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Introduction To Multimedia

Introduction To Multimedia. Ozzi Suria S.T., M.T. Overview. Multimedia is probably one of the most overused terms of the 90s Multimedia adds a new dimension to potential market Generally, multimedia is referred as: Combination of two or more continuous media

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Introduction To Multimedia

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  1. Introduction To Multimedia Ozzi Suria S.T., M.T.

  2. Overview • Multimedia is probably one of the most overused terms of the 90s • Multimedia adds a new dimension to potential market • Generally, multimedia is referred as: • Combination of two or more continuous media • A media played with well defined time interval, usually with some user interaction. • Information can be represented in the form of texts, images, animation audio signals or moving pictures.

  3. Multimedia Example Source: www.lily.camera

  4. Interdisciplinary Aspects of Multimedia • Telecommunication Industry • Phone Line, VOIP, Smartphone • Electronic Industry • CD, DVD, Blu-Ray for entertainment • TV and Radio Broadcasting • Commercials, Ads • Publishing Company • Offer publications in electronic forms • And more…

  5. Interdisciplinary Aspects of Multimedia • The elements of multimedia application are not independent from one another. • They have to be integrated and synchronized.

  6. The Most Important Multimedia Fields Usage Services Systems Basics

  7. The Most Important Multimedia Fields • Basics • Relates to media-specific considerations. • Systems • Relates to processing, storage communications, and relevant interface • Services • Details every functions which are implemented through individual system components. • Usage • Type & design of applications and interface between users and systems.

  8. Sections to be Learned • Media Characteristics and Coding • Audio  music and MIDI standard, speech recognition, transmission • Images  graphics and image coding characteristics • Video  video format technology • Animation  concepts and handling in multimedia systems • Media Compression • The purpose is to reduce the amount of data. • More about image and audio compression algorithms.

  9. Sections to be Learned 3. Optical Storage • The needs of keeping multimedia files • Overview on modulation and error-handling on CD-DA and modes of CD-ROM. 4. Content Processing • Analysis of multimedia content such as: text recognition, image recognition, speech recognition • More about Similarity Based Search Algorithm, Algorithm based on motion vectors and cut detection.

  10. Reference • Steinmetz R. & Nahrstedt K., 2002, Multimedia Fundamentals, Prentice Hall PTR

  11. Tugas • Buatlah paper yang membahastentang: • Aplikasi multimedia, denganketentuan: • Selain: Facebook, Path, Instagram, dan Twitter. • Aplikasibolehweb basedataumobile (iOS & Android) based. • Pembahasanmeliputi: • DeskripsidanTujuanAplikasi • PemanfaatanElemen Multimedia dalamAplikasi • AspekInterdisipliner yang DapatTercakup di dalamaplikasitersebut • Janganlupasertakanreferensipustakaanda, minimal 2! Semakinbanyaksemakinbagus! • Tugasdibuatdalam format: TulisTangan, min. 2 halaman, max. 4 halaman. • Cover silakan download dari situs fti. • Dikumpulkan di TU, paling lambathariSenin 21 Maret 2015 Jam 12.00 siang

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