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Prototyping. Chapter 12 EIN 6392, Product Design summer 2012. Product Design and Development Karl T. Ulrich and Steven D. Eppinger. Chapter Table of Contents 1. Introduction 2. Development Processes and Organizations 3. Product Planning 4. Identifying Customer Needs
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Prototyping Chapter 12 EIN 6392, Product Design summer 2012
Product Design and DevelopmentKarl T. Ulrich and Steven D. Eppinger Chapter Table of Contents 1. Introduction 2. Development Processes and Organizations 3. Product Planning 4. Identifying Customer Needs 5. Product Specifications 6. Concept Generation 7. Concept Selection 8. Concept Testing 9. Product Architecture 10. Industrial Design 11. Design for Manufacturing 12. Prototyping 13. Product Development Economics 14. Managing Projects
Concept Development Process Mission Statement Development Plan Identify Customer Needs Establish Target Specifications Generate Product Concepts Select Product Concept(s) Test Product Concept(s) Set Final Specifications Plan Downstream Development Perform Economic Analysis Benchmark Competitive Products Build and Test Models and Prototypes
Product Development Process Concept Development System-Level Design Detail Design Testing and Refinement Production Ramp-Up Planning Prototyping is done throughout the development process.
Outline • Definition • Steps in prototyping decisions • Purposes of prototypes • Principles for choosing a prototype type
Definition • An approximation of the product along one or more dimensions of interest. • Physical prototypes vs. analytical prototypes • Comprehensive (with all the attributes of a product) vs. focused
Purposes of prototypes • Learning • Learn whether it will work and how well it will meet the customer needs • Communication • Communicate with top management, vendors, partners, extended team members, customers, and sources of financing. • Integration • Integrate into the product assembly to ensure that components or subsystems fit well into the product design. • Milestones • Establish milestones for demonstrating that the product has achieved a desired level of functionality.
Types of Prototypes Physical alpha prototype beta prototype Physical models of components final product Components linked to other components or models Focused Comprehensive Simulation models of product components not generally feasible equations modeling components Analytical
Principles for choosing a prototype type • Analytical prototypes are in general more flexible than physical prototypes • Physical prototypes are required to detect unanticipated phenomena • Prototypes may reduce the risk of costly iterations • Prototypes may expedite other development steps • Example: add a prototyping step in the part design-mold design-molding process
Purposes vs. prototype types • Focused analytical • Learning • Focused physical • Learning and communication • Comprehensive physical • Learning, communication, integration, and milestones.
Technical risk vs. comprehensive prototype cost • Low risk- low cost (e.g., printed matters) • No need for comprehensive prototypes • Low risk – high cost (ships, buildings) • Can’t afford comprehensive prototype. • High risk – low cost (software) • Many comprehensive prototypes • High risk high cost (airplanes, satellites) • Use analytical models extensively • Carefully planned comprehensive prototypes • Sell the first unit
Physical Prototypes Tangible approximation of the product. May exhibit un-modeled behavior. Some behavior may be an artifact of the approximation. Often best for communication. Analytical Prototypes Mathematical model of the product. Can only exhibit behavior arising from explicitly modeled phenomena. (However, behavior is not always anticipated. Some behavior may be an artifact of the analytical method. Often allow more experimental freedom than physical models. Physical vs. Analytical Prototypes
Focused Prototypes Implement one or a few attributes of the product. Answer specific questions about the product design. Generally several are required. Comprehensive Prototypes Implement many or all attributes of the product. Offer opportunities for rigorous testing. Often best for milestones and integration. Focused vs. Comprehensive Prototypes
Prototype technologies • 3D computer modeling • Free-form fabrication • Stereolithography • Using various materials including wax, resin, paper, ceramics, and metals. • Lamination • Using paper cut, lay by layer • Rapid prototyping • Laser curing (solidifying) soft materials such as resin, layer by layer • 3D printing
Steps • Define the purpose of the prototype • Establish the level of approximation of the prototype • Outline an experimental plan • Create a schedule for procurement, construction, and test • Plan milestones for prototypes (alpha, beta, pre-production)
Brakes Test Minimum rotor thickness Maximum takeoff weight Maximum runway speed Will the brakes ignite? Wing Test Maximum loading When will it break? Where will it break? Boeing 777 Testing
Comprehensive Prototypes Many comprehensive prototypes are built. Some comprehensive prototypes build (and sold?). High Technical or Market Risk One prototype may be used for verification. Few or no comprehensive prototypes are built. Low Low High Cost of Comprehensive Prototype
Prototyping Strategy • Use prototypes to reduce uncertainty. • Make models with a defined purpose. • Consider multiple forms of prototypes. • Choose the timing of prototype cycles. • Many early models are used to validate concepts. • Relatively few comprehensive models are necessary to test integration. • Plan sufficient time to learn from prototype cycles. • Avoid the “hardware swamp”.
Rapid Prototyping Methods • Most of these methods are additive, rather than subtractive processes. • Build parts in layers based on CAD model. • SLA=Stereolithogrpahy Apparatus • SLS=Selective Laser Sintering • 3D Printing • LOM=Laminated Object Manufacturing • Others every year...
Virtual Prototyping • 3D CAD models enable many kinds of analysis: • Fit and assembly • Manufacturability • Form and style • Kinematics • Finite element analysis (stress, thermal) • Crash testing • more every year...
BMW Virtual Crash Test From: Scientific American, March 1999
Traditional Prototyping Methods • CNC machining • Rubber molding + urethane casting • Materials: wood, foam, plastics, etc. • Model making requires special skills.