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Centre for Research on Networked Learning and Knowledge Building. Department of Psychology University of Helsinki www.helsinki.fi/science/networkedlearning. Our research community. Director Kai Hakkarainen, Ph.D. (psychology/cognitive science) Researchers:
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Centre for Research on Networked Learning and Knowledge Building Department of Psychology University of Helsinki www.helsinki.fi/science/networkedlearning
Our research community Director Kai Hakkarainen, Ph.D. (psychology/cognitive science) Researchers: Marjut Iivonen, M.Ed.(education; design process) Liisa Ilomäki, M.A. (education, school research) Kaiju Kangas, M.Ed. (craft science) Henna Lahti, M.Ed.(craft science; design) Minna Lakkala, M.A. (psychology; pedagogical practices) Jiri Lallimo, M.Ed. (education/cognitive science; hybrid expertise) Hanni Muukkonen, M.A.(psychology; expertise) Sami Paavola, M.A. (philosophy; innovation, discovery) Seppo Toikka (cognitive science; design, knowledge management)
Disciplinary foundations Cognitive science Psychology Computer science Philosophy Craft science Education
Objectives of the Centre • Research on computer-supported collaborative learning and working environments (CSCL, CSCW) and their design principles. • Studies on teachers and students, and parents' skills and practices of using information and communication technology (ICT), and related epistemic and pedagogical beliefs. • Training and consultation on knowledge sharing and knowledge building in organizations. • Forms of networked expertise and shared cognition in enterprises, organizations and educational environments. • Empirical and theoretical research on forms of learning and human cognition (individual, socially distributed, and cultural-historical).
Basic areas of research -Focus: Innovative practices and forms of learning and working with new technology School research Studies in higher education Collaborative designing Theoretical & methodological development Workplace studies
Theoretical & methodological development Focus: Foundations and forms of learning and working collaboratively with knowledge
Areas of theoreticaldevelopment • New forms of expertise • Foundations of learning and cognitive activity • Models of innovative knowledge communities • Progressive inquiry learning
Literary culture Personal productivity Weak links to external communities Collaborative partnership Activity system Internet Distributed Networked Intelligence
Overemphasis on conscious and controlled processes Separating mind from artifacts Isolating an agent from the fellow human beings Reducing intelligence to a property of an individual mind Human mind relies on a symbiosis of mental, cultural and biological Through sustained practice artifacts may become a part of cognitive architecture Human minds coevolve with artifacts and one another Cartesian Mind vs. Hybrid Mind
Three metaphors of learning and expertise (Paavola et al. 2004; Hakkarainen et al. 2004; Sfard 1998) Emphasis on individuals and conceptual knowledge The acquisition metaphor ”Monological” within mind The participation metaphor ”Dialogical” interaction, situated cognition Emphasis on cultural practices, social interaction, and situated cognition The knowledge- creation metaphor ”Trialogical” developing shared objects and artefacts collaboratively Co-evolution of inquirers, communities, and objects of activity
Trialogic approach to learning and human cognition • Theories concerning “innovative knowledge communities” • How individuals, groups, and organizations are organized for developing shared objects (theories, plans, practices, products) innovatively in long-term processes • Important background theories: • Theory of knowledge building, conceptual artifacts (Carl Bereiter) • Mediation by tools and signs (L. S. Vygostky), Socio-cultural activity theory (Y. Engeström’s theory of expansive learning) • Charles S. Peirce’s philosophy - mediation by signs and practices
Progressive Inquiry • A pedagogical and epistemological model for representing principal features of (scientific) inquiry. • Students’ genuine questions and previous knowledge of the phenomena as a starting point. • Attention to main concepts and deep principles of the domain. • Deepening process where the aim is understanding and explanation of phenomena. • Students and teachers share their expertise and build new knowledge collaboratively.
Progressive Inquiry Model (Hakkarainen, 1998) Constructing Working Theories Setting up Research Questions Critical Evaluation Creating the Context Distributed Expertise Refocusing Inquiry Searching Deepening Knowledge Generating Subordinate Questions
Methodological focus • The studies of the Centre relies on multiple research methods starting from conceptual and theoretical analyses up to case studies concerning progressive inquiry learning or knowledge sharing in organizations • The studies are done mainly in authentic contexts (schools, universities, work places) and are often build on principles concerning design research, i.e. phenomena are studied by carrying out various kinds of intervention and change processes
Research methods • Qualitative content analysis to analyze the epistemic nature of interaction episodes, interviews, and database productions • Assessment instruments relying onself-report questionnaires for assessing the usage of ICT and associated pedagogical thinking in schools, assessing students’ study practices and conceptions of learning and knowledge, and assessing practices of collaboration in organizations • Social network analysis to analyze and examine patterns of participation, collaboration and knowledge sharing between members of a learning community or workplace community • Analysis methods for videotaped interactions of technology-enchanced collaborative process in classrooms and workplaces • Case studies that focus on whole school or workplace communities rather than individual participants
School research Focus: The nature of various ICT-based activities in learning and teaching
Research activities in schools and classrooms with teachers and students • School as a knowledge-creating organisation • A combination of several research focuses and data, as well as research methods. • Classroom research • Students’ inquiry-based learning (e.g., students’ collaboration, individual learners’ motivational aspects, teacher’s scaffolding) • Other kinds of ICT-based activities (e.g., expert-like working practices, the usage of learning objects). • Tearchers’ and students’ ICT skills and usage, ICT as tool for inquiry-based learning • Self-report questionnaires.
Pedagogical design of collaborative inquiry learning • How to organize collaborative, inquiry-based learning with web-based technology? • Analyzing the effects of teacher/tutor participation and guidance on students’ inquiry process • Operationalizing the idea of distributed scaffolding • Modeling and analyzing ”pedagogical infrastructures” (technical, social, epistemological, cognitive) for collaborative inquiry learning • Both in primary, secondary and university level education.
