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SystemC Language Tutorial Bishnupriya Bhattacharya Cadence Design Systems. ISCUG 2013. Agenda. Introduction Core Language Constructs Structural Elements Modules Ports Interfaces Channels Scheduling Semantics and Control Flow Events and Processes
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SystemC Language TutorialBishnupriya BhattacharyaCadence Design Systems ISCUG 2013
Agenda • Introduction • Core Language Constructs • Structural Elements • Modules • Ports • Interfaces • Channels • Scheduling Semantics and Control Flow • Events and Processes • Process Control Constructs (p1666-2011) • The Event Scheduler • Control Flow • sc_main. sc_start, sc_stop, sc_pause • Data Types (Not covered) • Other Resources
Agenda • Introduction • Core Language Constructs • Structural Elements • Modules • Ports • Interfaces • Channels • Scheduling Semantics and Control Flow • Events and Processes • Process Control Constructs (p1666-2011) • The Event Scheduler • Control Flow • sc_main. sc_start, sc_stop, sc_pause • Data Types (Not covered) • Other Resources
Standards Committee and Industry Participation • IEEE 1666 standard – overseen by Accellera Systems Initiative • “Accellera Systems Initiative is an independent, not-for profit organization dedicated to create, support, promote, and advance system-level design, modeling, and verification standards for use by the worldwide electronics industry.” – http://www.accellera.org/about • Mission • “Provide design and verification standards required by systems, semiconductor, IP, and design tool companies to enhance a front-end design automation process.” • Corporate members as of this date • AMD, ARM, Cadence, Freescale, Intel, Magillem, Mentor Graphics, NXP, Qualcomm, Renesas, SpringSoft, STMicroelectronics, Synopsys, TI • SystemC Working Groups • Analog/Mixed-signal, Configuration, Control and Inspection, Language, Synthesis, Transaction-level Modeling, Verification
What is SystemC? • “SystemC is an ANSI standard C++ class library for system and hardware design for use by designers and architects who need to address complex systems that are a hybrid between hardware and software.” – IEEE Std. 1666-2011 SystemC LRM • SystemC is a C++ class library that supports design and verification of hardware and software at multiple levels of abstraction • SystemC provides a unified environment for architects, verification engineers and implementation engineers
Layered SystemC Architecture IEEE Std. 1666-2011includes the TLM 2.0library. IEEE Std. 1666-2005 ISO/IEC Std. 14882-2003
TransactionHeader Payload Transaction Level Modeling and Verification • Yet another RTL modeling language is not interesting. • What makes SystemC interesting? • Modeling at a higher level of abstraction increases performance • SystemC facilitates transaction level modeling and verification • Transaction level modeling and verification increases your productivity • Less detail means higher performance and easier debug • Earlier testing (before RTL) means less expensive bug fixes • SystemC TLM Models popular in Virtual Platforms for SW bring up Transactor A transactor adapts between a transaction level interface and a signal level interface
Refining the Transaction Level Model • You refine the transaction level model (eventually to synthesizable RTL) while maintaining the transaction level system environment. TransactionProducer(random) Transaction-LevelModel (golden) TransactionConsumer(checker) Transactor(slave) RefinedModel(RTL) Transactor(master)
Agenda • Introduction • Core Language Constructs • Structural Elements • Modules • Ports • Interfaces • Channels • Scheduling Semantics and Control Flow • Events and Processes • Process Control Constructs (p1666-2011) • The Event Scheduler • Control Flow • sc_main. sc_start, sc_stop, sc_pause • Data Types (Not covered) • Other Resources
SystemC Structural Components • Modules communicate through their ports • Ports connect to channels and to ports of the parent module • Processes procedurally access channel methods (read, write, etc.) • Directly or through ports • Processes communicate with other processes through events and variables module module process process P P channel P P p_in p_out p_in p_out
What is a Module? • The Merriam-Webster dictionary says: “...any in a series of standardized units...” • A module is a special SystemC class • A SystemC module may contain (instantiate) SystemC objects, such as processes, ports, channels, other modules • The module is the basic building block of your simulation model module module process process
What is a Process? • The Merriam-Webster dictionary says: “...a series of actions...” • A process defines some or all of the behavior of your simulation model • A SystemC process is a module class method registered as a process • Define the method • Register the method as a process • Specify what event(s) trigger process execution • The kernel schedules process execution in response to an event module module process process
