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Week 10. Progress Design & Art – Pirate concepts completed Design & Art – Main Pirate ship scenes Design – Puzzles: 4 Puzzles Reorganised wiki and structure. Problems Not really any with the game, on track in way of all aspects, underway making a puzzle in the game engine.
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Week 10 Progress • Design & Art – Pirate concepts completed • Design & Art – Main Pirate ship scenes • Design – Puzzles: 4 Puzzles • Reorganised wiki and structure. Problems • Not really any with the game, on track in way of all aspects, underway making a puzzle in the game engine. • Production cost information for the pitch. Plans • In the process of designing additional scenes for the main puzzle we’re focusing on. Refinement of concepts. Programmer is implementing them into the engine. Questions • We want to get a head start on figuring out the costs of this project, how can we start research on this?
Week 9 • Progress • NPCs, branching trees and items worked out in Wintermute. • A few sketches of character designs and style. • Problems • Need to choose a definitive style. • Matts monthly date with Murphy’s Law • Plans • Even more backgrounds concepts • Prototype puzzle • Questions • WHY DOES MURPHY HATE US SO?