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ZOO Team Presentation. Sept 5, 2003. ZOO Team Projects. “Operation” Game CD Animal Twister New 1 New 2. “Operation” Game. Team Members: Yuansuo Cai Joelle Fleck Andrew Lee Frank Lin. Physical Game Layout. “Operation” Game. Last Semester Accomplishment
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ZOO Team Presentation Sept 5, 2003
ZOO Team Projects • “Operation” Game • CD • Animal Twister • New 1 • New 2
“Operation” Game Team Members: Yuansuo Cai Joelle Fleck Andrew Lee Frank Lin
“Operation” Game • Last Semester Accomplishment • Purchased hardware for circuit • Purchased map and animal pieces • Obtained game case • Found sounds on internet • Recorded sounds onto sound chips • Bought prototype materials • Constructed timer circuit and oscillator • Built amplifier • Connected amplifier, speaker and sound chip • Built the working prototype
“Operation” Game • This Semester • Circuit all animal sound chips • Use either PCB or bread board for timer circuit • Obtain metal screen contacts and Plexiglas • Add LED to circuit • Build a close-to-finish version of the game
Animal Twister • It will be 6’x4’ mat made out of scrim vinyl. • The spinner will be hand painted. • The 4 categories are: Mammals, Birds, Fish, Amphibians & Reptiles. • The pictures used are as follows: Mammals: monkey, elephant, prairie dog, tiger, horse, and bear. Birds: flamingo, parrot, cardinal, eagle, falcon, and canary. Fish:3 different small fish, swordfish, hammerhead shark, and sting ray A & R: snake, frog, lizard, alligator, turtle, and toad
Animal Twister • This project will be completed by week 4 so that the Zoo can try it and see if they have any problems. • A set of rules will also be included with the mat, spinner, and box.
Puzzle Map • This would be a new project. • Make a large puzzle map of how the new zoo will look like. • We can show the children a picture of the zoo and have them put the puzzle together. • Suggested materials: Corkboard, Cardboard, Styrofoam, Wood.
New1 Team • Subteam members: • Sean Liao • Matthew Kwan • Megan White • Rachel Smith • Bingrui Foo
Ideas • Trivial Pursuit game • Who wants to be a millionaire? type game • Virtual tour of the zoo – CD-ROM • Magnet fishing game • Animal slot machine • Oceanic habitat • Prairie dog whack-a-mole game • How to be a zookeeper game • Puzzles
Trivial Pursuit game • Based on trivial pursuit with questions on animals. • Random number generator instead of dice. • Electronic question or category generator. • Question database can be modified in the future and be classified by age/difficulty.
Millionaire game • Question format similar to millionaire game. (e.g. multiple choice) • But instead of monetary reward, use endangered animal totem pole.
Virtual tour of the zoo • Simulate closed zoo environment in a CD-ROM. • Clips of animals in the zoo pop up as user clicks on the animals in the virtual zoo. • Simulate walking through the zoo using pictures. • Places in virtual zoo can contain other mentioned games.
Magnet fishing game • Revolving fishing pond (Or other scenario) where players try and catch the fish with a fishing pole and magnet attached to the end. • Fishes’ mouth open and close to increase difficulty. • Another perspective is to feed the animals instead.
Animal slot machine • Matching animals instead of normal slot machine pictures. • Can use machine as reward for other games (e.g quizzes). • Reward can be animal stickers, animal erasers, animal candy… • Reward can be based on what animal is lined up.
Oceanic habitat • Fish tank with mechanical/electrical animals • Animals in different water levels (deep sea animals at the bottom and surface animals) • Animals move around using simple mechanics • Try to demonstrate how animals interact/move.
Prairie dog whack-a-mole • A fun way to keep kids busy and tire them so they won’t bother the adults. • A break from sedentary activities that allows kids to vent their energies. • Improves reflex (dexterity) and hand-eye coordination.
How to be a zookeeper game • Could be incorporated with other games mentioned. • The main purpose is to educate children what is involved in zoo keeping. • Could be an activity instead of a game.
Puzzles • Numerous ideas such as • Spot the difference between 2 pictures • Jigsaw puzzles with animal shaped pieces • “Moving scrambled pieces with one empty square” puzzle • Puzzles could be mechanical or electronic (in cd-rom). We can work either way
New2 Team • Subteam members: • Sarah Adams • Mike Mendel • Jake Griffin • Maryam Afaf Abdul Karim
Animal Train • This game will involve a working train model with animals on the boxcars. • Children will have to guess the animal on the boxcar when it pops up. • The children must push a button that corresponds to their answer, a wrong guess sounds a buzzer and makes the animal pop back down, a right guess makes some information about the animal play through a speaker.
Quiz LED Board • This project will consist of a board with four buttons and two lights. • Quizzes can be programmed in the device with multiple choice answers. • The children must push the button that corresponds to the right answer, if they are wrong, the red light goes on with a buzzer. If they are right, the green light goes on and the device dings, and the child moves to the next question.
Where’s my mommy? Memory • This would be similar to the card game memory. • The child must match the baby to its mother for many animal species. If the child is correct, he/she gets to go again. The person with the most matches at the end wins.
Jigsaw Puzzle • Jigsaw puzzle would be large enough for several students to work on at a time. • Puzzle will contain pictures of several animals.
Animal Sound Simon Says • This game will test a child’s memory by making animal sounds that correspond to buttons on a game board. The child must correctly push the buttons in the same order as he/she heard the animal sounds. • The board would be colorful and the buttons would contain pictures of the animal making the sound.
LiteBrite LED Board • Similar to LiteBrite, we would design an LED board with custom designs for many animals. The child would place the correct lights on the board to form the animals. • Facts could be included along with the animals for educational value.