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Chess 101

Chess 101. Students in this class will learn the fundamentals of chess. 1. The board (the battlefield). 2. The pieces (two equal armies). 3. The rules (there aren’t that many). 4. Notation (an easy language to learn). 5. Some tactics (moves with a purpose).

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Chess 101

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  1. Chess 101 Students in this class will learn the fundamentals of chess 1. The board (the battlefield) 2. The pieces (two equal armies) 3. The rules (there aren’t that many) 4. Notation (an easy language to learn) 5. Some tactics (moves with a purpose) Students in this class should use the syllabus to stay on schedule and be successful To win the game you must capture your opponent’s king while keeping your own king safe from being captured.

  2. CHESS 101

  3. CHESS 101

  4. Module 1 Chess 101 The Board The 64 squares alternate between being light and dark and a light Square is ALWAYS in the bottom right corner in front of each player

  5. Module 1 Chess 101 The Board Boards can be any color scheme as long as the squares alternate light and dark!

  6. CHESS 101

  7. CHESS 101

  8. CHESS 101

  9. CHESS 101

  10. Drills • Chess 101 • Drill (Practice) Drill To practice is to learn and drills are a way to practice, to review and test your knowledge. To become a better player one must learn and then master the various aspects of the game of chess. You don’t have to memorize every part of the game, just try to learn and understand as much as you can. The more you learn the better you play. Advanced players got that way by doing this. After mastering the beginning fundamentals of the game they continually play, read, study, learn and improve their skills and abilities. With this in mind, try to enjoy the progress you will make in becoming a better chess player. The drills and review material are very similar to what is on the tests. The answers for each drill are on the slide (page) following it.

  11. CHESS 101

  12. CHESS 101

  13. Drill 1-2 Chess101 THE BOARD The STAR is on what square? The PLUS is on what square? The SMILEY FACE is on what square? The HEART is on what square? The EQUAL SIGN is on what square? The square h1 is a (light or dark) square. The square b4 is a (light or dark) square. The square e4 is a (light or dark) square.

  14. Answers Chess 101 THE BOARD The STAR is on b8. The PLUS is on h7. The SMILEY FACE is on g4. The HEART is on the d3 square. The EQUAL SIGN is on a1. The square h1 is a light square. The square b4 is a dark square. The square e4 is a light square.

  15. 1-3 CHESS 101

  16. Answers 1-3 CHESS 101 The board There are sixty four squares on the board. There are thirty two light or white squares. There are thirty two dark or black squares. The vertical lines of squares are called files. The horizontal lines of squares are called ranks. A light (white) square is always on the bottom right corner for each player. The star is on the square d6. The smiley face is on g3. The crescent moon is on b2. The heart is on e1.

  17. Create Your Own CHESS 101 • The Board Here is where YOU become a teacher! Create, save, and turn in at least five questions and answers concerning the chess board. For example: If you’re playing the light pieces, what file is furthest left? (the ‘A’ file) Ask your teacher how to submit your work. Be creative, have fun… …show your teacher and the world what you know about the chess board!

  18. TEST #1 THE BOARD & PIECES CHESS 101 What piece and its color is on b1? What piece and its color is on h6? What piece and its color is on b8? What piece and its color is on b7? What piece and its color is on e7? What piece and its color is on c5? What piece and its color is on f1? What piece and its color is on e2? What piece and its color is on g3? What piece and its color is on f4? What squares can the white queen move to? What squares can the black queen move to? What squares can the black bishop move to? What squares can the white bishop move to? What squares can the white king move to? What squares can the black king move to? What squares can the white pawn move to? What squares can the black pawn move to? What squares can the black rook move to? What squares can the white knight move to?

