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floating index locator. Stays within framework of the +/- “8” rule If offense is 8 or more points greater than defense, always in “A” index Visa-versa, deficient by 8 or more points, always in ”C” index This is not the case with using the “Offensive Index Finder System”
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floating index locator Stays within framework of the +/- “8” rule If offense is 8 or more points greater than defense, always in “A” index Visa-versa, deficient by 8 or more points, always in ”C” index This is not the case with using the “Offensive Index Finder System” Steeper increase/decrease per point differential Every point is important resulting in injuries having a negative impact +5 offense in “A” on 11-36 compared to dice rolls 11 -51 Additional Ratings to further distinguish disparity of teams A* rating Run Plays - Always in “A” index Pass Plays All receivers in “A” regardless of rating Remain in “A” against Nickel/Dime “D” rating Run Plays & Screen Pass Always in “C” index Remain in “C” against Nickel/Dime Still add 1-yard to any gain Pass Plays Always in “C” index