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Intramural Basketball Program “Mechanics”

Intramural Basketball Program “Mechanics”. Pre-game Conference. Do not overlook this important aspect of the game Know your partner’s name & tendencies Discuss switching, helping with press, displacement, & communication

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Intramural Basketball Program “Mechanics”

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  1. Intramural Basketball Program “Mechanics”

  2. Pre-game Conference • Do not overlook this important aspect of the game • Know your partner’s name & tendencies • Discuss switching, helping with press, displacement, & communication • Make sure to have the shooter & not to grant TO until all communication is done • Discuss situations (types of players & style of play) • Double whistles (foul vs. violation?) • Block/Charge • Rebounding fouls • Illegal screens • New rules (team control fouls) • Talk about dealing with technical fouls • Discuss last minute & clock responsibilities

  3. PRE-GAME POSITIONS • BOTH OFFICIALS OPPOSITE TABLE • 28 FT. LINE • ONE REFEREE OBSERVES VISITORS • ONE REFEREE OBSERVES HOME TEAM • OBSERVE TEAM WARM-UPS • NO DUNKING • LEGAL UNIFORMS • NO JEWELRY/ RUBBER BANDS • COUNT PLAYERS • OBSERVE COURT • CLOCKS • SCOREBOARD • Look for player tendencies

  4. CAPTAIN’S MEETING & JUMP BALL PRODURES

  5. JUMP BALL • One referee faces the table to administer the jump. • Make sure players are set & do not adjust positions • Count players • The other referee takes a position near the division line and boundary line. • Checks timer/SK to ensure they are ready • Count players

  6. JUMP BALL • Referee • Checks partner & table • Blows whistle before entering center circle- remove whistle from mouth then do jump • Indicates directions • Don’t cross arms • Table Referee • Chops clock

  7. Where to go on the Jump • Balls goes right at jump • Table Referee goes to lead • Jump Referee lets action clear out and then go to trail position. • Do not be in a rush to get in position • Check possession arrow • Help on backcourt violations on tip

  8. Basic Positioning • All officials should maintain the semblance of a rectangle to cover the court- one person opposite the other. The officials should be moving to reflect the changing position of the ball. “Boxing them in”. • Don’t ever run backwards • 2 Positions • Lead – Endline primarily focusing on paint • Trail – Opposite side as the Lead and closest to half-court

  9. “Referee the Defense” An official must have their focus on the defensive player when the ball is in their primary. What’s the worst that the offense can do? • Travel? Double Dribble? Carry the ball? (You’ll see those) By focusing on the defense, the context of the play will become clear For example a block/charge situation ($$): “Was the defender in position?”  this should be your focus! You will be judged by players by your ability to recognize the difference

  10. “Anticipate the play notthe call” • Use your experience and knowledge of the game to get your self in position for where action is going to take place. • The classic: “raised fist” / “no whistle” • Shows indecision – leads to problems • Only call what you see – not what you think you saw • And never call what you think your going to see. • A strong late whistle is better than no whistle, penalizing an innocent player, or compromising your authority

  11. PRIMARY AREA - LEAD • LEAD PRIMARY AREA IS • BOUNDED BY: • THE END LINE • FAR LANE LINE • FREE THROW LINE EXTENDED • NEAR SIDELINE • Watch off ball as appropriate • When ball is at arc or opposite lane line • Back off the line. Widen your field of view. • Never cross over the lane Ball skipped to opposite

  12. Lead Closing Down • Avoid getting caught behind the basket between the lane lines • Signal try and make of 3 point shot in your coverage area • When shot goes up, keep eyes at eye/shoulder level and below • PROTECT THE SHOOTER: Keep eyes on shooter ‘til whole play is over • Don’t look at basket • Looking for knees/hips/ elbows in chest/ midsection/ below waist • And 1 situation should be told to you by the trail

  13. PRIMARY AREA - TRAIL • TRAIL PRIMARY AREA • CONSISTS OF: • AREA ABOVE FT LINE EXTENDED • ALSO, AREA OUTSIDE OF NEAR LANE LINE • USE ARC/BANANA TO GET A BETTER VIEW/ANGLE ON PLAYS • NONVERBAL COMMUNICATION WITH YOUR PARTNER • Close Down or Step down towards basket on shots

  14. Trail using the arc • Trail Official should be proactive • Use arc to get angles • Close down • Responsible for rim area • Made basket on shooting foul • Basket Interference • Goaltending • Follow the play: if player penetrates into the paint help your partner. If player gets fouled on the way in/travels it is your call! • If play is close to paint: FOUL • Move toward player to sell a call and can bird dog signal

  15. “Don’t ball watch” You need to know the differences in your focus if the ball is in or out of your area. • The Ball is… • IN your area: • “referee the defense” • closely guarded count • hand checks and reaches

  16. If the ball is OUT of your primary… • The Lead should be looking for excessive contact in the post, and aggressive screens • The Trailshould be watching for rebounding violations, goaltending/basket interference, and made baskets. • Watches for off-ball contact: holding, pushing and illegal screens.

