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Introduction to Motion

Introduction to Motion. Position-Time Graphs Velocity-Time Graphs Acceleration-Time Graphs. Choose 5 volunteers at each site!. x. t. WALK THIS WAY:. x. t. WALK THIS WAY:. x. t. WALK THIS WAY:. x. t. WALK THIS WAY:. x. t. WALK THIS WAY:. Y-intercept? Slope?. v. t.

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Introduction to Motion

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  1. Introduction to Motion Position-Time Graphs Velocity-Time Graphs Acceleration-Time Graphs

  2. Choose 5 volunteers at each site!

  3. x t WALK THIS WAY:

  4. x t WALK THIS WAY:

  5. x t WALK THIS WAY:

  6. x t WALK THIS WAY:

  7. x t WALK THIS WAY: Y-intercept? Slope?

  8. v t WALK THIS WAY (NOTE - VELOCITY GRAPH):

  9. v t WALK THIS WAY (NOTE - VELOCITY GRAPH):

  10. v t WALK THIS WAY (NOTE - VELOCITY GRAPH): Y-intercept? Slope? Area under curve?

  11. a t WALK THIS WAY (NOTE – ACCELERATION GRAPH):

  12. a t WALK THIS WAY (NOTE – ACCELERATION GRAPH): Y-intercept? Area under curve? Slope?

  13. Let’s define some important terms: • Distance • Displacement • Speed • Average velocity • Instantaneous velocity • Average Acceleration • Instantaneous Acceleration

  14. r = 1 m Distance: path length in meters; a scalar Displacement: final position minus initial position, in meters. Displacement is a VECTOR! distance = 2p m Dx= 0 m

  15. One revolution in 3.14 s. r = 1 m Speed: distance divided by total time, in m/s Average velocity: displacement divided by total time, in m/s. Velocity is a VECTOR! speed = 2 m/s vav = 0 m/s

  16. A horse canters away from its trainer in a straight line, • moving 150 m away in 14 s. It then turns abruptly and • gallops halfway back in 4.5 s. Calculate • its average speed for the entire trip and • its average velocity for the entire trip. • Use “away from the trainer” as the positive direction.

  17. x (m) t (s) • Instantaneous velocity: velocity at one point in time, in m/s. • It is a VECTOR!

  18. Average Acceleration: rate of change of velocity, in m/s2. • It is a VECTOR! • Instantaneous Acceleration: acceleration at one point in time, in m/s2. • Also a VECTOR!

  19. Graph things every physics student should know: Initial position, x0 Average velocity Nothing Initial velocity, v0 Average acceleration Displacement Initial acceleration, a0 Change in Velocity Jerk

  20. v (m/s) 25 20 15 10 5 t (s) 0 10 15 20 5 Draw the corresponding acceleration-time graph: Draw the corresponding position-time graph.

  21. Summarize! Review your notes for three minutes and mark the key ideas from the discussion. Then, trade with a partner to see if you have marked the same things.

  22. Y-intercept Slope Area under curve x vs. t v vs. t a vs. t Graph things every physics student should know:

  23. Common word problem phrases Starts from rest…v0=0 ...after __ sec… Dt=___ Comes to rest, vf=0 Initial…at time =0 Moves a total of _ meters…Dx=__ …max height…v @ hmax=0, and Dh=

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