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Airmanship II

Explore Rights of Way in the sky - like the highway code for aircraft. Learn about gliders, airships, and balloons. Navigate Rules at Night and tips for Avoiding Other Aircraft.

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Airmanship II

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  1. Airmanship II Rules of the Air

  2. Rules of the Air During this lecture we shall discuss: • Rights of Way • The Rules at Night • Avoiding other Aircraft

  3. Rights of Way • Very similar to the highway code, stops cars hitting each other. • These rules govern how aircraft move about the sky.

  4. Rights of Way Balloons have the right of way over ALL other aircraft.

  5. Rights of Way • Gliders have the right of way over powered aircraft and airships

  6. Rights of Way • Airships must give way to gliders and balloons.

  7. Rights of Way • Powered conventional aircraft must give way to balloons, gliders and airships.

  8. Rights of Way • When 2 identical types of aircraft are approaching, they both alter course to the right.

  9. Rights of Way • When 2 identical types of aircraft are converging on the same path, the left aircraft gives way.

  10. Rights of Way • When an aircraft wishes to overtake it moves to the right • If both aircraft are gliders, the overtaking glider can go left or right.

  11. Rights of Way • An aircraft in takeoff or landing has right of way over those aircraft in flight or on the ground. • When 2 aircraft are landing the lower has the right of way. • Aircraft being taxied give way to those being towed. • Vehicles not towing aircraft give way to taxiing aircraft

  12. Rules At Night

  13. The Rules at Night • The same as those during the day.

  14. The Rules at Night • The same as those during the day.

  15. Avoiding Other Aircraft • Keep a lookout for other aircraft at all times using Mk1 Eyeball.

  16. Avoiding Other Aircraft • If you see an aircraft report it using the clock method.

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