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The Changing Digital Landscape Three revolutions … and the three upheavals yet to come. Meeting of Center for Digital Information October 22, 2010 Lee Rainie: Director, Pew Internet Project. Apology. Revolution 1 Internet and broadband. Apology. Revolution 2 Wireless connectivity.
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The Changing Digital LandscapeThree revolutions … and the three upheavals yet to come Meeting of Center for Digital Information October 22, 2010 Lee Rainie: Director, Pew Internet Project
Apology Revolution 1 Internet and broadband
Apology Revolution 2 Wireless connectivity
New cell and wireless realities • More than 2/3 of adults and 3/4 of teens use the cloud • Web vs. apps struggle: 35% have apps; 24% use apps • Features used by cell owners • 76% take pictures • 74% are texters (text overtakes talk in frequency in 2009) • 39% browse internet • 34% are email users • 34% record videos • 34% play games • 33% play music • 30% are IM-ers • 7% participate in video calls
Apology Revolution 3 Social networking
Upheaval – 1 Gadgets and interfaces
Changes underway Voice, translation, natural language search, projectors, screens, wearable devices make information …. Pew Internetdanahboyd • pervasive - persistent • portable - replicable • personal - scalable • participatory - searchable COLLAPSED CONTEXTS
Are hot future gadgets evident now? The hot gadgets and applications that will capture the imagination of users in 2020 are pretty evident today and will not take many of today’s savviest innovators by surprise. 16% experts Hot gadgets and apps that will capture the imagination of users in 2020 will often come “out of the blue” and not have been anticipated by many of today’s savviest innovators. 81% experts July 9, 2010 13
Upheaval – 2 The metaverse
The virtual world merges with real world • Metaverse Roadmap: The internet of things enhances the internet of people • Augmented reality • Mirror worlds • Life logging • Virtual worlds
Upheaval – 3 The exaflood
We enter the age of “big data” and “the internet of things” • Exabyte: 1 billion gigabytes (1018) • 2002: 5 exabytes of info on entire internet • 2010: 21 exabytes pass on internet per month
Implications • Constant connectivity changes social patterns and info flows: need for real-time info/analytics • Niches proliferate • Media power balances shift and boundaries blur • Old media vs. new media • Producers vs. consumers • New intermediaries • Influence shifts to social networks • Attention to info • Evaluation of info • Action on info, including creation
Choices organizations face • Soul strategy – commodity vs. franchise • Networking strategy – identifying influencers, natural alliances, availability AAA • Engagement strategy – VOG vs. VOBW • Learning and innovation strategy
Critical uncertainties • What kind of internet we have • Architecture - “do-over” internet • Security, mobility, instrumentation, protocols • What kind of information policies we have • property in the digital age • cultural concerns and national policies • What kinds of policies and norms we have about privacy and identity