  19. TEST #1 Answers THE BOARD & PIECES CHESS 101 The white queen is on b1. The black rook is on h6. The black king is on b8. A black pawn is on b7. A black bishop is on e7. A white knight is on c5. The white king is on f1. A white pawn is on e2. What piece and its color is on g3. The black queen is on f4. The white queen can move to a1, c1, d1, e1, a2, c2, d3, e4, f5, g6, h7, b2, b3, b4, b5, b6, b7 . The black queen can move to g1, g2, g4, g5, g6, g7, g8, h2, f4, h4, f2, e1, h3, f3, e3, d3, c3, b3, a3. The black bishop can move to d8, f6, g5, h4, f8, d6, c5. The white bishop can move to g3, e5, d6, c7, b8, g5, h6, e3, d2, c1. The white king can move to no squares. The black king can move to a8, a7, c8, c7. The white pawn can move to e3, e4. The black pawn can move to b6, b5. The black rook can move to h7, h8, h5, h4, h3, h2, h1, g6, f6, e6, d6, c6, b6, a6. 20. The white knight can move to b3, b7, a4, a6, d7, d3, e4, e6.

  20. Module 2 • Chess 101 • The Rules • There are less than twenty rules • for the entire game of chess. • Notation • Notation is an internationally used method of recording every aspect of a game of chess.

  21. Module 2 • Chess 101 • The Rules • white always moves first • a game begins with all the pieces and the board set up correctly • in tournaments, when its your move and you touch a piece of yours that has at least one legal move you MUST move the piece you touched. If it is your move and you touch a piece of your opponents that you can legally capture, you must capture it. • A player can resign (quit) anytime that it is his move • a player loses when his king is checkmated • there are five ways a game can end in a draw (no winner/no loser): • Neither army has mating material (pieces that can checkmate the enemy) • Thirty notated turns have occurred in which a piece has not been captured or a pawn moved • The pieces on the board are in the EXACT same spaces for any three turns • A stalemate (draw) exists when a player’s king is not in check, it is the only piece he can move, and the king has no legal moves • A draw (tie) can be offered by a player after he makes a move • In tournament chess there are only fourteen rules in addition to how the pieces move. Thus proving that chess is an easy game to learn, but a difficult one to master.

  22. Module 2 • Chess 101 • The Rules • En Passant • Black moves …g5 passing through g6which is under attack by white’s f5 pawn • On the very next move white can take black’s g pawn as if it was on g6 • A pawn takes a pawn • En Passant (in passing) • En Passant only occurs when a pawn on its FIRST move marches through a square (on the diagonal) that an enemy pawn is attacking. Then, and only then can the pawn attacking a square that was passed through capture the passing pawn. When done, the attacking pawn remains on the passed through square.

  23. Module 2 • Chess 101 • The Rules • En Passant • White movese4passing through e3which is under attack by black’s d4pawn • On the very next move blackcan take white’s epawn as if it was on e3 • A pawn takes a pawn • En Passant (in passing) • En Passant can only be done on the very next move, immediately after a • pawn has passed through a square under attack by the advancing pawn.

  24. Module 2 • Chess 101 • The Rules • Pawn Promotion & Castling • A pawn can be promoted when it reaches the far end of the board. It can become any piece other than a king or pawn and it begins its new life on the promotion square: • 71. …g1=N (pawn to g1 promoted to a knight) • Kings have a unique move called ‘castling’. It can be done only if the king and the involved rook have NOT moved yet, if the king is not in check, and if the king does NOT pass through a square that the enemy is attacking. The king moves two squares towards the castling rook and that rook moves to the center side of the king. White castles king side (notated OO) and black castles queen side notated (OOO) in these diagrams. • BEFOR • AFTER

  25. Module 2 • Chess 101 • Notation • Notating Pawn Moves • when a pawn moves and does not capture a piece just write the square it moves to: a4, f7, etc. • when a pawn moves and captures a piece write the file the pawn started on, an x, and the square of the captured piece: axb6 (this reads: “pawn onthe a file takes piece on square b6”) • If this was the 21st move of a game and it was black’s move black would have three pawn move options: • 21. …cxb4 • 21. …g5 • 21. …g6 • If this was the 21st move of a game and it was white’s move white would have three options: • 21. exd6 • 21. exf6 • 21. e6 • When a move is really good its notation is often followed with a “!”: Bxd3!. An exceptional move is notated with two !!’s. A questionable (bad or weak) move is notated with a “?” and an exceptionally questionable move with two ??’s.

