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KalpaWare, Inc. is a serious games company founded in 2006. They have developed two educational games, Dimenxian and Food Force, designed to engage students in learning math and understanding food distribution challenges. Dimenxian is a math-focused game set on a fictional island, while Food Force simulates the process of delivering food to drought and war-affected areas. Both games have received positive reviews for their graphics, informative content, and online scoring system.
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http://www.kalpaware.com We’re serious, are you?
KalpaWare, IncCompany profile • Created September, 2006 • Name: Kalpa - eon, a long period of timeWare - an immaterial asset or benefit • Team • Pawel Czarnota • Sunny • Khairi Reda • Web Presence: www.kalpaware.com
Dimenxian Screenshots (C) Tabula Digital
DimenxianOverview • Title by Tabula Digital • Released in 2006 • Available for PC and Mac • Demo available for download • “Learn Math or Die Trying” • Designed to specifications required by educators Cut scene
DimenxianOverview • Game Focus: math • Audience:students • Game plot in fictional island • Two modes: 1st person shooter, 3rd person shooter • Shoot down bad guys while solving fairly simple math problems • Demo features the coordinate systems and graph plotting Cut scene 1st person shooter
DimenxianGame play Objective Weather station Coordinates system Download utility
DimenxianGame play Bad guy Stunner
DimenxianGame play You have been stunned! 3rd person shooter mode
DimenxianPros • Interesting cut scene • Good graphics • Very good help screens • Explains problems by solving a demo • Informative voice instructions
DimenxianCons • Game fairly predictable • You can run through most of the obstacles • It’s pretty hard to stun the bad guys! • It’s easy to get lost on the island • Repeats same math concepts numerous times (which might be a good thing)
Food ForceScreenshots (C) United Nations World Food Programme
Food ForceOverview • Designed and produced by Deepend with game programming by PlayerTree. • Focus:Concentrates on the Food Distribution on a drought-War affected Island - Sheylan! • Audience: children (version for adults under development) • Issues addressed:- How the Food is distributed - How the Food is prepared - What are the possible obstacles involved in food distribution • New mission pack released (competition challenge with prices): BOWL 2006http://www.food-force.com/index.php/game/competition/2006-bowl“Earn a top-league score with the hunger-fighting team on Food Force and you’re in with a chance to win a football fan’s dream: tickets to Super Bowl XL.”
Food ForceOverview • 4 million users worldwide! • Available for PC and MAC • Full version available for download • Game Plot: 6 missions (and additional missions in BOWL 2006 pack) • Online scoring system – compare your score with other players worldwide Making of the game Mission Pack
Food ForceScreenshots – The Team Nutritionist Logistics Officer
Food ForceScreenshots – The Team Food Purchasing Director Appeals Officer
Food ForceScreenshots – The Team A.L.I.T.E. Officer Team Rookie
Food ForcePros • Great graphics and sound • Good details of the characters • Introduction and other videos informative and stimulative • Great introductions to characters • Comments by characters in the game give an idea of real world problems • Online scoring system and mission pack(s) • Great Web site with information on making the game • Full game available for free
Food ForceCons • Graphics in videos get worse in the last 2 missions • No increase in difficulty level • Some players had problems playing the last level – need to be good at playing strategic games to pass this level • Mission briefings are too long • Game play feels rushed. After each mission, user has a choice of re-playing or continuing, but if nothing is clicked for 5 seconds, the game just continues with videos and next level
KalpaWareReferences • http://www.tabuladigita.com/ • http://www.dimenxian.com/ • http://www.food-force.com • http://en.wikipedia.org/wiki/Serious_game • http://www.seriousgames.org/index2.html • http://www.usatoday.com/tech/gaming/2006-05-19-serious-games_x.htm