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Pacman - Android app. Lecturer: Prof. Moshe Sipper Ariel Halachmi Lidor Cohen Mark Grichanik. Application Description. This application will be using Android 2.3.3 APIs. This project will be a modified version of Pac-Man classic game. Player will control Pac-Man .
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Pacman- Android app Lecturer: Prof. Moshe Sipper Ariel Halachmi Lidor Cohen Mark Grichanik
Application Description • This application will be using Android 2.3.3 APIs. • This project will be a modified version of Pac-Man classic game. • Player will control Pac-Man . • Objective of the game is for the Pac-Man to eat all the dots and avoid the monsters.
Game Concept • The goal of this game to control pac-man through a maze, and eating all the coins without trying to get eaten by the monster within a certain amount of time. • The target audience of this game is everyone with Android phone who wants to relax and enjoy a quick fun game of pac-man.
Pictures Preview of game • Play will start the game, user will be pac-man and computer will be monsters. • Options allow user to change various settings such as sound, music, control, sensitivity and how to play. • About will display information about the app. • Exit will exit the application PAC-MAN Play Options About Exit
In game • User is pacman and there are various monsters on the same map. • When pac-man touches a coin, it will consume it and gain points