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Department of Veterans Affairs. NSF Research Experience for Teachers through the Lens of Rehabilitation Engineering Design . Mary Goldberg, PhD. Education & Outreach Project Director. Jon Pearlman, PhD. Assistant Professor. Department of Rehabilitation Science and Technology
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Department of Veterans Affairs NSF Research Experience for Teachers through the Lens of Rehabilitation Engineering Design Mary Goldberg, PhD Education & Outreach Project Director Jon Pearlman, PhD Assistant Professor Department of Rehabilitation Science and Technology School of Health and Rehabilitation SciencesHuman Engineering Research Laboratories
Background: Departmental Structure • Rehabilitation Science & Technology • Human Engineering Research Laboratories • Veterans Affairs Research Center • NSF ERC (QoLT) • Education & OutreachPrograms
Guiding Framework • Increase number of students with disabilities in STEM disciplines • Retain individuals who have re-entered the pipeline • Insert participatory action design into engineering curricula • Empower practitioners and end-users with QoLT
Background: Product Development • Resources • Design & fabrication facilities • 5 full-time staff • Lots of AT users • Close ties to AT businesses • Multidisciplinary faculty & students • Successes • 5 products • 3 patents awarded; 9 pending
Technology Innovations for People with Disabilities (TIPeD) Target Populations
RET History Initiated by NSF in 2001 to involve middle & high school teachers in engineering research to bring engineering & tech innovation to the classroom 3-5 year grants to universities Involvement since 2007 Multiple collaborations across Pitt & CMU, namely the Learning Research & Development Center
Integration of Veterans National Science Foundation supplement to support R&D experiences for veterans Collaborative veteran/teacher teams (REV/T) Supports transition to college by building and expanding upon skills learned in military
Veterans + R&D College • Preparation for the classroom • Often a non-traditional student, student with a disability • Supports a culture of trust & connectedness (8 Keys to Success) • Cross-mentoring opportunities between teachers & veterans
Program Model & Philosophy • Attractive & engaging topic across populations • End-user involvement • Design is iterative and interdisciplinary • Product development • Curriculum development • Collaborative learning • Design-based learning
Timeline February 1: turn in application (including support letter from school principal) March-May: engineering design course 1 evening/week July: 4 week curriculum workshop Fall ‘14: design-based learning unit aligned with standards in RET participants’ classroom January ‘15: student design competition March ‘15: option for repeat participation
Spring: Research & Development Experience • Goals • Design course • Complete a team product design project resulting in a functioning prototype and written report to include business plan • Participants • Process • Flipped classroom • Discussion based • Experiential learning through R&D activities
Spring: Research & Development Experience RET Class Structure • Product Design and Development Textbook complemented by short online lectures • Required weekly class attendance (14 weeks) • Weekly assignments [Critical] • Class time devoted to activities related to project and skill development • Computer Aided Design / Computer Aided Manufacturing • Prototyping and Fabrication Lab • Group project • Weeklydeliverables include design and prototyping & fabrication • Business Plan/Commercialization plan • Design Brief - Introduction; background; methodology; models; tests; futurework • Functional prototype
Spring: Research & Development Experience RET Class Structure • Google servicesas a hub for all course related documentation • Drive, documents, hangout and email • Lecture video and slides posted online, 1 week in advance • Syllabus for class activities, assignments and pre-reading requirements
RET Material/Software Provided • Product Design & Development (Ulrich & Eppinger, 5th edition) • Autodesk Inventor Professional • Available for free download at http://www.autodesk.com/education/student-software • Rapid prototyping for quick prototype fabrication • MakerBot Replicator 2X
Spring: Research & Development Experience • Project Overview • Activity Monitoring Device Case • Adaptive Hunting Device • Wheelchair Positioning Apparatus • Meter Feeder
Summer: Professional Development • Complete 4-week curriculum development workshop • Receive Act 48 credits • Complete a design-based learning unit • E.g. prosthetic limb • Veterans complete research and development in college transition program
Fall: Curriculum Implementation • Complete ~6-week design-based learning unit aligned to math & science standards • Cross-curricular • Classroom visits by RET program staff • Prepare students for design competition • Student teams of 4 • May include conducting individual classroom (or multi-classroom, where applicable) competitions
Fall/Spring: Design Competition • Participate in design competition • Artifact, poster, video • Grand prize team(s) receive internship • Best Design, Math, Presentation, & Science • Novel online competition format • Peer review software • Engineers, designers, & AT expert judges
Assessment Methods & Additional Research • Design self-efficacy • Teachers, veterans, students • Product review • Design canvas • IDEATE
Outcomes 70 teachers 6 veterans 1,000+ students New approach to math & science integration Online design competition method
Results and Future Work • Lessons learned • Instructor perceptions • Feedback from RET mentor & participant surveys • Changes for future cohorts • Research questions
Acknowledgements & Questions • Mahender Mandala, MS • Financial support • University of Pittsburgh • Human Engineering Research Laboratories • NSF Research Experience for Teachers • NCIIA • NSF QOLT ERC • Our clients • RET participants and previous trainees