Interfaces • What is an interface? • To paraphrase the Merriam-Webster dictionary:“A system by which independent systems interact” • In SystemC: • An interface defines (but does not implement) access methods • All SystemC interfaces inherit the abstract sc_interface base class. • A channel implements the methods of one or more interfaces • A port accesses interface methods implemented by a channel interface definesaccess methods template <typename T> class my_interface : public sc_interface { bool read(T&) = 0; bool write(const T&) = 0; } module channel P I bind portto channel channelimplementsmethods portaccessesmethods
Channels • What is a channel? • To paraphrase the Merriam-Webster dictionary:“A means of passing, transmitting, or communicating” • In SystemC: • An interface defines (but does not implement) a set of access methods • A channel implements the methods of one or more interfaces • A port accesses interface methods implemented by a channel interface definesaccess methods template <typename T> class my_channel : public my_interface { bool read(T&); bool write(const T&); } module channel P I bind portto channel portaccessesmethods channelimplementsmethods
Ports • What is a port? • To paraphrase the Merriam-Webster dictionary:“A point of entry” • In SystemC: • An interface defines (but does not implement) a set of access methods • A channel implements the methods of one or more interfaces • A port accesses interface methods implemented by a channel class my_module : public sc_module { sc_port<my_interface> p1; SC_CTOR(my_module) { SC_THREAD(my_proc); } void my_proc() { int 17; p1->write(17); … } } interface definesaccess methods module channel P I bind portto channel portaccessesmethods channelimplementsmethods
What is a Port? • A port makes an external channel’s methods available to module processes • In the module, define its ports sc_port<if_t<data_t> > p_out; • In the module process, access channel methods through ports the pointer -> method of sc_port is overloaded to return the bound channel • In the instantiating module’s constructor, bind the child module ports to channels (connect the netlist) module1_inst.p_out(channel_inst); • Ports in general do not directly connect to other ports • Exception: A child module port can directly connect to a port of its parent module module process process P P channel P P p_in p_out p_in p_out
What is an export? • Represented by sc_export class • A port requires an interface • An export provides an interface • An export is a way for a module to expose an interface externally • An export is bound in the constructor of its parent module module module process P E channel
Why Separate the Interface and Channel Descriptions? • Separation of interface (specification) from channel (implementation) facilitates reuse by making different implementations of a channel “plug-compatible”. AbstractChannel TransactionProducer(random) TransactionConsumer(checker) Adapter RefinedChannel TransactionProducer(random) TransactionConsumer(checker) P P P P Adapter
Agenda • Introduction • Core Language Constructs • Structural Elements • Modules • Ports • Interfaces • Channels • Scheduling Semantics and Control Flow • Events and Processes • Process Control Constructs (p1666-2011) • The Event Scheduler • Control Flow • sc_main,sc_start, sc_stop, sc_pause • Data Types (Not covered) • Other Resources
Simulation Events SystemC uses the sc_eventclass to represent simulation events sc_event e; e.notify()// Notification (immediate) e.notify(10, SC_NS)// Notification (delayed) e.notify(SC_ZERO_TIME) // Notification (delta)
Modeling Design Behavior with Processes You model design behavior using processes and events. • Events trigger process execution • Each process models a portion of the design behavior • The statements of a process execute sequentially • Multiple processes can execute “concurrently” usingco-routine semantics • A process does not pre-empt or interrupt another process • A process voluntarily yields • Non-deterministic order of concurrent process execution // SystemCSC_METHOD(blk); sensitive << in1;void blk(){...} // Verilogalways @(in1) begin : blk ... end // VHDLblk: process (in1) begin ... end process;
Statically Registering Processes • A static SystemC process is a member method of your module. • You register it as a process so that the kernel can schedule it. • Register it using the SC_METHOD, SC_THREAD or SC_CTHREAD macros. • Place these macros in the module constructor code body. SC_MODULE(mod) {sc_signal<int> s1;SC_CTOR(mod) : s1(“s1”) {SC_METHOD(run);sensitive << s1; dont_initialize(); } void run() {cout << “received “ << s1.read() << endl; }}; SC_MODULE(mod) {sc_signal<int> s1SC_CTOR(mod) : s1(“s1”){SC_THREAD(run); }voidrun() { inti = 0;while (1) { wait(10, SC_NS) ; s1.write(i++); } }};
Specifying Process Sensitivity • The simulation kernel schedules processes in response to events: • Resumes thread and clocked thread processes • Calls method processes • Processes are sensitive to events • You can specify static sensitivity as you register the process: • In the module constructor for thread and method processes • As a macro argument for clocked thread processes • You can specify dynamic sensitivity for threads and methods inside the process function: • For thread processes use wait()with appropriate arguments • For method processes use next_trigger()with appropriate arguments
