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A New Interactive Serious Game ASFPM Foundation Board WebEx Training January 20, 2010. Presented by: Curtis Beitel, P.E., CFM Jacobs Engineering Group. Background. We must reduce our future losses and become better stewards of our floodplains
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A New Interactive Serious Game ASFPM Foundation Board WebEx Training January 20, 2010 Presented by: Curtis Beitel, P.E., CFM Jacobs Engineering Group
Background • We must reduce our future losses and become better stewards of our floodplains • The Foundation has long supported reducing future risks: conceived NAI 8 years ago • Recommendations from 2050 Forum: • Make room for rivers and adjacent lands • Reverse perverse incentives in government programs • Restore and enhance natural and beneficial functions • Generate a renaissance in water resources governance • Better communicate flood risk • Assume personal and public responsibility
Background Recurring theme of “communicate the risk” Most outreach uses traditional static techniques Brochures, FIRM maps, videos Need a tool to help folks experience the risk “Flood risk is economic risk” Game – strategy to win is good floodplain management principles Group discussion exercise Projected board, trained facilitator
Desired Outcomes • Teach sound floodplain management practices • Relative risk of floodplains • Benefits of • Flood insurance • Mitigation • Higher Standards • Residential substantial damage • Hazard Mitigation Grant Program • Cost effective, engaging, non-threatening catalyst • Informed decision-making • Broad adoption, distribution, and use
Development Team • Curtis Beitel, PE, CFM • FloodManager Committee Chair • Jeff Stone, GISP • ASFPM Project Manager • Kam Star • PlayGen Project Manager • Dale Lehman, PE, CFM • ASFPM Foundation Board • Wallace Wilson, PE, CFM • ASFPM Foundation Board
Development Timeline ASFPM – Reno, 5/18 – 5/23/08 RFP released 10/31/08 Received 4 bids - 12/19/08 Selected PlayGen Contract awarded - 3/20/09 Interface Design - 4/30/09 Initial Alpha Version - 5/25/09 Beta Testing – July-August Version 1.0 – September 2009
Overview Town on the banks of a river Existing structure inventory Annual revenue Property taxes (residential and commercial) Sales taxes (commercial only) Commercial requires new customers Damaged by floods each year Depth-damage curves Reduced revenue simulates town’s flood recovery process
Residential Structure Inventory Array of (R floodplains, N lots, Y years) 20%, 10%, 4%, 2%, 1%, 0.5% chance events For each structure Purchase Value = lot + mitigation + structure Z(R,N) = LE(R) + LS + ME(R,N) Mitigation ME(R,N) = + __ feet @ 4% SV per foot Cumulative damages
Commercial Structure Inventory For each structure Purchase Value = lot + mitigation + structure Z(R,N) = LE(R) + LS Mitigation = floodproofing
Flood Insurance Boolean variable I(R,N) = 0 or 1 FC(R,N) = 0.5 * I(R,N) * DA(R,N) DA(R,N) = DA(R,N) – FC(R,N) Each year, Multiply I(R,N) * Premium IP(R,N) IP(R,N) = (0.006 + 0.02 * (BFE – Z(R,N))) * I(R,N) * PV(R,N) Typical town = underinsured Start with only 20% of properties w/ I(R,N)=1 Conduct outreach campaigns every 2 years Change I(R,N) to 1 for NN structures Diminishing returns, NNX = NN - NO
Increased Local Standards Option available once every 10 years Requires +1 foot at 3% SV per foot Instead of 4% SV per foot for new property 8% SV per foot to elevate existing Automatic for every structure added from that point on Residential and Commercial
Damage Calculations Based on depth of inundation Depth of flooding, D(R,N) = F – Z(R,N) Percent damage, PD from depth-damage curve Damage, DA(R,N) = PD * PV(R,N) Flood Claim, FC(R,N) = 0.5 * I(R,N) * DA(R,N) DA(R,N) = DA(R,N) – FC(R,N)
Damage Calculations • Residential = USACE Generic for 1-Story, no basement • Commercial = Convenience Store (Default)
Residential Substantial Damage Track Cumulative Damages DAC(R,N,Y) = DAC(R,N,Y-1) + DA(R,N) Once DAC(R,N,Y) > 50% PV(R,N) Set a flag – must buy out next year Buy out property BON(Y) = BON(Y) + 1 BOPV(Y) = BOPV(Y) + PV(R,N) Developed Lots, LD(R) = LD(R) - 1 Available Lots, LA(R) = LA(R) + 1 PV(R,N) = 0
HMGP Grant Opportunity If flood is 4%-chance or greater Assume a Presidential Declaration Set aside 15% of total damages for HMGP Player must decide to apply for grant Next year only Once revenue is available again Buyout structures with 25% local match Up to 75% federal match PV=0, but lot is still developed
Potential Uses Workshop exercise for Planning & Zoning committees Economic Development Councils Future Teacher’s Guide & lesson plan High school science classes University hazard mitigation classes Hazard Mitigation Planning Committees Icebreaker exercise
Future Enhancements • Coastal scenario • Levee scenario • Arid area scenario • Multi-player competitions • Avatar to explain the game • 3-D visualization
Outreach Strategy • Role of ASFPM Foundation • Teach “Experience a Town At Risk” at conferences • Role of ASFPM Chapters • Host “Experience a Town At Risk” at conferences • Maintain a list of trained volunteer facilitators • Willing to conduct 1 session per year in state • Role of Floodplain Managers • Request a trained facilitator • Organize and invite local decision makers
Users Manual Explains each option Provides web links to real world information Discussion questions Facilitators guide