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Effective and Inexpensive (Memory) Race Recording

Explore an innovative approach aiming to reduce overhead in race recording for multithreaded code, ideal for thesis defense in Electrical and Computer Engineering. Discover how to handle nondeterminism effectively and affordably with low-cost race recorders. Delve into the RTR algorithm, Coherence Piggyback, and Set/LRU Approximation concepts.

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Effective and Inexpensive (Memory) Race Recording

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  1. Effective and Inexpensive(Memory) Race Recording Min Xu Thesis Defense 05/04/2006 Electrical and Computer Engineering Department, UW-Madison Advisors: Mark Hill, Rastislav Bodik Committee: Remzi Arpaci-Dusseau, Mikko Lipasti, Barton Miller, David Wood

  2. Effective Inexpensive Long Recording More Applicable Low Overhead Low Cost Race Recorder Overview • Increasingly useful to replaymultithreaded code • Race recording: key to dealing with nondeterminism • A Case Study • Long recording: 1 byte/kilo-instr • Always-on recording: less than 2% overhead • Low cost: 24 KB RAM/core • Support both SC & TSO (x86-like)

  3. Thesis Contributions Low Runtime Overhead Small Log Size Coherence Piggyback RTR Algorithm Effective Inexpensive Order-Value Hybrid Set/LRU Approximation Low Cost Hardware SC & TSO Applicability

  4. Outline 5 slides Motivation & Problem 21 An Effective and Inexpensive Race Recorder RTR Algorithm Coherence Piggyback Set/LRU Approximation Order-Value Hybrid 6 Evaluation Method & Results 3 Conclusion & My Other Research

  5. Motivation & Problem

  6. Multithreaded Debugging • % gdb a.out • gdb> run • Program received SIGSEGV. • In get() at hash.c:45 • 45 a = bucket->d; • % gcc hash.c • % a.out • Segmentation fault • % • % gcc para-hash.c • % a.out • Segmentation fault • % • % gdb a.out • gdb> run • Program exited normally. • gdb> • % gcc para-hash.c • % a.out • Segmentation fault • Race recorded in “log” • % • % gdb a.out log • gdb> run • Program received SIGSEGV. • In get() at para-hash.c:67 • 67 a = bucket->d;

  7. Log - X = X*5 - - Recording X= 6 Race Recording Thread I Thread J Thread I Thread J X = 1 X++ print(X) - - - X = X*5 - - X = X*5 - - X = 1 X++ print(X) Original Replay X=6 X=10

  8. Focus Recording for Multithreaded Replay • Race Recording • Not-an-issue for a single thread • Create the same general & data races • Checkpointing • Provide a snapshot of the program state • Many proposals (e.g., SafetyNet), not focus • Input Recording • Provide repeatable inputs • Some proposals (e.g., part of FDR), not focus

  9. A Good Race Recorder Low runtime overhead Applicability Low cost • % gcc para-hash.c • % a.out • Segmentation fault • Race recorded in “log” • % • % gdb a.out log • gdb> run • Program received SIGSEGV. • In get() at para-hash.c:67 • 67 a = bucket->d; Long recording: small log

  10. Our Recorder Desired & Existing Race Recorders

  11. Small Log Size Coherence Piggyback RTR Algorithm Order-Value Hybrid Set/LRU Approximation

  12. Problem Formulation Dependence (black) Conflicts (red) Thread I Thread J Thread I Thread J ld A add ld A add st B st B st C st C st C Log st C ld B ld B ld D ld D st A st A sub sub st C st C ld B ld B st D st D Recording Replay • Reproduce exact same conflicts: no more, no less

  13. Dependence Log 1 1 Log J: 23 14 35 46 16 bytes 2 2 3 3 Log I: 23 4 4 5 5 Log Size: 5*16=80 bytes (10 integers) 6 6 Log All Conflicts Thread I Thread J •  Detect conflicts  Write log ld A add st B st C st C ld B ld D st A sub st C ld B st D Replay • Assign IC • (logical Timestamps) • But too many conflicts

  14. TR Reduced Log Log J: 23 35 46 Log I: 23 Log Size: 64 bytes (8 integers) Netzer’s Transitive Reduction Thread I Thread J TR reduced 1 ld A add 1 st B st C 2 2 st C ld B 3 3 ld D st A 4 4 sub st C 5 5 ld B st D 6 6 Replay

  15. From I to J Vectors • Regulate Replay (RTR) From J to I Vectors The Intuition of the New RTR Algorithm After Reduction

  16. New Reduced Log Log J: 23 45 Log I: 23 stricter Reduced Log Size: 48 bytes (6 integers) Stricter Dependences to Aid Vectorization Thread I Thread J 1 ld A add 1 st B st C 2 2 st C ld B 3 3 ld D st A 4 4 sub st C 5 5 ld B st D 6 6 Replay

  17. Vectorized Log Log J: x=3,5, ∆=1 Log I: x=3, ∆=1 Vector Deps. Log Size: 40 bytes (5 integers) Compress Vectorized Dependencies Thread I Thread J 1 ld A add 1 st B st C 2 2 st C ld B 3 3 ld D st A 4 4 sub st C 5 5 ld B st D 6 6 Replay • Reduce log size to KB/core/second