The Method Process • Use the high-performancemethod process to model hardware that only reacts to transitions of its inputs. • Cannot model any state information • Cannot consume time • Register a method process with the SC_METHOD macro. • Normally first executes during theinitialization phase • If dont_initialize() then first executeswhen first triggered • Thereafter executes from beginning toend upon each trigger • Cannot suspend for any reason • Cannot call wait() directly or indirectly SC_MODULE ( dff ) { // Declarations sc_out <bool> q;sc_in <bool> c,d,r; void dff_method() { q = r ? 0 : d ; }// Constructor SC_CTOR ( dff ) {// Process registration SC_METHOD(dff_method); sensitive << c.pos(); dont_initialize(); }} ;
The Thread Process • Use the expressive power of thread process to model system or testbench behavior. • Register a thread process with the SC_THREAD macro • Maintains local state and context • Can block and consume time • Incurs context switching overheadduring execution • Normally first executes during theinitialization phase • If dont_initialize() then first executeswhen first triggered • Can suspend for any reason • Can call wait() directly or indirectly • Thereafter (when triggered) executesfrom statement after suspension to nextsuspension SC_MODULE ( dff ) { // Declarationssc_out <bool> q;sc_in <bool> c,d,r; void dff_thread() { q = 0; wait();while (true) {q = d ; wait(); } }// Constructor SC_CTOR ( dff) {// Process registration SC_THREAD(dff_thread); sensitive << c.pos();dont_initialize(); }} ;
The Clocked Thread Process • Use the clocked thread process to behaviorally model clocked hardware • Constrained version of a thread • Register a clocked thread process with the SC_CTHREAD macro. • Sensitive to a single event • Second macro argument • Does not initialize • First executes when triggered • Implies dont_initialize() SC_MODULE ( dff ) { // Declarationssc_out <bool> q;sc_in <bool> c,d,r; void dff_cthread() { q = 0; wait();while (true) {q = d ; wait(); } }// Constructor SC_CTOR ( dff) {// Process registration SC_CTHREAD(dff_cthread,c.pos()); }} ;
Dynamically Spawning a Process You can also dynamically spawn method and thread processes (but not clocked thread processes) during elaboration and even simulation! Advantages include: • Can spawn any arbitrary function signature with parameters and return values The basic steps are: • Insert #define SC_INCLUDE_DYNAMIC_PROCESSES • Before you insert: #include "systemc.h" • Optionally create an sc_spawn_options object to customize the process • By default spawns and initializes a thread process with no static sensitivity • Call sc_spawn() • Returns an sc_process_handle to the new process instance • For static processes, after registering with macro, use sc_get_current_process_handle() to obtain sc_process_handle
Using sc_spawn() The sc_spawn() method has one required and three optional arguments: • Process return value (if any) • Process function pointer or object (required) • Process name (optional for thread process) • Pointer to sc_spawn_options (optional for thread process) sc_process_handle h1, h2, h3; // spawn as thread “void func1()” h1 = sc_spawn(sc_bind(&func1)); // spawn as thread “bool mod::func2(int&)” inti; bool ret; h2 = sc_spawn(&ret, sc_bind(&mod::func2, this, sc_ref(i))); wait(h2.terminated_event()); // spawn as method named ‘my_method’ “void func3()” sc_spawn_options opt; opt.spawn_method(); opt.dont_initialize(); opt.set_sensitivity(&ev); ev is an sc_event h3 = sc_spawn(sc_bind(&func3), “my_method”, &opt); #define sc_bind boost::bind #define sc_ref(r) boost::ref(r)#define sc_cref(r) boost::cref(r)
Process Control Constructs • New member methods in sc_process_handle class • suspend()and resume() • disable()and enable() • kill() • reset() – asynchronous reset • sync_reset_on(), sync_reset_off() – synchronous reset • throw_it() – throwing a C++ exception in a process
Suspending and Resuming a Process • proc_handle.suspend() suspends process • does not run again until process is resumed • {new effective sensitivity}= {old effective sensitivity} &&resume_event • remembers effective sensitivity triggering while suspended • proc_handle.resume() lifts any previous suspensions • notifies resume_event • has no effect if process was not suspended • If effective sensitivity triggered while process was suspended, resume() will execute process 0 10 20 30 Clock Time Proc Execution resume suspend
0 10 20 30 Clock Time Proc Execution suspend resume disable enable Proc Execution Disabling and Enabling a Process • proc_handle.disable() disables process • does not run again till process is enabled • {new effective sensitivity} = NULL • does not remember effective sensitivity triggering while disabled • proc_handle.enable() lifts any previous disables • has no effect if process was not disabled • restores {old effective sensitivity} • If effective sensitivity triggered while process was disabled, enable() will NOT execute process