  17. Dead ball officiating Non-calling officials need to be aware of the players and their interactions A large percentage of problems occur when the game is actually stopped. Close down on players Listen for taunting Watch for physical contact Pay attention to player’s reaction after the call Never turn your back on the players during a dead ball “Cleaning up a Game”

  18. What officials look for Time Outs/Injuries Three Pointers Out of Bounds Violations Fouls

  19. Injuries Stop the clock Assess the injury/get a supervisor’s attention Get on with the game

  20. In-bounding Mechanics • After handing the ball to the in-bounding player: • Leave arm extended above your head • Visible 5 count w/ other hand • “Chop” the clock on, when ball is touched by a player on the floor • We know it is a running clock but it is important to build sound habits so where there is 2 minutes left you aren’t lost and can inform the timer by signal when to start and stop

  21. THROW-IN SPOTS • Administer the throw-in closest to the spot of the foul or violation. • Never allow a throw-in from under the back board • Why? • Fouls in the key are administered as shown in the blue highlighted area SIDELINE THROW-IN SIDELINE THROW-IN

  22. Throw-in Procedures • Partner eye-contact: IMPORTANT! • Why? Game speed & control. • Check for substitutes • Even if horn buzzes to let subs in they may not enter the court until the running officials motion them in. Make sure partner is aware of letting subs on the court. • Line responsibilities • No unnecessary whistles • The administering official shall soundthe whistle to indicate play is about to begin only following a charged time-out, an intermission or an unusual delay. • May indicate verbally to the players that the ball is coming in play • Whistles are ONLY blown when: T.O., start of game, end of 1st half and beginning of 2nd half, & fouls. Not on inbound plays! • Hand or Bounce the ball • Hand on frontcourt baseline (offense under own basket) • Bounce on sideline and backcourt baseline • Get space (try to get 4-5 yards away and tell player to hold their spot)

  23. Throw-in Procedures • IF THE DESIGNATED SPOT FOR THE THROW-IN IS HALF WAY BETWEEN THE FREE THROW LINE EXTENDED AND AT THE END LINE • THE LEAD REMAINS ON THE ENDLINE AND WILL BOUNCE THE BALL TO THE THROWER

  24. Boxing in the play WRONG! • All throw-ins on either end line shall be made with the administering official outside the thrower - between the sideline and the thrower. • Note: the image is how NOT to do it!!!! • In the frontcourt, the throw-in is administered by the official responsible for the boundary where the throw-in occurs. The official not administering the throw-in will take a position so that both side­lines and the endline are covered- “box in.” The administering official should make eye contact with his/her partner before handing the ball to the thrower.

  25. Box in Players - Bump and Run Out of bounds on new offense TRAIL OFFICIAL ADMINISTERS ALL THROW-INS IN THE BACKCOURT. TRAIL OFFICIAL HOLDS THE BALL AND WILL BECOME THE NEW LEAD. WHEN THE LEAD GETS TO WHERE THE BALL WILL BE INBOUNDED HE/SHE BECOMES THE NEW TRAIL AND THE NEW LEAD WILL TAKE POSITION DOWN COURT AND ACROSS SO THAT BOTH SIDELINES, THE END LINE AND THE DIVISION LINE CAN BE ADEQUATELY COVERED.

  26. Line Boundary Responsibilities Lead Official is responsible for yellow lines Trail Official is responsible for green lines & backcourt violations. DO NOT LEAVE PARTNER STRANDED!!!

