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Virtual Reality: Perception & Physics. Course Goals. Course is NOT a programming course practical VR course Course is Intro. to perceptual & simulation issues Designed to engender research skills Critical review of literature Presentation Project. Early VR History PreWWI-50s.
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Course Goals Course is NOT • a programming course • practical VR course Course is • Intro. to perceptual & simulation issues • Designed to engender research skills • Critical review of literature • Presentation • Project
Early VR History PreWWI-50s Flight Simulators For history see: http://www.bleep.demon.co.uk/SimHist1.html
Brief VR history - 1950s Extensions of Movies Sensorama Morton Heilig Multi-sensory bicycle ride
Brief VR history - 1960s & 70s Early HMDs Raymond Goertz (1960s) Ivan Sutherland
VR history - 1980s-90s Helmet CAVE And Many Many More …. Treadport PhanTom BOOM
VR Applications • Visualization • Education & Training • Flight Training • Surgery • Design • Architechtural • Remote interaction • Entertainment
Realism & Function • Realism- • Designing simulations with increasingly fidelity to physics • Computational load • Real-time • Function- • Design simulations with function in mind • Some environments inappropriate for function • Some information irrelevant/taxing for function
Graphics Realism Fiat Lux http://www.debevec.org/FiatLux/
Irrelevant Information http://www.wjh.harvard.edu/~viscog/lab/demos.html