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The Extension of SCORM. Reference to (1)SCORM1.3 教材製作 < 胡正亨 > 資策會數位學習技術中心 (2)Technical Evolution of SCORM <Daniel R. Rehak> Carnegie Mellon Learning Systems Architecture Lab Reporter : 游斯涵 2003/11/24. The future of SCORM. SCORM1.3 and Beyond.
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The Extension of SCORM Reference to (1)SCORM1.3教材製作 <胡正亨> 資策會數位學習技術中心 (2)Technical Evolution of SCORM <Daniel R. Rehak> Carnegie Mellon Learning Systems Architecture Lab Reporter : 游斯涵 2003/11/24
SCORM1.3 and Beyond • The framework of SCORM 1.3 is for planning. • SCORM2.x is a different beast. • There is no plan for SCORM1.3+ • There is no plan for SCORM2.x
經過包裝 近端教材 測試管理者 鏈結服務 Sequencing Service Local Content Repository Testing/Assessment Service Remote Content Repositories SCORM Content Packages Selection Content Management Service 課程管理者 教材內容管理 Course Administration Service Launch Tracking Service SCORM Content (SCOs & Assets) Delivery Service Browser (Presentation) Learner Profiles Service SCORM Tracking Data Generalized Learning Management System Model 學習者規劃 學習紀錄 SCORM API 傳送 API Adapter 學習紀錄資料 API轉 換 ADL Architecture
SCO 2 SCO 2 SCO 1 SCO 1 SCO 3 SCO 3 Sequencing • A SCO may not itself launch other SCOs. ……………………….SCORM CAM • Chunk Story
Limit condition Randomization Control mode Sequencing Rules Selection Delivery control Rullup rules Objective The sequencing definition model
Control mode Control Mode
Sequencing Rules Sequencing Rules • Precondition Actions • apply when traversing the activity tree to select an activity for delivery. • Postcondition Actions • apply when an activity attempt terminates. • Exit Actions • apply after a descendant activity’s attempt terminates.
Rollup rules Rollup Rules
If the set of children is: Satisfied Completed Attempted Attempted Limit Exceed Time Limit Exceed Outside Available Time Range Rollup Rules • Then the Parent is • Satisfied • Not Satisfied • Completed • Incomplete
A Objective 5 Objective 9 AA AB Objective 10 AAA AAB AAC ABA ABB ABC Selection Objective 1 Objective 4 Objective 6 Objective 7 Objective 8 Objective Objective 2 Objective 3 Objectives
Objective • Context :依前測的結果決定所需閱讀的內容 • Rules : • Pretest Write status to objective • Content Read status to objective • Content If [status] then skip
Randomization Randomization Controls
1 2 3 4 5 1S 1E 2S 2E 3S 4S 4E 5E 5E 3E Suspend Resume Suspend Resume Exit Suspend Resume Limit condition Limit Condition AttemptExperiencedDuration = 1 +2 +3 or 4 + 5 AttemptAbsoluteDuration = 3E - 1S or 5E - 4S ActivityExperiencedDuration = 1+ 2 + 3 +4 + 5 ActivityAbsoluteDuration = (3E - 1S) + (5E - 4S) AttemptCount = 2