  27. Calling Out of Bounds • When the ball goes out: • Sharply blow your whistle • Raise your arm with an open palm • Signal direction for new possession

  28. Calling a Violation • Blow Whistle • Give a sharp blast • Weak whistles = indecision • Demonstrate • Raise arm • Open hand • Straight in the air • Give proper mechanic for the violation which occurred

  29. Calling the Foul • Blow the Whistle • Sharp and Crisp • Loud whistles • Extend your arm straight up with a clenched fist. • Freeze • Move slowly and deliberately

  30. Reporting a Foul • Eye contact : Eye contact with partner indicating spot or shots • Say color & number : Verbally state the color then number of the fouling player using one hand to signal number. Be clear and concise. (“Red 14”) • Push? Hold? : Identify foul by signal only the type of foul (“BLOCKING”)- DO NOT VERBALIZE! • Number of shots : Report the number of shots or spot to table both verbalizing and giving hand signal with number(“2 Shots”) * If a made basket preceded the foul say: “Count the basket” and then continue ESPN

  31. FOUL REPORTING Trail pauses & observes all players Trail never turns back & prepares throw-in Lead w/ non-shooting foul, sideline throw-in

  32. The Calling Official • Whistle and raise arm with a clenched fist. • Momentarily pause in your position. • Eye contact w/partner. • Communicate verbally what occurred. • Indicate where ball will be put into play or shooting. • Hustle to the table [go around the players]. • Pause and set yourself in front of the table. • * If a basket was made, say “Count it.” • Begin ESPN. • Get into position.

  33. FREE THROW ADMINISTRATION

  34. Free Throw Responsibilities TRAIL IS ONE OR TWO STEPS BEYOND THE FREE THROW LINE AND TWO-THIRDS BACK BETWEEN THE FREE THROW LANE AND THE SIDELINE FOR ALL FREE THROWS. TRAIL OFFICIAL WATCHES TOP TWO SPACES ON OPPOSITE LANE LINE, FREE THROW LINE AND FLIGHT OF BALL, THEN CONCENTRATES ON FOULS AND REBOUNDING ACTION. ADD. RESPONSIBILITIES: 10 SECOND COUNT (WRIST FLICK W/OPP. HAND). ON FINAL FT ATTEMPT RAISE ARM AND TAKE STEP FORWARD: IF GOES IN, DROP HAND/ IF DOESN’T CHOP IN CLOCK WHEN BALL IS TOUCHED. Note this year NFHS moved the lane spaces towards the shooter. 

  35. Free Throw Responsibilities • LEAD OFFICIALWATCHES OPPOSITE LANE LINE PLUS FIRST SPACE TABLE SIDE, THEN CONCENTRATES ON FOULS AND REBOUNDING ACTION. • Trail Officials beckons subs on last free throw • If sub is for shooter, let Lead know, and if basket is made, sub in prior to throw-in Note this year NFHS moved the lane spaces towards the shooter.  Non-rebounding Free Throw Positions

  36. Maximum of 4 defensive players Spots above blocks must be occupied by defensive players or = technical Maximum of 2 offensive players NO PLAYERS IN TOP 2 SPACES BY FREE THROW SHOOTER NO DISCONCERTION (Distracting the shooter) People outside of 6 lane spaces may not be below free throw line extended or on or inside 3 pt. arc Timeouts may be granted prior to ball being given to shooter Timeout may be granted with made free throw or make a substitution Cannot be done on a shot that can be rebounded No block Closest space to baseline no longer occupied Free Throw Restrictions Note this year NFHS moved the lane spaces towards the shooter.  Rebounding Free Throw Positions

  37. Free Throw Violations If Shooting team violates… • Ball is immediately dead and any basket is disallowed. • If shots remain, continue to the next shot. • If it is the final attempt, opposing team gets the ball out of bounds on the endline. If Defensive team violates… • Delayed dead ball is signaled • If basket is made, violation is ignored. • If basket is missed, violation is called and attempt is re-tried.

  38. Game Control/Conflict Resolution

  39. Sportsmanship

  40. Sportsmanship and Civility • Sportsmanship points are based on your team’s conduct during each contest • Teams must have a 2.75 average throughout league play to be eligible for playoffs • 4      Exceptional Conduct & Civility/Sportsmanship • 3    Good Conduct & Civility/Sportsmanship • 2 Minimum Conduct & Civility/Sportsmanship • >> (*Unsportsmanlike)– any yellow card is automatically a 2! << • 1      Below Minimum Conduct & Civility/Sportsmanship • (Ejection) • 0 Unacceptable Conduct & Civility/Sportsmanship • (forfeiture of the game) • *vulgar Language, taunting, arguing calls, spiking the ball, swearing excessively or loudly • 2 or better rating needed each playoff game in order to advance • Non-Rated Games (NR) – WBF, Cancelled, Tied games that are not played – Don’t wait to get good ratings!

