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Step Intuit Walk more. Drive less.

Step Intuit Walk more. Drive less. Issam Lamsili Elly Searle Blake Thomson Michelle Yee. Meet Step Intuit. Problem: People want to exercise but… too much time too much planning too much effort Solution: An automated, motivational pedometer Prompts you to walk, not drive

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Step Intuit Walk more. Drive less.

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  1. Step Intuit Walk more. Drive less. IssamLamsili Elly Searle Blake ThomsonMichelle Yee

  2. Meet Step Intuit Problem: • People want to exercise but… • too much time • too much planning • too much effort Solution: • An automated, motivational pedometer • Prompts you to walk, not drive • Suggests new destinations and routes

  3. Step Intuit in Action

  4. Overview • What Step Intuit helps you do: 3 representative tasks • How it evolved throughout the quarter • What it does now – our hi-fi prototype • But it’s not quite perfect… • Wrap up and questions

  5. Task 1 – Set a Goal • Get pedometer • Determine step length and daily average • Add 200-1000 steps to the average • Customers would like this process to take as little effort as possible.

  6. Task 1 – Set a Goal X http://www.mississauga.ca/portal/residents/borrowpedometer

  7. Task 2 – Walk, Don’t Drive • Travel by car to destination less than two miles away • Get prompt asking if you want to drive next time • Chance to save route and set reminder X

  8. Task 3 – Check Progress and Achieve Goal • Check step count – not quite to goal • Walk…somewhere… • Check step count again – goal attained www.germes-online.com

  9. Task 3 – Check Progress and Achieve Goal “Gabriella checks her progress and notices she’s still 1000 steps from reaching her daily goal. She searches for a destination at least 1000 steps away and walks there. Once she gets to the destination, she sees that she has reached her goal.” Yes!

  10. Design Evolution • Early Sketches from CI & ESM

  11. Design Evolution • Screen Designs for Video Prototype

  12. Design Evolution • Lo-Fi Paper Prototype

  13. Design Evolution • Hi-Fi Interactive Prototype

  14. Whiteboards!

  15. Hi-Fi Prototype • Designed with PowerPoint • Linked with Axure

  16. What is Missing • Testing with the right users! • Estimating travel times • More motivating counters (Gas, Calories, etc.) • Walking progress on Home screen map • General tips on how to incorporate more steps

  17. Summary • Step Intuit, the motivational pedometer • Iterative prototyping: sketch early and often, in teams, and listen to your customers (and experts) • Our hi-fi prototype is ready for your test run!

  18. Acknowledgements • Professor James Landay • Kate Everitt • Bongshin Lee • All of CSE 440 ’08 • Images courtesy of Ryan OpazDavid Seelig

  19. Questions? Step Intuit Walk more. Drive less.

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