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EnRoLE 2008 Workshop Series Evaluating Role Plays 26 November 2008. Dr Maree Gosper Learning and Teaching Centre. Educational role plays in Australian universities designed to increase understanding of real life human interaction and dynamics.
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EnRoLE 2008 Workshop Series Evaluating Role Plays 26 November 2008 Dr Maree Gosper Learning and Teaching Centre
Educational role plays in Australian universities designed to increase understanding of real life human interaction and dynamics. participants assume a role in someone else's shoes or in someone else's situation to do authentic tasks in an authentic context involving substantial in-role human interaction such as collaboration, negotiation, debate interaction between roles is substantially in an online environment learning outcomes are assessable and generate opportunities for student reflection Role Plays
The 4 E’s - Collis and Moonen (2001) Ease of use Effectiveness Efficiency Environmental readiness Will they use it?
Sustainable software The Curriculum The ICTs The Organisational Environment The CICTO Framework JS Flagship Project (M Gosper, K Woo, H Muir, C Dudley, K Nakazawa. AJET 23, 2.
Sustainable software Teaching aims Learning Outcomes Role play process Teaching supports Learning Supports
Aims Outcomes
Role play process • Was it efficient and easy to use – i.e. did it make teaching and learning easier to accomplish; time, resources • Was it effective in achieving outcomes ? • Was it motivating / engaging? • What value did it add to the student experience • Is there a better way of doing this to achieve the same outcomes?
The environment: Teaching supports Learning supports Learning and Teaching support - in setting up, administering and maintaining the Role Play