  26. Module 2 • Chess 101 • Notation • Notating Pieces, captures, checks, and checkmates • each piece has a upper case letter that represents it when notating a game: • K = king Q = queen R = rook • B = bishop N = knight • a capture is notated with an x: x • a check is notated with a plus: + • checkmate is notated with two pluses: ++ • If this was the 21st move of a game and it was black’s move black could: • 21. …Q x f2+ • 22.Kh1 Q x R+ • 23. Kh2 Qh1++ • If this was the 19thmove of a game and it was white’s move white could: • 19. N x c7+ Kd7 • 20. N x R • Chess players in every country use notation. It can • be considered the international language of the game!

  27. Module 2 • Chess 101 • Notation • Notating all other moves: • if any piece moves without capturing an enemy piece just name the piece and the square it moves to: Qc5 (Queen to square c5), Be7, (Bishop to square e7),etc. • if any piece captures an enemy piece name the piece, print ‘x’ for capture and then the square it captured on: Qxc5 (Queen takes the c5 square), etc. • remember to label every turn of a notated game starting with ‘1’ for the first turn • Here is how the first two and a half turns would be notated in this example: • e4 Nc6 • e4 Nc6 • Bb5 • e4 Nc6 • Bb5 Nd4 • e4 Nc6 • Bb5 Nd4 • c3

  28. Module 2 • Chess101 • Notation • Unique Situations • When two of the same pieces from the same army can move to the same space you must indicate which exact piece makes the move: • 54. eNg6+ • (knight on the e • fileto g6+) • When three of the same pieces from the same army can capture the same enemy piece you must indicate which exact piece makes the capture: • 5. Nxe5 - or – • 5. exe5 - or – • 5. Qxe5 • When two of the same pieces from the same army can capture the same enemy piece you must indicate which exact piece makes the capture: • 5. Bxe5 • - or – • 5. Nxe5

  29. Drill 2-1 • Chess 101 • The Rules • 1. Which color always moves first? • 2. When is it proper for a player to resign a game? • 3. What is it called when a pawn becomes another piece? • 4. What is the rule concerning a player who touches a piece when it is his move? • 5. When is a player considered defeated and the loser of a game? • 6. Explain the five ways a game can end in a draw (tie).

  30. 2-1 Answers • Chess 101 • The Rules • 1. White (light) always moves first. • 2. It is proper for a player to resign a game after his opponent makes a move. • 3. Promotion is when a pawn becomes another piece. • 4. The touch rule concerns a player who touches a piece when it is his move. • 5. When a player is checkmated he is considered defeated and the loser of a game. • 6. Explain the five ways a game can end in a draw (tie). • 1. Neither army has mating material (pieces that can checkmate the enemy) • 2. Thirty notated turns have occurred in which a piece has not been captured or • a pawn moved • 3. The pieces on the board are in the EXACT same spaces for any three turns • 4. A player’s king is not in check, it is the only piece he can move, and the king • has no legal moves • 5. A draw can be offered by a player after he makes a move and then his • opponent accepts the offered draw

  31. Drill 2-2 • Chess 101 • The Rules • 7. Use this diagram to explain • castling for both white and black. • 8. Explain en passant using this diagram. • 9. When CAN’T a player castle?

  32. 2-2 Answer • Chess 101 • The Rules • 7. Use this diagram to explain • castling for both white and black. • WHITE • can castle ‘king side’ by moving the • king to g1 and the rook from h1 to f1 • can not castle ‘queen side’ because theking would pass through a square thatblack is attacking: d1 by the queen • BLACK • can castle ‘queen side’ by moving the • king to c8 and the rook from a8 to d8 • can not castle ‘king side’ because the • king would pass through a square thatwhite is attacking: f8 by the queen

  33. 2-2 Answer • Chess 101 • The Rules • 8. Explain en passant using this diagram. • If the black pawn on g7 were to • move two squares to g5 it would • pass through (en passant) g6, a • square that the white pawn of f5 • is attacking. On white’s next move, • and only on that move, white can • use the en passant rule to capture • the black pawn as if it were on g6 • and in the process place this pawn • on g6.

