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Heuristic Based Deformable Body Dynamics. Final Project for COMP259 Spring 2004. Why Heuristic. In order to properly maintain physical properties of elastic deformation, I would need to understand tensors, FEMs, and much, much more. More akin to a Dissertation Topic than a semester project
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Heuristic Based Deformable Body Dynamics Final Project for COMP259 Spring 2004
Why Heuristic • In order to properly maintain physical properties of elastic deformation, I would need to understand tensors, FEMs, and much, much more. • More akin to a Dissertation Topic than a semester project • It still looks okay • Sometimes
B-Spline Control Mesh Rigid Body Dynamics Single Axis Compression Volume Preservation Deformable-Deformable Interaction B-Spline Control Mesh Force-Propogation Spring-Mass Possibly Volume Preservation Deformable-Deformable Interaction What I did v. What I said I would do
Problems • An object can only hit one other object at any time • “out of time” assumption • Global Deformation • Compression Axis • Discontinuities