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By Shaunna Smith. - MIT Media Lab. digital fabrication =. "make (almost) anything”. A concept that was once only available to a few…. Commercial Fabrication. …is now available to the masses. Personal Fabrication. How can digital fabrication be used effectively in the classroom?.
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- MIT Media Lab digital fabrication = "make (almost) anything”
A concept that was once only available to a few… Commercial Fabrication
…is now available to the masses. Personal Fabrication
How can digital fabrication be used effectively in the classroom? So what?
[demystifying] STEM State of the “ART”
As educators, we encourage our students to dream big and Think outside of the box
It all begins with an idea. Think it
Digital creation of ideas and concepts. Digitize it Silhouette software Adobe Illustrator Canon Creative Park Robert Sabuda’sSimple Pop-ups You Can Make AspexFabLabModelMaker
Making the idea tangible. Print & Cut it
2D idea becomes 3D reality. Build it
VIDEO:Tangible Learning in the 21stCentury By Shaunna Smith4:25 length
VIDEO:Downloads You Can Touch: SketchUp and 3D Printing the Disney Concert Hall By Sweet Onion Creations2:23 length
VIDEO:The Classroom Fabrication Laboratory By Willy Kjellstrom4:25 length
educational examples Science • Simple machines • 3D sculpture • 2D static cling anatomy overlays • Pop-up cards and books
educational examples Mathematics • Tessellations • Platonic solids • Architecture • Pop-up cards and books
educational examples Social Education • Globe • Dioramas • Puzzles • Architecture: place & time • Pop-up cards and books
educational examples Language Arts • Diorama • Vocabulary development • Sequence of events • Pop-up cards and books
Digital fabrication & 21st century careers • Architecture • Art • Rapid Prototyping
VIDEO:Architectural Model 'Design Your Dwelling’ By Sweet Onion Creations 3:56length
VIDEO:Organ Printing Featuring Dr. Gabor Forgacs 3:31length
considerations Training • Professional development • Pedagogy linked to content • Follow-up training • Collaboration
"Technology integration is not about the availability of technology, but more the teacher's effective use of technology that makes a difference in REFORMING THE CLASSROOM”. - Gorder
Computer Software Hardware Consumable Materials What do I need? Materials
considerations Hardware Canon Pixma Inkjet printer = $75 QuicKutz Silhouette SD = $250-350
considerations Software Adobe Illustrator = $200 (single user) AspexFabLabModelMaker = $82 (single user) Aviary Raven = free, web-based Google SketchUp = free, download to computer
considerations Consumable Materials • Replacement mats = $30 (2 pack) • Replacement blade = $10 • Paper/Cardstock = vary • Vinyl = $1 per sheet
3D Printers • Laser & Wood Cutters • Fab@School