1 / 30

Physics 207, Lecture 5, Sept. 20

Physics 207, Lecture 5, Sept. 20. Agenda. Chapter 4 Kinematics in 2 or 3 dimensions Independence of x , y and/or z components Circular motion Curved paths and projectile motion Frames of reference Radial and tangential acceration.

tyrell
Download Presentation

Physics 207, Lecture 5, Sept. 20

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Physics 207, Lecture 5, Sept. 20 Agenda • Chapter 4 • Kinematics in 2 or 3 dimensions • Independence of x, y and/or z components • Circular motion • Curved paths and projectile motion • Frames of reference • Radial and tangential acceration Assignment: For Monday read Chapter 5 and look at Chapter 6 • WebAssign Problem Set 2 due Tuesday next week (start ASAP)

  2. See text: 4-1 Chapter 4: Motion in 2 (and 3) dimensions3-D Kinematics • The position, velocity, and acceleration of a particle in 3-dimensions can be expressed as: r = x i + y j + z k v = vx i + vy j + vz k(i,j,kunit vectors ) a = ax i + ay j + az k • Which can be combined into the vector equations: r = r(t) v = dr / dt a = d2r / dt2

  3. v Instantaneous Velocity • The instantaneous velocity is the limit of the average velocity as ∆t approaches zero • The direction of the instantaneous velocity is alonga line that is tangent to the path of the particle’s direction of motion. • The magnitude of the instantaneous velocity vector is the speed. (The speed is a scalar quantity)

  4. Average Acceleration • The average acceleration of a particle as it moves is defined as the change in the instantaneous velocity vector divided by the time interval during which that change occurs. • The average acceleration is a vector quantity directed along ∆v

  5. Instantaneous Acceleration • The instantaneous acceleration is the limit of the average acceleration as ∆v/∆t approaches zero • The instantaneous acceleration is a vector with components parallel (tangential) and/or perpendicular (radial) to the tangent of the path • Changes in a particle’s path may produce an acceleration • The magnitude of the velocity vector may change • The direction of the velocity vector may change (Even if the magnitude remains constant) • Both may change simultaneously (depends: path vs time)

  6. 3-D Kinematics : vectorequations: r = r(t) v = dr / dt a = d2r / dt2 v2 Velocity : v1 vav = r / t v = dr / dt aav = v / t a = dv / dt Acceleration : Motion along a path ( displacement, velocity, acceleration ) y path v2 -v1 v x

  7. = + = 0 Change in the magnitude of = 0 = 0 Change in the direction of a a a a a a path andtime t v v v a a a General 3-D motion with non-zero acceleration: • Uniform Circular Motion is one specific case: Two possible options: Animation

  8. See text: 4-4 Uniform Circular Motion • What does it mean ? • How do we describe it ? • What can we learn about it ?

  9. v2 v2 -v1 R v1 v See text: 4-4 Average acceleration in UCM: • Even though the speed is constant, velocity is not constant since the direction is changing: must be some acceleration ! • Consider average acceleration in timet aav = v / t seems like v (hence v/t ) points toward the origin !

  10. See text: 4-4 Instantaneous acceleration in UCM: • Again: Even though the speed is constant, velocity is not constant since the direction is changing. • As t goes to zero in v / t dv / dt = a a = dv / dt R Now apoints in the - Rdirection.

  11. v Similar triangles: v1 v2 v2 R So: v1 R Acceleration in UCM: • This is called Centripetal Acceleration. • Calculating the magnitude: • |v1| = |v2| = v But R = vt for smallt

  12. v v R s R s   = 2 / T = 2f Period and Frequency • Recall that 1 revolution = 2 radians • Period (T) = seconds / revolution = distance / speed = 2pR / v • Frequency(f) = revolutions / second = 1/T (a) • Angular velocity () = radians / second(b) • By combining(a)and (b) •  = 2 f • Realize that: • Period (T) = seconds / revolution • So T = 1 / f = 2/

  13. See text: 4-4 Recap: Centripetal Acceleration • UCM results in acceleration: • Magnitude: a= v2 / R =R • Direction: - r (toward center of circle) a R 