  18. Low Runtime Overhead Coherence Piggyback RTR Algorithm Set/LRU Approximation Order-Value Hybrid

  19. B.writer = (I, 2) C.writer =(J, 2) if (C.writer != I) log(WAW) foreach C.readers if (reader != I) log(WAR) C.readers.clear( ) C.writer = (I, 3) if (B.writer != J) log(RAW) B.readers.add(J,3) … Detect Conflicts A.readers A.writer Thread I Thread J A.readers.add(I, 1) 1 ld A add 1 st B st C 2 2 st C ld B 3 3 st A 4 Recording • Expensive in software

  20. Get/S Request A.readers A.writer B.readers B.writer Data Response Timestamp Use Cache and Cache Coherence Proc I Proc J ld B Tag State Data Timestamp A S … 1 B M … 4 Tag State Data Timestamp A S … 3 B I … 2 RAW Detected & Logged • Detect conflict in hardware with little runtime cost

  21. Ack Timestamp? Inv Get/S Cache Evictions and Writebacks Proc I Proc J st A Tag State Data Timestamp A S … 1 B M … 4 Tag State Data Timestamp A S … 3 B I … 2 M … 4 C M … 3 WAR Detected & Logged Directory of A: Shared(I,J) Owner() • OK with nonsilent eviction & directory eviction

  22. Implement TR and RTR in Hardware • Ideal TR requires vector timestamps • Too expensive • New idea: Pairwise-TR (use scalar timestamp) • Enable pairwise transitive reduction • Optimal RTR algorithm is likely expensive • Implement a greedy RTR algorithm • One-pass, online algorithm • Keep a sliding window of vectorizable dependencies

  23. Hardware Implementation

  24. Coherence Piggyback RTR Algorithm Low Cost Hardware Set/LRU Approximation Order-Value Hybrid

  25. C M … 3 Timestamp Approximation Thread I Thread J 1 ld A add 1 One Set of I’s $ Tag State Data Timestamp A S … 1 B M … 2 st B st C 2 2 st C ld B 3 3 Use current IC of thread I I ld D st A J Recording Directory of A: Shared(I) • Correct, but more evictions  more logged conflicts

  26. Hardware Cost Log Size

  27. Thread I Thread J 1 ld A add 1 One Set of I’s $ Tag State Data Timestamp A S … 1 B M … 2 st B st C 2 2 C M … 3 st C ld B 3 3 LRU guarantee B’s TS > A’s TS Use current IC of thread I I ld D st A J Recording Set/LRU Approximation • Set/LRU better preserve reducibility • Small $  more misses  but still small log

  28. Hardware Cost of Timestamps Coupled Timestamp Memory • Coupled timestamp memory: overhead  cache size • Not flexible • 64B line + 64b (24b) timestamp  12.5% (4.7%) overhead • 192 KB for a 4MB L2 • Need to modify cache Tag State Data Timestamp A S … 1 B M … 2

  29. Cache Tag State Data A S … B M … Tag Timestamp A 1 B 2 Timestamp Memory Decoupled Timestamp Memory • Decoupling  Small timestamp memory (Set/LRU) • e.g., 32-set, 64-way  99% transitive reduction • Timestamps Memory  24 KB • No need to modify cache Coupled Timestamp Memory Tag State Data Timestamp A S … 1 B M … 2 • From 192 KB to 24 KB: 8x reduction

  30. Coherence Piggyback RTR Algorithm Set/LRU Approximation Order-Value Hybrid SC & TSO Applicability

  31. Thread I Thread J A=B=0 st A,1 st A,1 st B,1 ld A A=1 A=0 A=1 A=0 1 st A,1 st B,1 1 st B,1 ld B B=0 B=1 B=0 B=1 ld A ld B ld B st B,1 st A,1 st A,1 ld B ld A 2 2 ld A ld A ld B st B,1 SC TSO Recording with Total Store Order (TSO) • Majority of existing MP are non-SC • TSO is well defined, x86-like

  32. A=0 B=0 TSO Execution I J A=1 B=1 st A,1 st B,1 Thread I Thread J WrBuf WrBuf ld A A=B=0 ld B 1 st A,1 st B,1 1 st A,1 ld B ld A 2 2 Memory System st B,1 A=0 A=0 B=0 B=0

  33. Thread I Thread J 1 st A,1 st B,1 1 ld B ld A 2 2 A=0 Replay B=0 Value Used A=0 Order-Value-Hybrid Recording WAR Omitted Value Logged st A,1 Thread I Thread J I J A=1 B=1 st B,1 A=B=0 ld A 1 st A,1 st B,1 1 WrBuf WrBuf ld B ld B ld A st A,1 2 2 Recording st B,1 Memory System A Changed! A=0 A=0 B=0 B=0 Start Monitor A Start Monitor B Stop Monitor B

