60 likes | 69 Views
The ability to access high-quality online education is crucial in assisting educational systems in looking for new options for expansion and improvement. Visit our website to learn more.<br>
E N D
MODERN TECHNOLOGY: HOW IT INFLUENCES ONLINE LEARNING? Report by: Rodolfo Davis Junior Marketing Executive
Softprodigy INTRODUCTION Due to the pandemic, educational systems now heavily rely on online learning. This has urged TechEd providers to meet the needs of e- learning. They are embracing new technologies and online learning platforms to capitalize on the modern uprising of remote learning and TechEd. HOW TECH IMPACTS ONLINE LEARNING? Feeling connected is crucial in a distance learning environment. And this is where TechEd can help virtual classrooms become more welcoming and interactive. To better understand the impact, you need to understand Information and Communication Technologies (ICT).
Softprodigy WHAT IS ICT? ICT is a diverse set of technologies, tools, and resources used to transmit, store, create, or share information. It is a widely pronounced term when it comes to online learning platforms. Below are the key benefits of ICT in education: Active learning: A method of learning in which students actively engage in the learning process through discussions, role plays, case studies, etc. Creative learning: A way of developing the creative skills of learners, such as open-minded thinking, constructively inquisitiveness, and imagination. Evaluative learning: It refers to the evaluation part and occurs when students come to perceive something as positive/negative through an association. Integrative learning: A process of making connections among concepts, topics, and experiences, so that skills can be applied to novel issues. Collaborative learning: An educational approach of using groups to work together and benefit the learning process through collaborations.
Softprodigy WHAT WAYS TECH BENEFITS ONLINE LEARNING? In the present scenario, technologies like ICT have a profound influence on teachers and students alike. For instance, teachers use Google Classroom to gather information, generate ideas, and share content. Instead of visiting libraries or schools, students can now gather in their home and use desktops, tablets, and PowerPoint introductions to present their work. Here are a few ways in which technology can aid the online learning and teaching experience. Video Chat Rooms: Video chat facilities help students and teachers interact with each other, even if they are physically far away or in a remote area. Personalized Content: Virtual classrooms are using AI to detect behavioral patterns of students and provide them with personalized content. Visual Learning: Using animation and 3D graphics helps students retain the study material effectively. This improves the quality of education even in distant places. Mental Health Support: TechEd creators are building systems within schools to provide mental health support to both students and teachers. Learning Groups: Having online groups boosts peer learning and breaks the linguistic and geographical barriers among students. Classroom Calendars: Organizing online learning is difficult, but creating a classroom calendar would ensure that everyone is up-to-date with the curriculum. Online Quizzes: Creating online quizzes boosts engagement. In fact, students can get an instant evaluation and teachers can get real-time feedback.
Softprodigy WHAT TECHNOLOGIES CAN IMPROVE THE ONLINE LEARNING PROCESS? Modern generations of students use multimedia content, which they find more engaging than traditional study materials like books. With the integration of technology, they are becoming more immersive than ever. These technologies mainly include: Virtual Reality (VR) VR is among those technological achievements that can allow virtual walks and talks through distant landscapes. Teachers can help students visit museums, travel space, and perform physical activities from the comfort of their home. The best part is the authenticity and realism that VR devices offer. They capture physical movements and create an impression that the student is surrounded by interactive virtual space. As a result, students are likely to engage more comprehensively. Augmented Reality (AR) Combining reality and the digital content may sound sci-fi, but it could be possible with the help of technologies like AR. It’s a great teaching aid when it comes to online learning. Best of all, it does not require tech devices. A mobile phone and an app would be enough. AR-powered learning is based on software that displays the environment in real-time. It presents added interactive virtual content on the mobile screen. Additionally, gadgets like AR headsets can be used to provide an even higher level of interactivity. JigSpace and Adobe Aero are some popular online learning platforms that use AR. Computer Simulation Using artificial intelligence to perform certain actions is what we call computer simulation. This includes graphical simulations used in pilot training. Since virtual schools use programs that present online learning outcomes in the form of animations, graphics, and numbers, computer simulation could be a great solution to teach students and help them understand where exactly they made a mistake, and why. Gamification It’s true that video games are used to familiarize children with learning, problem-solving, and critical thinking. The idea is to have students cover and interpret the teaching material as if they are completing different levels of a video game and competing with their classmates. In fact, video game companies like Ubisoft and Riot have made educational games one of their main priorities.
Softprodigy THE KEY TAKEAWAY Access to quality online learning is important in helping the education systems seek new opportunities for growth and development. The pandemic has accelerated the shift to online learning platforms, where technologies like big data, cloud computing, and AI continue to disrupt the way educational systems work. To conclude, this could bring structural changes to the world.