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Why Therapy Doesn’t Last in a ‘Winner/Loser’ World. Richard Hill (Australia) MA Social Ecology (student). Winner/Loser World Creative World Hypothesis.
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Why Therapy Doesn’t Lastin a ‘Winner/Loser’ World Richard Hill (Australia) MA Social Ecology (student)
That we live in a competitive “winner/loser” world that is based on external measures rather than personal expression. This is created from and, in a dynamic loop, creates a “winner/loser mindset.” Stress, anxiety, disengagement, distrust, and unhappiness are expected and predictable outcomes of thinking in such a way and living in such a world.
Theory • ‘Allegory of the Cave’ – Plato Republic • Mindset affects neurobiology, physiology and gene expression– Dr Daniel Siegel, Ernest Rossi, Schwartz & Begley, Aronson & Steele • Polyvagal Theory – Stephen Porges • Happiness = S + C + V – Seligman, Lyubomirsky, Sheldon, and Schkade (2005) • Neural interdependence – Marco Iacoboni, Daniel Siegel • Chronic Stress – Robert Sapolsky, Ernest Rossi
Threats • Mortal – direct survival • Attachment – abandonement, support survival • Chronic Inflammation – illness, toxicity (principal indicator – obesity)
8 DIFFERENCES • Inclusion • Lessons/Opportunities • Information • Inspiration • Outcome • Possibility • Interaction • Confidence • Exclusion • Events • Instruction • Competition • Result • Probability • Transaction • Arrogance
WINNER/LOSER WORLD
Events Exclusion
Instruction Exclusion Events
Competition Exclusion Events Instruction
Result Exclusion Events Instruction Competition
Probability Exclusion Events Instruction Competition Results
Transaction Exclusion Events Instruction Competition Results Probability
Arrogance Exclusion Events Instruction Competition Results Probability Transaction
Exclusion Events Instruction Competition Results Probability Transaction Arrogance
CREATIVE/ INTERACTIVE WORLD
Lessons/Opportunities (events) Inclusion
Information (instruction) Inclusion Lessons
Inspiration/Creativity (competition) Inclusion Lessons Information
Outcome (result) Inclusion Lessons Information Inspiration
Possibility (probability) Inclusion Lessons Information Inspiration Outcome
Interaction (transaction) Inclusion Lessons Information Inspiration Outcome Possibility
Confidence (arrogance) Inclusion Lessons Information Inspiration Outcome Possibility Interaction
Inclusion Lessons Information Inspiration Outcome Possibility Interaction Confidence
We fix them up Then send them back to the front line
WINNER/LOSER WORLD – You must WIN, not LOSE – ‘FIGHT or FLIGHT’ CREATIVE/INTERACTIVE WORLD – You simply join in – INTERACT seeking to create - HARMONY
The 6 Practices • The Problem is a Message • That’s Interesting • What Can I Create? • Tell Me Everything In Your Head • The Priority Triangle • Random Inspiration
The Book “… a remarkably clear and profound book for the general reader” Ernest Rossi PhD “I think this book is great… it questions… and provides an alternative” Joanne Symes BA “Richard uses knowledge we have and creates great wisdom.” Roger Haynes PhD (astrophysics).