  14. Lecture 5, Exercise 1Uniform Circular Motion • A fighter pilot flying in a circular turn will pass out if the centripetal acceleration he experiences is more than about 9 times the acceleration of gravity g. If his F18 is moving with a speed of 300 m/s, what is the approximate radius of the tightest turn this pilot can make and survive to tell about it ? (Let g = 10 m/s2) (a) 10 m (b) 100 m (c) 1000 m (d) 10,000 m UCM (recall) Magnitude: a= v2 / R Direction: (toward center of circle)

  15. Answer (c) Lecture 5, Exercise 1Solution

  16. Example: Newton & the Moon • What is the acceleration of the Moon due to its motion around the earth? • T = 27.3 days = 2.36 x 106 s (period ~ 1 month) • R = 3.84 x 108 m (distance to moon) • RE= 6.35 x 106 m (radius of earth) R RE

  17. Moon... • Calculate angular frequency: • So  = 2.66 x 10-6 rad s -1. • Now calculate the acceleration. • a = 2R= 0.00272 m/s2 = .000278 g • direction of a is toward center of earth (-R).

  18. Radial and Tangential Quantities For uniform circular motion v a

  19. Radial and Tangential Quantities What about non-uniform circular motion ? v aq is along the direction of motion a ar is perpendicular to the direction of motion

  20. Lecture 5, Exercise 2The Pendulum q = 30° Which statement best describes the motion of the pendulum bob at the instant of time drawn ? • the bob is at the top of its swing. • which quantities are non-zero ? 1m B) Vr = 0 ar 0 vq 0 aq= 0 C) vr = 0 ar 0 vq= 0 aq 0 A) vr = 0 ar = 0 vq 0 aq 0

  21. a Lecture 5, Exercise 2The PendulumSolution O NOT uniform circular motion : is circular motion so must be arnot zero, Speed is increasing so aq not zero q = 30° 1m At the top of the swing, the bob temporarily stops, so v = 0. aq ar C) vr = 0 ar 0 vq= 0 aq g In the next lecture we will learn about forces and how to calculate just what a is.

  22. Relative motion and frames of reference • Reference frame S is stationary • Reference frame S’ is moving at vo • This also means that S moves at – vo relative to S’ • Define time t = 0 as that time when the origins coincide

  23. Relative Velocity • Two observers moving relative to each other generally do not agree on the outcome of an experiment • For example, observers A and B below see different paths for the ball

  24. Relative Velocity, equations • The positions as seen from the two reference frames are related through the velocity • r’ = r – vot • The derivative of the position equation will give the velocity equation • v’ = v – vo • These are called the Galilean transformation equations

  25. Reference frame on the ground. Central concept for problem solving: “x” and “y” components of motion treated independently. • Again: man on the cart tosses a ball straight up in the air. • You can view the trajectory from two reference frames: y(t) motion governed by 1) a = -gy 2) vy = v0y – g t 3) y = y0 + v0y – g t2/2 Reference frame on the moving train. x motion: x = vxt Net motion: R = x(t) i + y(t) j(vector)

  26. Acceleration in Different Frames of Reference • The derivative of the velocity equation will give the acceleration equation • v’ = v – vo • a’ = a • The acceleration of the particle measured by an observer in one frame of reference is the same as that measured by any other observer moving at a constant velocity relative to the first frame.

  27. a) b) c) 2m/s 50m 1m/s d) Lecture 5, Exercise 3Relative Motion • You are swimming across a 50 mwide river in which the current moves at 1 m/s with respect to the shore. Your swimming speed is 2 m/s with respect to the water. You swim across in such a way that your path is a straight perpendicular line across the river. • How many seconds does it take you to get across?

  28. y x 1m/s y 2m/s 1m/s m/s x Lecture 5, Exercise 3Solution Choose x axis along riverbank and y axis across river • The time taken to swim straight across is (distance across) / (vy ) • Since you swim straight across, you must be tilted in the water so that your x component of velocity with respect to the water exactly cancels the velocity of the water in the x direction:

  29. The y component of your velocity with respect to the water is • The time to get across is m/s 50m y x Lecture 5, Exercise 3Solution Answer (c)

  30. Recap First mid-term exam in just two weeks, Thursday Oct. 5 • Chapter 4 • Kinematics in 2 or 3 dimensions • Independence of x, y and/or z components • Circular motion • Curved paths and projectile motion • Frames of reference • Radial and tangential acceration Assignment: For Monday read Chapter 5 and look at Chapter 6 • WebAssign Problem Set 2 due Tuesday next week (start ASAP)

More Related