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1. Designing A Practice Plan Time management
Age-appropriate activities
Player development
3. Small – Sided Games “ In simplified, modified games, players learn to be aware and to improvise, to concentrate and to recognize the situation.
Skills are important , but the value of skill is to be able to use them efficiently in a fraction of a second.
Practices should be one quarter skill training and three quarters applying those skills in endless situations.”
--- Rinus Michels – Former Dutch National Team Coach and the FIFA Coach of the Century
4. 1 vs 1 The basis of play – with and without ball
Develop the ability, confidence and composure to keep the ball while under pressure – lot of ball touches
To be able to beat your immediate opponent with dribbling skills
To practice and master movements to be able to get past your opponent
5. 2 vs 2 The use of a teammate to combine with to beat opponents
The choice of how and when to use the teammate
The development of passing and receiving skills
The opportunity for the give and go pass
The decision to dribble, use a move, or pass to a teammate
6. 4 vs 4 Elements of Soccer The minimum # of players needed for all the principles of play
Penetration – width – depth – support
Free movement develops mobility
Ball, goals, rectangular playing field, boundary lines, teammates, opponents,
space, pressure, rules and direction of play
7. Player Development The progress and development of the young player is dependent upon good coaching.
Coaching is first and foremost creating situations where players develop skills and insight into the game. The development of the soccer brain is paramount to the total development of the player.
It is necessary that players practice in a stimulating, challenging and game-related environment.
8. Age - Appropriate Just exactly what can a 6 year old do
What is he capable of doing
Motor skills
Learning capacity
Attention span
Interests – relate soccer to their interest
“ Star Wars ” -- “ Cowboys and Indians “
9. Organization Have all the necessary equipment needed
Set up practice area ahead of time
Have a ball for every player
Have a definite practice plan
Get volunteer helpers
Reduce the player – coach ratio
Avoid the whole group thing
Work in small groups where everyone is busy
10. 4 Elements of a Practice Game
A recognizable objective – aim, purpose
The rules of the game
The equipment needed to be able to play the game (ball, goals, markers, vests)
A play-oriented approach ………
…….. small – sided games
11. Perfect Practice Makes Perfect Habits can be good or bad
If not corrected, bad habits will linger
You can get good at being bad
Create an environment where good habits are encouraged
Proper demonstration of technique
Repetitions of doing it the right way
Correct mistakes as they occur
See it – do it right -- repeat it –
over and over
12. Circuit Model A model for the organization of a practice session – players play in groups
Provides more variation
Players have more ball contacts
Each segment only lasts 10-20 minutes
Young players are better in small groups
Repetition of same drills provides for learning
13. Circuit Model -- 2 The soccer drills must be exciting
Start with drills/games that are easy for the players to understand and perform
Adjust and replace drills/games as you go
A game of tag (dribble tag, passing tag)
Some form of a possession game
Some form of going to goal / goal shooting
Small sided game with goals
14. Advantages of the Circuit Model The session is geared to the world of the young players
Players have lots of ball contacts
The duration of each activity is short
Young players work better together in small groups rather than one large group
The coach can focus better on the group
Repetition provides for better learning
15. Coaching -- Questions a coach should ask of himself –
First --- is the drill running smoothly
Second --- are the objectives being met
Third ----- are the players learning / having fun
Are the drills age-appropriate
What changes would improve the drill
Is the organizational setup working
Are the players taking ownership of the drill
16. Small – Sided Games Think of 3 moments
1 -- give just enough directions to get
the game going
2 -- what are the big mistakes –
can they solve the soccer problem
3 -- fine tune, introduce changes
17. Role of the Coach Up to age 11, learn the technical skills
Apply the technical skills to the actual game situations
Develop technique and insight through small – sided games and game activities
18. Role of the Coach From age 12 to 18, develop the tactical aspects of the game
Vision, awareness, working together, and
communication
Playing with a purpose (win), recognize situations and make decisions on the field
19. Suggested Youth Practice Plan Coordination – agility running
Ball Touches
Possession – Positional games
Go To Goal games -- 1v1 up to 4 v 4
Keep away with goals -- throw, catch --- add soccer skills as you go -----
20. Coordination – Agility Running Use big hoops
Figure 8 running
Slalom, zig zag
Body swerve / footwork
23. Ball Touch Top of ball from behind ball
Top of ball from the side
Side to side with pullbacks and turns
Ball roll from side to side
Ball roll forward and back
Stop, turn, go
Ball juggle
Individual moves (scissor, step-over)
Dribbling
24. Passing Drills 3 players – 2 balls -- Outside players have a ball -- middle player works
3 players – 1 ball
play short, short, long
follow pass to next position
32. Go To Goal Games 1 v 1
2 v 2
4 v 4
Goals with keepers
Small goals w/o keepers
Line soccer
2 zone games
Target and neutral players -- bumper players
33. Keep Away with Goals Start with throw and catch
( this will help them learn to spread out )
Add soccer skills
Must pass or shoot or head to score
Throw and soccer-receive ball
Pass ball and catch with hands
Throw and head to teammate
34. Summary Points Establish a practice routine
Repeat activities until mastery
Fewer activities result in better performance
Start with fun activities that involve everyone
Create competitions whenever possible
Go to goal activities are very important
Create a fun, safe atmosphere – (slanty line)
Always end with something fun / competitive