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Chapter 1 A PRELIMINARY EXPLORATION. Casino Management Kathryn Hashimoto, East Carolina University. INTRODUCTION. Americans gamble 7 times more than they purchase movie tickets In 2004 that amounted to : $29 billion 445 casinos in 11 states 350,000 jobs = $12 billion
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Chapter 1A PRELIMINARY EXPLORATION Casino Management Kathryn Hashimoto, East Carolina University
INTRODUCTION • Americans gamble 7 times more than they purchase movie tickets In 2004 that amounted to: • $29 billion • 445 casinos in 11 states • 350,000 jobs = $12 billion • direct state and local casino taxes > $4.7M
The History of Gambling • In Greek mythology, the oracle tossed the dice and the gods expressed their wishes. • Gambling developed as a pastime for the aristocracy. • In the Roman spas, betting on cards and dice was convenient and helped to while away the time.
Introduction to Gambling • Gambling: to play or game for money; anything involving risk or uncertainty. • Casino: a specially designated facility (also called a house). Note: In this book, gambling discussions will be restricted to legal forms of gambling performed in a casino.
The Three Categories of Commercial Casinos • Land-based: built on land, like those in Las Vegas and Atlantic City. • Riverboat: mainly on the Mississippi River, through the middle of America from north to south. • Native American: river-based or land-based; distinguished by ownership.
Changing Attitudes Toward Gambling • 54% of Americans said gambling was acceptable for anyone. • 27% said while gambling was “not for them,” it was an acceptable form of entertainment for others. • 81% of adults agree that going to a casino is an acceptable form of entertainment for themselves and others.
Why a change in attitude? • Partially from the positive economic impact that communities received. • Casinos pay taxes and fees far in excess of other industries. • Taxes were used to cover funding shortfalls for schools, road construction, and infrastructure improvements.
The other side of the table –Who Are the Patrons? Compared to the average American adult a typical casino customer is: • More educated; more likely to hold a white collar job, have a higher income • More likely to engage in a variety of vacation, outdoor experiences • More likely to eat out • Three times more likely to go to a resort
The Social Acceptance of Gambling A Cyclical Pattern
External ForcesCannot be controlled by the industry.Have great impact on the way a casino does business. • Economic: cited as improving economic environment. • Social: perceived effects on the social environment – rise in crime, addiction, underage gambling. • Political & Legal: control the regulations and laws that govern what a casino can and can’t do. • Consumer Behavior: the way people buy or spend time. • Corporate Culture &Technology: management teams took over. Technological advances created a new way to make management decisions. • Historical Development/Changing Competitive Environments: as America grew, gaming grew.
Internal EnvironmentsWhat is happening inside the casinos? • Product: How does the casino make money? • Organization: How do the layers of the organization change to meet the casino’s needs? • Pricing: What are theobjectives in filling casino hotels? • Location & Transportation: How does location impact buying decisions and how do people get from one place to another in the casino property? • Promotions: What is the message the casino wants to send?
Other Questions • Should a new casino be a destination area or a day trip? • What kind of people should the casino attract? • Should a casino hotel use the hotel as an amenity? • Should the food service operate as a profit center? • Should government regulators try to prevent problems before they arise? • Do casinos create addicts? • What is the difference between gambling in a casino and gambling on the stock market?