reset void run() { // init state ….. wait(); // steady state { ….. wait(); …. } } // run kill Killing and Resetting a Process (Asynchronous) • proc_handle.kill() terminatesa process • immediate, asynchronous effect • an exception is thrown in the target process that unwinds its stack and exits its function • control returns to the initiator process • proc_handle.reset() resets a process • same effect as kill • in addition resets sensitivity to time 0 state => static sensitivity • a thread process is re-run from the beginning until it waits or returns • control returns to the initiator process
Resetting a Thread Process (Synchronous) • Timing is distinct from asynchronous reset • no immediate effect • proc_handle.sync_reset_on() sets process to be in reset_state such that every time its effective sensitivity triggers, process is reset • proc_handle.sync_reset_off() sets process state back to normal • More commonly used through the (async_)reset_signal_is() API for processes • Specify a boolean port/channel as the reset signal and an edge as the reset value • When any reset signal attains the reset value, process is put in reset_state; for async case, an immediate reset also happens • When ALL reset signal attains non-reset value, process is taken out of reset_state
Throwing a C++Exception in a Process template <typename T> sc_process_handle::throw_it(const T& excp) • immediate/asynchronous effect • throws user-defined exception excp in target process stack • target process catches the exception and waits or returns • control returns to the initiator process
The Simulation Delta Cycle update cycle count evaluate
The sc_main() Function • The sc_main() method is your entry point into the simulation flow: • Instantiate the design top level unit(s) • Can instantiate one complete top-level wrapper module • Inside top level module, instantiate other child modules, instantiate channels, and bind child module ports to channels • Call sc_start() to start simulation • Return the simulation status #include"systemc.h"#include"top.h"intsc_main(intargc, char *argv[]) {top top_inst("top_inst");sc_start();return0;}
The SystemC Event Scheduler • Simulation consists of an initialization followed by a series of delta cycles • Note that elaboration (constructor initialization) is already done, so upon sc_start() the simulator follows up any effects from that and then makes most processes ready to run • Only the first sc_start() runs a simulation initialization phase • Thereafter the simulator runs delta cycles, which consist of evaluate and update phases • Following pages further explain these phases... initialize phase delta cycles constructorinitialization evaluate sc_start() updatephase update advancedelta cnt pendingdelta-delaynotify? make mostprocessesrunnable y deltanotify pendingtime-delaynotify? y advancesim time stop
Simulation Initialization • The first sc_start() call initializes the simulation. The simulator: • Runs an update phase to complete deferred assignments executed during elaboration • Makes runnable any method and thread processes for which dont_initialize() has not been called • Runs a delta notification phase to make runnable any additional processes sensitive to events notified in the update phase constructorinitialization sc_start() updatephase 1 make mostprocs runnable 2 deltanotify 3 evaluatephase
Delta Cycles: Evaluate and Update Phases • The generic delta cycle algorithm is: • Evaluate – Execute each runnable process to the point of suspension or termination • Update – Call back primitive channels that requested update • Delta notification – Make runnable any processes suspended in wait for delta-delay events (when none go to 4) • Timed notification – Make runnable any processes suspended in wait for time-delay events • Simulation stops when no pending events exist. initialize 1 evaluate 2 update advancedelta cnt pendingdelta-delaynotify? 3 y pendingtime-delaynotify? 4 y advancesim time stop
Stopping the Simulation • Use sc_stop() to stop the simulation • Call from anywhere • Stops the simulation • Returns to sc_main() from any sc_start() call • Cannot continue! • sc_stop();
Pausing the Simulation • Use sc_pause() to pause the simulation • New in p1666-2011 • Call from anywhere • Pauses the simulation after completing current delta cycle • Returns to sc_main() from any sc_start() call • Simulation can be resumed again with a call to sc_start()
Additional Resources • Standard SystemC Language Reference Manual • IEEE Std. 1666-2011 http://www.ieee.org • Accellera Systems Initiative http://www.accellera.org • Technical Papers (Application Notes, Documentation, Tips), News, Events, Products & Solutions (Books, Consulting, Training), Discussion, FAQs • SystemC Publications • Jayram Bhasker. "A SystemC Primer". Star Galaxy Publishing, 2004. • David Black, (et al.). "SystemC: From The Ground Up". Springer, 2010. • Thorsten Grötker, (et al.). "System Design with SystemC". Springer, 2002. • Frank Ghenassia, (Ed.). “Transaction-Level Modeling with SystemC”. Springer, 2005. • W. Müller; W. Rosenstiel; J. Ruf (Eds.). "SystemC Methodologies and Applications". Springer, 2003.