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Enliven Your Classroom with Game Shows. March 11, 2010 8:30am – 9:30am. Who Are We?. Montgomery County Community College Blue Bell, PA Marie Hartlein Associate Professor, Computer Science mhartlein@mc3.edu Linda Moulton Professor, Math and Computer Science lmoulton@mc3.edu
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Enliven Your Classroom with Game Shows March 11, 2010 8:30am – 9:30am
Who Are We? Montgomery County Community College Blue Bell, PA • Marie HartleinAssociate Professor, Computer Sciencemhartlein@mc3.edu • Linda MoultonProfessor, Math and Computer Sciencelmoulton@mc3.edu • Patricia RahmlowAssociate Professor, Computer Scienceprahmlow@mc3.edu http://faculty.mc3.edu/prahmlow/Presentations/index.html
Today’s College Student (Class of 2013) • They have been preparing for the arrival of HDTV all their lives. • They have never used a card catalog to find a book. • Text has always been hyper. • They have never had to “shake down” an oral thermometer. • They have always been able to read books on an electronic screen. • There have always been flat screen televisions. • There has always been a computer in the Oval Office. Beloit College’s annual mindset list http://www.beloit.edu/mindset/2013.php
Today’s College Student (Class of 2013) • "Millennial students have grown up in a world that is fundamentally different from that of previous generations." 1 • Instant messaging, instant information, instant entertainment • How can we, as teachers, compete?1Michael D. Coomes and Richard DeBard, eds., Serving the Millennial Generation: New Directions for Student Services (San Francisco: Jossey-Bass, 2004), 87.
Why Games Work • "The idea of embedding academic learning in an entertaining format is centuries old, because it works,” 1 • "A game show is a stress-free and fun way to learn that doesn't diminish the importance of the subject matter" 1 • Ten reasons for using classroom gameshttp://www.thegamegroup.com/article1.htm 1The Learning Brain by Eric Jensen 2http://www.learningware.com/LearningCenter/WhitePaper1.html
Options for Including Games in Your Course • Purchase • Free resources on the Web • Develop your own
Gameshow Prep Gameshow Prep / Pro lets you use your own content to create an unlimited number of game shows in six familiar TV-style formats
Gameshow Prep • The software allows you to introduce and reinforce content while engaging students with collaboration, competition and FUN! • LearningWare studies have shown that knowledge retention increased from 54% with oral reviews to 88% using this software. • LearningWare web sitehttp://www.learningware.com/ • Game demonstration
Gameshow Prep: Benefits and Challenges Benefits: • The software provides an easy template to create games and deliver them. • Slammers can be used to contribute to the game show atmosphere and keep track of which team responded first. • Students love using the software!
Gameshow Prep: Benefits and Challenges Challenges/Limitations: • It takes time to enter the question pool • Minimal classroom setup • Cost • Limit of 10 slammers (teams) • No tracking of individual student results • Technical concerns
Gameshow Prep: Contact Information • LearningWare web sitehttp://www.learningware.com/ • Bob Berentz (866) 433-5139 / bob@learningware.com • Current Cost • GameShow Pro Software $200-795 (based on quantity) • Slammers $495 for first 2 and $150 each additional slammer
Low-Cost / Free Game Resources • Classroom Game Templates and More http://www.murray.k12.ga.us/teacher/kara%20leonard/Mini%20T%27s/Games/Games.htm • Quia – Costs instructor $50 per year (Provides 16 generic Game templates such as hangman, battleship and scavenger hunts and online quizzing capabilities)http://www.quia.com/subscription/
Free Game Resources • Go Animatehttp://goanimate.com/ • Language Games for ESL/EFL learners (Grammar of Doom, Quality Control --spotting misspelled words) http://www.english-online.org.uk/games/gamezone2.htm • Algebra Gamehttp://mathplayground.com/algebra_puzzle.html • Hot Potatoes (freeware) (Suite includes six applications to create interactive multiple-choice, short-answer, jumbled-sentence, crossword, matching/ordering and gap-fill exercises for the Web) http://hotpot.uvic.ca/
Develop Your Own • PowerPoint based games • Manual games • Musical reinforcement • Professor Joe Dougherty from the Computer Science Department at Haverford College advocates using songs, magic whatever will keep the students engaged. • Here is a sample of his work:http://www.haverford.edu/physics/songs/infiniteloop.htm