  34. 2-2 Answers • Chess 101 • The Rules • 9. A player can NOT castle when: • 1. His king is in check • 2. When his king or the rook involved have been moved • 3. When his king would pass through a square that is being attacked

  35. Create Your Own • Chess 101 • The Rules Here is where YOU become a teacher! Create, save, and turn in at least five questions and answers concerning the rules. Ask your teacher if you can make up a story, or two, about the rules instead of creating at least five questions. Be creative, have fun… …show your teacher and the world what you know about the rules of chess!

  36. Module 2 • Chess • Chess 101 • Module Review • Before you test your knowledge of the material covered in this module • do the following drills. You can always review the course material • that you’ve learned…and you should do this if you miss ANY of the • drill exercises. • HAVE FUN BEING SUCCESSFUL ON THE DRILLS! • Play at least three games for practice or rating • Submit notated games for grading

  37. Drill 2-3 • Chess 101 • Notation • 1. How does one notate the king? • 2. How does one notate the queen? • 3. How does one notate the bishop? • 4. How does one notate the knight? • 5. How does one notate the rook? • 6. How does one notate the pawn? • 7. How does one notate a check? • 8. How does one notate checkmate? • 9. How does one notate a promotion? • 10. How does one notate castling king side? • 11. How does one notate castling queen side?

  38. 2-3 Answers • Chess 101 • Notation • 1. The king is notated with an uppercase K. • 2. The queen is notated with an uppercase Q. • 3. The bishop is notated with an uppercase B. • 4. The knightis notated with an uppercase N. • 5. The rook is notated with an uppercase R. • 6. The pawn is notated with an uppercase P. • 7. Check is notated with: +. • 8. Checkmate is notated with: ++. • 9. A Promotion is notated with: =. • 10. Castling king side is notated with: OO • 11. Castling queen side is notated with: OOO.

  39. Drills 2-4 • Chess 101 • Notation • It is the 57th move in the game pictured. How would you notate the following: • White to move and checkmate. • White to move and capture the g pawn. • First way • Second way • Black to move and checkmate. • First way • Second way • Third way • Fourth way

  40. 2-4 Answers • Chess 101 • Notation • It is the 57th move in the game pictured. How would you queen to move and checkmate: • 57. Re8++ • White to move and capture the g pawn. • 57. Bxg2 • 57. Rxg2 • Black to move and checkmate. • 57. …Qxb2++ • 57. …Rd1++ • 57. …g1=Q+ 58. Re1 QxR++ • 57. …g1=R+ 58. Re1 RxR++

  41. Create Your Own • Chess 101 • Notation Here is where YOU become a teacher! Create, save, and turn in at least five questions and answers concerning notation. Ask your teacher if you can make up a story about notation in addition to creating at least five questions. Be creative, have fun… …show your teacher and the world what you know about chess notation!

  42. TEST #3 • CHESS 101 • RULES & NOTATION • If white’s bishop just moved fromc1, how would it be notated? • If white were to move and capture the black pawn with the queen, how would it be notated? • Why can’t black castle? • If black had a pawn on c7 and it was black’s move, how would you notate moving the rook to the bottom right corner of the board? • Why can’t white castle? • If black were to capture the white bishop, how would it be notated? • In any game, what is the most amount of pawns an army could have? • In all games, what color moves first? • What is the only piece that captures differently than it moves? • What is the only piece that can move (jump) over another piece of any color?

  43. TEST #3 • CHESS 101 • RULES & NOTATION • Bf4+ • Qb7++ • Black can’t castle because his king already • moved • Rh1++ • White can’t castle because his king already moved • Q x B • An army can have up to eight pawns • White moves first in all games of chess • The pawn • The knight

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