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Project Roga. Team Members: Vincent Czubatiuk Jay Lenahan Amanda Perez. Table of Contents. The Background The Left-Right Conundrum The Assembly Line The Insides of Roga The Physics The Visuals The Interface The Gooey Bits. The Background. Brought to You by The Letter C++.
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Project Roga Team Members: Vincent Czubatiuk Jay Lenahan Amanda Perez
Table of Contents • The Background • The Left-Right Conundrum • The Assembly Line • The Insides of Roga • The Physics • The Visuals • The Interface • The Gooey Bits
Brought to You by The Letter C++ • Where it begins: Using games to teach kids to code. • Why learning to code is important in the technological age. • What it provides: • Critical Thinking • Creativity
A Myth Used to Prove a Point • The left – The Scientist • The right – The Artist • The harmonious balance between creativity and critical thinking.
Domo Arigato, Mr. Roboto • The tools used to develop Roga • 3DS Modeling Software • Adobe Photoshop • Unity 4 Game Engine • Microsoft Visual Studios • The Languages • Javascript • C# Disclaimer: No robots were harmed in the making of this game
The Physics • Thanks Pythagoras and Hipparchus • Time incremented trajectory paths • Projectile Trajectory Paths • Particle Emissions • Collision Boundary Volumes
The Visuals • 3D Modeling • Animation Rigging • Texturing • Level Design
The Interface • The Intro Screen • The HUD • The Text Editor • The Future Enhancements
The Gooey Bits • The Interpreter • Initial Design • Additions • Addons • Optimization • Platform Deployment