  34. Hybrid Recording with TR and RTR • Hybrid recording • All loads get correct values • Hardware similar to OoO SC [Gharachorloo et al. ’91] • Hybrid + TR & RTR • TR will not use the omitted WAR in reduction • RTR vectorize dependencies more conservatively

  35. Evaluation Method & Results

  36. Core 4 Core 1 TSM TSM Shared L2 Cache (L1 Dir) IC Core 3 Core 2 L1_I$ L1_D$ L1 Coherence Controller TSM TSM TSM Log TR Reg RTR Reg Put-it-together: Determinizer/CMP

  37. Simulation Method • Commercial server hardware • GEMS: http://www.cs.wisc.edu/gems • Full-system (OS + application) executions • 4-core CMP (Sequential Consistent) • 1-way in-order issue, 2 GHz, • 64KB I/D L1, 4MB L2, 64byte lines, MOSI directory • Commercial server software • Apache – static web serving • SpecJBB – middleware • OLTP – TPC-C like • Zeus – static web serving

  38. KB/core/s byte/core/kilo-instr 200 2.0 150 1.5 100 1.0 50 0.5 0 0.0 Apache JBB OLTP Zeus AVG Apache JBB OLTP Zeus AVG Log Size: 1 byte/kilo-instr • Well within in the capability of current machines • Long recording (days – months) need improvement

  39. Execution Time 100 100 80 80 60 60 40 40 20 20 0 0 Apache JBB OLTP Zeus Apache JBB OLTP Zeus Baseline With race recorder Runtime Overhead Interconnection Msg. B/W • Our recorder can be “always-on”

  40. 100 100 80 80 60 60 40 40 20 20 0 0 Apache JBB OLTP Zeus AVG Apache JBB OLTP Zeus AVG Perfect TSM 24KB Set/LRU TSM Benefits of RTR and Set/LRU (Log Size) Improvement by RTR Effectiveness of Set/LRU Log Size Log Size Pairwise-TR Our RTR

  41. Why RTR and Set/LRU Work Well? • RTR • Processors execute instructions at similar speed • Therefore, we can find “vectorizable” dependencies • Set/LRU • Temporal locality makes the LRU timestamps old • We only need to know if a timestamp is “old-enough”

  42. Sensitivity and Scalability • A design space of the timestamp memory (TSM) • Size: smaller TSM -> larger log • Read/write timestamp: should be used when TSM is large • Partial timestamp: 24-bit enough • Associativity: higher better for RTR • Scalability of the recorder • Studied with modest processors (2p – 16p) • Commercial workloads, not scientific workloads • Log size increase slowly with number of cores

  43. Conclusion & My Other Research

  44. Race Recording • Race recording  Key to combat nondeterminism • My thesis  An effective & inexpensive Recorder • RTR algorithm small log size • Coherencepiggyback Negligible slowdown • Timestamp approximation Low hardware cost • Order-value hybrid  support SC & TSO • Future work • Improve race recording algorithm • Improve race recorder implementation • Study race replay

  45. Shared Variables A “Critical Section” Serializability Violation Detector [PLDI’05] • Like a race detector • No a priori annotation requirement • “critical sections” are inferred • Intend to detect bugs “actually” happen • Check for a 2-Phase-Locking condition Read in1 Read local Write out1 Write local Read in2 Write out2

  46. Publications • FDR (ISCA’03) • Adopted by UCSD BugNet (ISCA’05) • SVD (PLDI’05) • Cited by Vaziri et al. (POPL’06) • Influenced new data race definition • RTR, Set/LRU & Hybrid • Submitted for publication

  47. Thank you! • % gcc para-hash.c • % a.out • Segmentation fault • Race recorded in “log” • % • % gdb a.out log • gdb> run • Program received SIGSEGV. • In get() at para-hash.c:67 • 67 a = bucket->d;

  48. Acknowledgements • Joint work with my advisors • Mark Hill, Ras Bodik • Ph.D. Committee • David Wood, Mikko Lipasti, Remzi Arpaci-Dusseau, Barton Miller • Multifacet Group • Milo Martin, Dan Sorin, Carl Mauer, Brad Beckmann, Kevin Moore, Alaa Alameldeen, Mike Marty, Luke Yen • Affiliates & Companies • Joe Emer, CJ Newburn, Peter Hsu, Bob Zak, Eric Bach, Gang Luo, Alex Chow, IBM, Intel, Microsoft, Sun

  49. Deterministic Replay is Useful • Deterministic Replay is logically recreating a program execution • Present applications • Cyclic Debugging ([Pancake & Netzer ‘93]) • Fault Tolerance (ExtraVirt [Lucchetti et al. ’05]) • Intrusion Analysis (ReVirt [Dunlap et al. ’02]) • Future applications • Data Recovery • Replay-based Synchronization

  50. Multicore and Multithreading • Multicore is common • AMD X2 • IBM Power 5/6, Cell • Intel Pentium D, Core Duo • Sun SPARC T1 • Multithreading is common • Server: high throughput • Scientific: high performance • Desktop/embedded: low response time

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