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2D Texture Mapping for Visual Realism: Enhancing Rendering Techniques

Explore the concepts of 2D texture mapping, stochastic microgeometry for displacement mapping, and shading models in advanced rendering techniques. Delve into shadows, reflections, and refractions for realistic rendering. Learn from experts and discuss programming assignments to improve your skills.

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2D Texture Mapping for Visual Realism: Enhancing Rendering Techniques

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  1. CS 431/636 Advanced Rendering Techniques Dr. David Breen Matheson 308 Thursday 6PM  8:50PM Presentation 7 5/23/06

  2. Questions from Last Time? • Hall Shading Model • Shadows • Reflections • Refractions

  3. Slide Credits • Jonathan Cohen - Johns Hopkins University • Shayan Sarkar - Carnegie Mellon University • Leonard McMillan, Jovan Popovic, Fredo Durand - MIT • Steve Marschner - Cornell University • David Luebke - University of Virginia • Pat Hanrahan - Stanford University

  4. 2D Texture Mapping

  5. The Quest for Visual Realism

  6. Photo-textures The concept is very simple!

  7. Stochastic Microgeometry for Displacement Mapping • Reconstruct a stochastic distribution over a mesh

  8. Wrap Up • Discuss status/problems/issues with this week’s programming assignment

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