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Integrating the Double Wing and One-Back Offense. The Pioneer Way Lewis & Clark College. Major in the Majors. Spend MOST of your time doing what’s MOST important. Pitch, Trap, Scissors, Boot, Reverse Simplicity + Repetition are greater than Complexity + Diversion
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Integrating the Double Wing and One-Back Offense The Pioneer Way Lewis & Clark College
Major in the Majors • Spend MOST of your time doing what’s MOST important. • Pitch, Trap, Scissors, Boot, Reverse • Simplicity + Repetition are greater than Complexity + Diversion Recruit players and offer everyone the opportunity to be involved and important.
Numbering, Formations, Terminology System • Same personnel w/ multiple formations or multiple personnel groups? • “Normal” = 2TE, 2WB, 1FB • “Ace” = 1TE, 3WR, 1FB • “Deuce” = 2TE, 2WR, 1FB • “Jumbo” = 2 TE, 2FB, 1RB
Numbering System GAPS 7 5 3 1 2 4 6 8 3 1 4 5 2 6 BACKS & TE’S
Normal Formations Normal Right/Left
Normal Formations, contd. Over RT/LFT Deuce Deuce RT/LFT
Position Tag Letters X Y Q H Z F
“ACE” Formations STAR = SINGLE BACK, TIGHT END RIGHT X Y H Z F
ACE Formations, contd. STEEL =SINGLE BACK, TIGHT END LEFT Y X Z H F
Ace Formations, contd. STAR RIGHT: set Z and H to Y side X Y H Z STAR LEFT: set Z and H opposite Y X Y Z H F
Alignment Variations of H and Z “Close” = Z aligns close to Y “Tight” = Z and H have tight alignment (close to Y and the open side OT).
Alignment Variations, contd. “FLEX” = flex the Y (2 x 2 / 4-wide) e.g., “STEEL FLEX” Y Q X Z H F
Motion H motion HIP = Into formation HOP = Over or through formation HAZE = Away from formation Z motion ZIP = Z Into formation ZOOM = Over or through formation ZAP = Away from formation
Huddle Call Sequence:Motion to the Formation Say the type of motion which leads to the formation at the snap. For example: HIP STAR TITE 38 SCISSORS
Gun Gun – Hip Star Close 17 Boot Q
Top “Double Wing” Plays from Ace Formations 47 Scissors / 38 Scissors 17 Boot / 18 Boot (Boise / Tampa) 23 Counter Trap / 24 Counter Trap 47 Reverse / 38 Reverse 45 Pitch / 36 Pitch 15 “Q” / 16 “Q”
“Normal,” “Ace” and “Jumbo” Personnel and Formations Formations with “Jumbo” personnel: Stack Right/Left
Jumbo Formations w/Ace Personnel Stack X Y Q F H Z
Jumbo and Ace, contd. LEFT RIGHT H Z F F Z H
Motion Out of “Stack” Example: “HAZE LEFT” X Y Q F H Z
Double Wing Play Tag Terms “Tucson” = Tackle Toss “Seattle” = Scissors “Solo” = Pull only BSG on DW Pitch. Pull only FSG on STR/STL Scissors. “Boise” = Boot “Tampa” = Throwback
Passing Tree Inside breaking routes are EVEN #’s Outside breaking routes are ODD #’s 0 = behind LOS 1 = arrow 2 = slant 3 = sideline 4 = hitch / curl 5 = comeback 6 = dig / cross 7 = corner 8 = post / seam 9 = fade / go
Protections • DW Play Action – Man Schemes • Turnback (1st uncovered) – “Lucky” / “Ringo” • Full Gap / 3 step – “Black” / “Orange” • “Big” keeps BSTE in to block. • “Max” keeps both TE’s in to block. Protection Terms with “L” and “R” tell FB which direction to go – linemen know “opposite back”.
Putting it Together “HAZE LEFT 18 TAMPA” Q F H Z
Putting it Together, contd. HAZE LEFT LUCKY 756 FLARE Q F H Z
SUMMARY • K-I-S-S and M-I-S-S • FIND A WAY a) Exploit opponent’s weaknesses. b) Involve your players. c) Get the ball into the end zone. 3. EVERYONE LIFT! 4. HAVE FUN.