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Chapter 17. Reflection & Refraction. Reflection. When light rays bounce back off of a medium boundary. Refraction. The bending of light rays when passing from one medium to another. Ray. A straight line path representing the direction of a light wave. Regular Reflection.
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Chapter 17 Reflection & Refraction
Reflection • When light rays bounce back off of a medium boundary
Refraction • The bending of light rays when passing from one medium to another
Ray • A straight line path representing the direction of a light wave
Regular Reflection • Reflection off of a smooth surface which results in reflected wave that are parallel
Regular Reflection • Produce good images • Mirrors give regular reflections
Diffuse Reflection • Reflection off of a rough surface which results in reflected waves that are not parallel
Diffuse Reflection • Because light waves are scattered all over the place, no image can be seen
Law of Reflection • The angle of reflection equals the angle of incident
Law of Reflection b = a a Normal b
Optical Density • How fast light passes through a substance as compared to the speed of light in a vacuum.
Optical Density • As optical density increases, the speed in which light passes decreases
Index of Refraction (n) • Ratio of the speed of light in a vacuum to the speed of light in a material
Indices of Refraction • Vacuum: n = 1.00 • Air: n = 1.0003 • Water: n = 1.33 • Ethanol: n = 1.36
Indices of Refraction • Crown glass: n = 1.52 • Quartz: n = 1.54 • Flint glass: n = 1.61 • Diamond: n = 2.42
Speed of Light in Other Substances c vsub nsub =
Speed of Light in Other Substances c nsub vsub =
Solve for the speed of light in each of the following:water (n = 1.33)crown glass (n = 1.52)diamond (n = 2.42)
Solve for the speed of light in a substance with an optical density of 1.50:
Snell’s Law • The ratio of the sine of the angle of incidence over the sine of the angle of refraction is constant for any substance
Snell’s Law sin ai sin ar n =
Snell’s Law ni sin ai = nr sin ar
Snell’s Law ar ai n2 = water n1 = air
Draw a model with a light ray passing from one medium to another more optically dense medium. Include reflection & refraction
A light ray from air (nair = 1.00) & strikes glass (nglass = 1.52) with an incident angle of 30.0o. Calculate the angle of refraction:
A light ray from air (nair = 1.00) strikes glass (nglass = 1.61) with an incident angle of 36.9o. Calculate the angle of refraction:
A light ray from air (nair = 1.00) & strikes diamond (ndiamd = 2.42) with an incident angle of 45.0o. Calculate the angle of refraction:
A light ray incident from air (nair = 1.00) at 45.0o passes into an unknown substance at 30.0o. Calculate its index of refraction:
Total Internal Reflection • When light passes from a more optically dense substance to a less optically dense one, the angle of refraction > the angle of incident
b a
Total Internal Reflection (TIR) • When the angle of refraction 90o, total internal reflection occurs.
Calculate the angles where TIR occurs when light passes from the following to air:water (n = 1.33)crown glass (n = 1.52)diamond (n = 2.42)
Applications & Effects • Prisms • Fiber Optics • Mirages • Red Sunsets • Rainbows
Prisms • When light pass through a prism the various wavelengths of light are dispersed or separated into a spectrum
Fiber Optics • A light wave can pass through a thin glass thread surrounded by a reflective substance. Even if the glass thread is bent, the wave passes through as it reflects off the sides.
Mirages • Light refracted from a far away source looks closer
Sunsets & Rises • Sunlight is refracted as it strikes the atmosphere at great angles bending light towards Earth
Sunsets • Because different wavelengths are refracted differently, colors change
Rainbows • Sunlight is refracted & reflected by rain droplets dispersing the light into a spectrum
Rainbows Rainbows fall from 40 – 42o from incident
Rainbows Rainbows fall from 40 – 42o from incident
A light ray from water (nw = 1.33) & strikes diamond (ndiamd = 2.42) with an incident angle of 53.0o. Calculate the angle of refraction:
A light ray from water (nw = 1.33) & strikes glass (nglass = 1.51) with an incident angle of 53.0o. Calculate the angle of refraction:
Calculate the angle of total internal reflection of pukon with n = 3.00