  41. Be Preventative! • Use a good pre-game captain’s meeting to set the tone, discuss rules and sportsmanship expectations • Be clear, confident, assertive, and consistent • Sell calls when necessary • Right or wrong, come up strong! • Be Approachable (remember you are customer service reps) • Watch your body language • Listen and let the players vent before responding • Don’t be afraid to talk to the players (establish a good rapport) • However, be careful not to socialize with one team prior to the game. • And never say more than you need to • You cannot misquote silence • Address issues right away – don’t let them fester • Use a halftime captain’s meeting if necessary • Use a cautionary meeting if teams are unruly • It is okay to talk with players. Be respectful and assertive.

  42. Game Control: Captain’s Meeting – Pre/Half/During Play • Pre game • Game times are expected to be started on time (Five minute grace period) • Let captains know they are responsible for the conduct of their team, bench personnel and spectators • Halftime • Talk about what you’ve seen and what you will be watching for in the second half – be positive if possible • Cautionary Meeting during contest • Remain composed and calm • Ask the captains if they would like to finish the game • If no, call the game. If yes, then tell them what needs to improve in order for them to finish the game.

  43. Different Types of Conflicts • Abuse towards officials • Personal comments • “You suck ref!” • “F&^$ you” • Pattern of disruptive behavior • Constant questioning of calls/non-calls • Continued arguing of the same call/non-call • Taunting • Repeated and/or very loud foul language • Unsportsmanlike behavior • Slamming a ball • Fighting/pushing/shoving = automatic ejection

  44. What If… • I can’t tell from where the or which fan is verbalizing his complaint or if s/he is actually with the team? • The technical wasn’t enough to be prevent more outbursts? • The entire team or both teams are being chippy? • A player walks away and says, “that’s horrible”? • Two or more players begin shoving each other? • Are any of these conflicts • What is the difference?

  45. Common Situations • What was that call? • Holding • You’ve called 10 on us and 3 on them. • We call them, we don’t count them • C’mon Ref! • If once, ignore, if repeated then, “that’s enough blue.” • S/He’s pushing/holding/grabbing/elbowing me • I’ll look for it. • Are you serious dude? • Yes. • That’s a horrible call (add “Fu%$ing) • If under the breath and walking away, ignore, if in your face and swearing, then assess a technical • You suck/you’re awful, etc. • Assess a technical • Can’t you help your partner out? • I didn’t see it

  46. Common Situations Continued • Over the back! • Ignore or if persistent, say… • There is no contact • Can get rowdy upon saying there is no such thing. • He kicked it! That’s a kick! • Ignore, or if persistent, say • The kick must be intentional or • There was no intent • Can I ask you a question?/What is the rule? (during play but also during stoppages) • If you can explain quickly – go ahead otherwise say... • I can’t hold up play… • Ask your captain • Ask me during the next timeout • You may call a timeout, but I can’t stop play • Can you watch for this? • Absolutely • Isn’t that a foul? • I call what I see. • No. • If I see a foul, I’ll call it. • That’s traveling/5 seconds/3 seconds in the paint! • Ignore once • That’s not intentional! • Ignore, or if persistent, say • To me it was.

  47. Protests! • Anytime you hear the word ‘protest,’ a ref should… • Call time immediately after the completion of the play. • Have one ref get a supervisor, while the other watches the field. • The sports supervisor will make a ruling on whether the action is “protest-able”, and what the outcome of the protest should be.

  48. Officiating Philosophy • Have you heard • “Let the players decide the game” • “You should let that stuff go” • “That’s a ticky-tack call” • What do we strive for here? • From you as individuals – Improvement • As a crew – A Team Effort, don’t throw each other under the bus, work together and provide a united front • For our program and the patrons we serve – Consistency, from end of the field to end of the field, from game to game, and from week to week

  49. Sunday Scrimmages • Arrive by 5:45 at Boyden • Pregame with partners • Captain’s meetings • Games conclude and equipment away • Brief reminders • Done by 9pm • What to bring • Whistle or money if you haven’t already ($2 for whistles) • Sneakers and dark shorts • White or black under shirt – no writing – can be seen through stripes • Completed tests

  50. Dates & Info • Scrimmage – 1/27 Boyden Gym @ 4:45PM (out by 9:30pm) • Season Begins – 1/28 • Mandatory Meetings on Monday 2/10 and Sunday 3/3 • Playoffs Begin 3/4

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