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Research Philosophies “Where do I fit?”. Jerry Alan Fails University of Maryland Human-Computer Interaction Lab. About Me. PhD CS Candidate at UMD / HCIL Advisor: Dr. Allison Druin Worked with Kidsteam for four years Thesis: Mobile Collaboration for Young Children
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Research Philosophies“Where do I fit?” Jerry Alan Fails University of Maryland Human-Computer Interaction Lab
About Me • PhD CS Candidate at UMD / HCIL • Advisor: Dr. Allison Druin • Worked with Kidsteam for four years • Thesis: Mobile Collaboration for Young Children • MS (2003) & BS (2001) CS at BYU • Thesis advisor Dr. Dan Olsen Jr. • Thesis: Image Processing with Crayons
Quantitative Evaluation Design Technology Children Qualitative Evaluation
Current Approach Interdisciplinary • Children (including learning theories) • Constructionism (Papert, 1980; Papert and Harel, 1991) • In situ learning (Lave and Wenger, 1991) • Design • Cooperative Inquiry • Participatory design • Technology (open to various types) • Evaluation • Qualitative • Quantitative • Mixed methods
Design Approach • Kidsteam • Cooperative Inquiry (Druin, CHI 1999; Guha et al., IDC 2004)
Technology/Systems • Research Group • Hazard Room Game (Fails et al., IDC 2005) • Tangible Flags(Chipman et al., IDC 2006) • Mobile Stories (Fails, IDC 2007) • Partners • Microsoft • Discovery • National Park Service • Public and private schools • Children’s Environmental Health Network • …
Evaluation • Quantitative • Interactive machine learning (Fails and Olsen, IUI 2003) • A design tool for camera-based interaction (Fails and Olsen, CHI 2003) • Mixed methods • Child’s play: a comparison of desktop and physical interactive environments (Fails et al., IDC 2005) • Qualitative • A case study of tangible flags: a collaborative technology to enhance field trips (Chipman et al., IDC 2006)
What Makes Successful Research • Research team – interdisciplinary and intergenerational • Iterative design • Broad, iterative approaches, quick turnaround • From low-tech, to Wizard of Oz, to working prototypes • Exposure across multiple groups of kids • Various user groups • Extending Cooperative Inquiry to younger and older children • Evaluation that fits the research goals • Contribute • Make it broad, original, robust • Help extend to new paradigms and applications Impact – children and beyond …
Quantitative Evaluation Design Technology Children Qualitative Evaluation
Quantitative Evaluation Design Technology Children Qualitative Evaluation Acknowledgments Dr. Allison Druin Gene Chipman Mona Leigh Guha Kidsteam fails@cs.umd.edu www.cs.umd.edu/fails/