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Information Arts - SM2222

Information Arts - SM2222. Class Introduction What is information? What is information arts?. Information Arts - SM2222. Information Arts Intersections of Art, Science, and Technology, Stephen Wilson. Information Arts - SM2222. Information Arts

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Information Arts - SM2222

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  1. Information Arts - SM2222 Class Introduction What is information? What is information arts?

  2. Information Arts - SM2222 Information Arts Intersections of Art, Science, and Technology, Stephen Wilson

  3. Information Arts - SM2222 Information Arts Biology: Microbiology, Animals and Plants, Ecology, and Medicine and the Body Physics, Nonlinear Systems, Nanotechnology, Materials Science, Geology, Astronomy, Space Science, Global Positioning System, and Cosmology Algorithms, Mathematics, Fractals, Genetic Art, and Artificial Life Kinetics, Sound Installations, and Robots Telecommunications Digital Information Systems/Computers

  4. Information Arts - SM2222 infoArt InfoART Pavillion at the ‘95 Kwangju Biennale in Korea, organized by Nam June Paik and Cynthia Goodman Artists included Nam June Paik, Christa Sommerer, Laurent Mignonneau, Scott Fisher, Perry Hoberman, Paul Earls, Paul Garrin, Steina Vasulka, David Rokeby, Tsai Wen-Ying, Peter d’Agostino, Edmond Couchot, Benjamin Britton, Grahame Weinbren, Luc Courchesne and Jean-Louis Boissier Image source from, http://www.rutt.com/rvi/media_cd.php

  5. Information Arts - SM2222 Information Design and Visualization Understanding Information Playing with Information

  6. Information Arts - SM2222 ‘Reality’ has been portrayed and represented in Digital Media (SM1001). Digital media is presented as streams of digital codes (0 and 1) which we name ‘Information’. Information can be processed and manipulated through some digital ‘transformations’. The stream of information can be read as a number which affords mathematical operations. Or it can be read as a string of ‘symbol’ which is similar to a sentence in a language.

  7. Information Arts - SM2222 But the question is, Why aren’t we aware of this?

  8. Information Arts - SM2222 WYSIWYG

  9. Information Arts - SM2222 We perceive and manipulate the information through some kinds of abstraction. Document, photo, video, sound track, etc. MS Word, Photoshop, Quicktime, WinAmp, etc.

  10. Information Arts - SM2222 Thanks to the graphical user interface (GUI) and desktop interactivity and SM2203. We can work on the abstract models of text, image, video and audio, etc. without knowing much about the stream of information.

  11. Information Arts - SM2222 What are we going to do? Look into the abstract model, the 2D image in particular. Surface the information stream as number. Study the properties and behaviours of number. Re-work the image manipulation processes as number transformation. See what can happen. That is where creativity is.

  12. Information Arts - SM2222 And at the same time, we’ll Understand the perception process of visual stimulus. Study the use of visual elements in communication. Practice on presenting complex information.

  13. Information Arts - SM2222 Some examples

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