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Bridge for Beginners

Bridge for Beginners. Lesson 4 Defensive Play. Homework from Week 3. Hand 1. Contract Game in NT. Lead  Q.  Q2  AKQ  AK43  AT83.  AKJ3  7642  52  976. Homework from Week 3. Hand 2. Contract Part Score in  . Lead  A.  A3  AK42  9752  J86.  742  853

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Bridge for Beginners

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  1. Bridge for Beginners Lesson 4 Defensive Play

  2. Homework from Week 3 • Hand 1. • Contract Game in NT. • Lead Q Q2 AKQ  AK43 AT83 AKJ3 7642  52 976

  3. Homework from Week 3 • Hand 2. • Contract Part Score in . • Lead A A3 AK42  9752 J86 742 853  QJ AQT93

  4. Homework from Week 3 • Hand 3. • Contract Game in . • Lead Q  - AKJ962  K75 QJ73 K853 Q85  AQ2 T94

  5. Homework from Week 3 • Hand 4. • Contract Game in . • Lead K AQJ96 A543  A5 T6 KT5 62  K942 A532

  6. Defensive Play • You play defence twice as often as you play as Declarer • More difficult as you cannot see partner’s hand • One time we are in control is the first card played • We must find the best opening lead • We must try to communicate using the cards in our hands only!

  7. Opening leads • Objectives: • To make or establish defensive tricks • To tell partner about your hand • To avoid giving away cheap tricks • Different in Suit Contracts from NT Contracts

  8. Lead against Suit Contracts • First decide which suit to lead • Usually not the trump suit • Lead from a Good Suit • Or a Short Suit • A good suit would be one headed by an honour sequence

  9. Good Suits • Lead A • Lead K • Lead Q • Lead J • Lead T • Lead K • Top of an honour sequence • AKxx • KQxx • QJTx or QJ9x • JT9x or JT8x • T98x • AK • This type of lead is made expecting to set up defensive tricks

  10. Singleton • A singleton (1 card in a suit) is a good lead • If partner wins it and leads another you can get a ruff • If you can then get back to partner you may get a second ruff • If partner makes a very unpromising lead of a suit that you have 4 or more of, take it if you can and lead it back • Remember that declarer’s cunning plan will be to draw trumps

  11. Doubleton • Not usually a good lead • Rarely successful • Declarer usually gets in and draws trumps before you can get your ruff • But it may be your only reasonable lead • Exception is Ax • Lead the A then x hoping partner can win and play a 3rd card for a ruff • Kx often gives away a cheap trick if you lead K first • Always lead high-low from a doubleton

  12. No Strong Lead • Look for safest lead • From a suit headed by an honour lead 4th down • Or 3rd down with only 3 • From a suit not headed by an honour lead MUD(Middle;Up;Down) • Examples of these shortly

  13. Leads to avoid • Try not to lead from the following against a suit contract: • Axx(x) • Kxx(x) • K • Q • Never lead from the following against a suit contract: • AQx(x) • KJx(x) • Kx • Qx • Jx • All give cheap tricks

  14. Leads against NT contracts • Lead Longest suit • With 2 equal length lead the stronger • Top of honour sequence • 4th down from suit headed by honour • MUD 98654 AK43  A5 T6 98654 A9543  A T6 QJT76 A543  A5 T6 9865 7543  A75 T6

  15. Standard Leads • AKxx • KQxx • QJTx • JT9x • Axxx • Kxxxx • Txxx • AQJx • KJTx • KT9x • xxxx • xxx • Ax • xx • AQJx • KJTx • KT9x • xxxx • xxx • Ax • xx • AKxx • KQxx • QJTx • JT9x • Axxx • Kxxxx • Txxx

  16. Playing to Partner’s Lead • If partner leads a low card • And you can beat the card from dummy • Play your highest card • Unless it includes an honour sequence • Play the bottom of the honour sequence • Playing an honour denies the honour below • If you win the trick play back partner’s suit • Unless you have an outstanding suit of your own

  17. Playing to Partner’s Lead • If partner leads a high card • Tell Partner if you like the suit led • If you do play the highest card you can afford • If not the lowest card • Partner leads A. Which card do you play? 98654 T43  A5 T65 984 KJT43  A5 T65 98654 93  AK5 T65 • Against NT • Against suit 3 3 T T 3 9

  18. Telling partner if you like the suit • This method is called HELD • High – Encouraging • >6 • Low – Discouraging • <6

  19. Summary • Opening Lead is the crucial defensive play • Try to make it tell • Remember to signal when you can • It also applies to subsequent leads of different suits • Communication is the art of good defence • We shall return to it many times in the courses

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