SD/MI selayaknya merupakan kemampuan yang bermanfaat dalam rangka menyiapkan lulusan untuk belajar bahasa Inggris di tingkat SMP/MTs, yaitu: kemampuanberinteraksi dalam bahasa Inggris untuk menunjang kegiatan kelas dan sekolah.
Objectives Mata Pelajaran Bahasa Inggris di SD/MI bertujuan agar peserta didik memiliki kemampuan sebagai berikut: • Mengembangkan kompetensi berkomunikasi dalam bentuk lisan secara terbatas untuk mengiringi tindakan (language accompanying action) dalam konteks sekolah • Memiliki kesadaran tentang hakikat dan pentingnya bahasa Inggris untuk meningkatkan daya saing bangsa dalam masyarakat global
Examples Standard Kompetensi: • Mendengarkan (Memahamiinstruksisangatsederhanadengantindakandalamkontekskelas) KompetensiDasar • Merespondenganmelakukantindakansesuaidenganinstruksisecaraberterimadalamkontekskelasdandalamberbagaipermainan, • Meresponinstruksisangatsederhanasecara verbal
Games to consider Simon Says: A good review for body parts ("Simon says touch your knees"). You could change Simon to your name to avoid confusion. When T says a sentence without the word "Simon" (e.g. "Touch your knees") then Ss shouldn't follow that instruction. If a S makes a mistake s/he has to sit out until the next round. Whisper Game: Split the Ss into groups and ask them to make rows/lines. Whisper a similar word or sentence in the first Ss's ear (e.g. "I'm very hungry"). S/he then whispers that in the next S's ear and so on until the last S. S/he then says the word/sentence out loud to see if it's the same as the original message. Points are given to every correct output in each group.
Reflection • In Simon says, Ss learn how to focus, to listen to simple instructions, to avoid disctractors as well as learn vocabulary • In Whisper Game, Ss learn how to focus, to listen carefully, to memorize and to pronounce words/phrases/sentences correctly.
Considerations: • Students’ level of competency • Class size (number of students) • Duration/ length of the game • Available input and aimed output • Teaching aid availability