Studies in higher education Focus: Investigating and advancing expert-like knowledge practices in higher education
Challenges of university learning • Learning and advancement of understanding in social interaction • social nature of knowledge • zone of proximal development (Vygotsky) • Practices of collaborative knowledge building • learning as acquisition – participation – knowledge creation • advancement of communal knowledge • schools as knowledge building communities (Bereiter) • Expert-like problem solving • solving authentic problems • contacts to expert cultures • distributed expertise and sharing of ideas • Using modern technology as a tool for collaboration
How could technology-mediation facilitate collective inquiry? • Expert-like practices • academic literacy • scientific argumentation • deepening inquiry • Shared object and activity • Individual and collective accountability • Metaskills of inquiry • making visible advancement of inquiry • making the shared process open for reflection
Collaborative designing Focus: Collaborative design studios and pedagogy for educating future designers
Principles of collaborative and participatory design • Creating a design community with shared goals • Relying on socially distributed cognitive resources • Communicating and working together on a design task, design constraints, and design elements • Organizing collaborative process by developing a shared script of joint activities • Participatory design: A change from designing for users to one of designing with users • Users/ experts as a part of the design team from the early stages of the design process
Codes – Facilitating Social Creativity through Collaborative Designing Main Aims of the Project • Collaborative design studios for educating future designers • Toward pedagogy of computer supported collaborative design Objectives • to facilitate collaborative designing between students • to support participatory design processes with experts and with end-users of the product • to develop and implement authentic and meaningful design contexts in VDS • to support the formation of design community and social infrastructure Pirita Seitamaa-Hakkarainen, Henna Lahti, Marjut Iivonen, Kaiju Kangas, University of Joensuu & University of Helsinki
Three Virtual Design Studio experiments in higher education setting
THE ARTIFACT PROJECT - Hybrid Knowledge Building in a Networked Learning Environment • Pursuing Knowledge Building at elementary level education • Parallel pursuit of material and conceptual artifacts (hybrids) • Three term KB project conducted in Laajasalo Elementary School - What functions did an artifact serve? - How was an artifact manufactured? What was the cultural meaning of an artifact? Pirita Seitamaa-Hakkarainen, Henna Lahti, Marjut Iivonen, Kaiju Kangas, Kai Hakkarainen; University of Joensuu & University of Helsinki
Parallel pursuit of material and conceptual artifacts • How to deal with material and conceptual artifacts? Can you treat them similarly? • How to be simultaneously “minds on” and “hands on”? • Integrating expert cultures with the learning environment
Workplace studies Focus:Investigating the communities of networked expertise in workplaces; developing the forms of collaborative & hybrid expertise and joint knowledge construction
Workplace studies in general • Studies in expert communities that rely on the heterogenous potential (e.g. multiprofessional teams) crossing the organizational boundaries of expertise. • Interest in socio-technical, socio-cultural and socio-material aspects of knowledge sharing and knowledge construction. • Work as object-oriented and artefact-mediated activity.
Building and Managing Collective Knowledge in Workplace Communities • To examine multi-professional expertise in case companies. • To analyse hybrid forms of expertise that cross boundaries of traditional domains of competences. • To investigate networking practices that allow company’s experts and their communities to share knowledge and competence. • To analyse how knowledge flows when supported by artifacts, e.g. virtual environments, communication technology, boundary objects. • Funded by Aaltonen foundation.
Commu nication across levels Clients Company Community Virtual teamwork Hybrid expertise Individual User-centered design Focuses of the study
3D-Knowledge Management: Research objectives • Analyzing the nature of information in product development. • Analyzing the challenges of information flow in product development. • Analyzing the meaning of life-cycle from point of view of product development’s information need. • To create concepts for leaning on information and communication technologies as well as social practices that support knowledge capturing in design tools. • Mapping the near future trends of current knowledge and life-cycle management systems. • Funding by National Technology Agency of Finland.
Simplified information flow in design process of engineer-to-order type engineering
A draft of knowledge work locations and somepossibilities to capture and support socio-technical aspects of knowledge
Methods used in workplace studies • Combining qualitative and quantitative methods: • Interviews • Field observation • Document analysis • Content analysis (virtual / f2f communication) • Social network analysis • Questionnaires • > Research as Design
Social Network Analysis (SNA) • Analysing patterns of networking activities within case company • Investigating relationships among employees rather than their individual attributes • Examining networks of providing advice, generating new ideas, and informal interaction • Analysing how information of company’s products and their customers and users gets distributed • Combining SNA with qualitative methods: Interviews, field observation, document analysis, etc.
Selected publications (see www.helsinki.fi/science/networkedlearning/eng/publications) • Hakkarainen, K. (2003). Emergence of progressive inquiry culture in computer-supported collaborative learning. Learning Environments Research, 6(2), 199-220. • Hakkarainen, K., Palonen, T., Paavola, S., & Lehtinen, E. (2004). Communities of networked expertise: Professional and educational perspectives. Amsterdam: Elsevier. • Ilomäki, L., Lakkala, M., & Lehtinen, E. (2004). A case study about ICT adoption within a teacher community at a Finnish lower secondary school. Education, Communication & Information, 4(1), 53-69. • Muukkonen, H., Lakkala, M., & Hakkarainen, K. (2005). Technology-mediation and tutoring: how do they shape progressive inquiry discourse? The Journal of the Learning Sciences, 14(4), 527–565. • Paavola, S., Lipponen, L., & Hakkarainen, K. (2004). Models of Innovative Knowledge Communities and Three Metaphors of Learning. Review of Educational Research 74(4), 557-576.