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3.5 Learning Theories- Schema Theory

3.5 Learning Theories- Schema Theory. What is Schema theory? . Schema Theory. Schmidt suggested that the same skills can be used in different sports because a performer has developed a set of general concepts allowing skills to be adapted to suit the situation.

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3.5 Learning Theories- Schema Theory

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  1. 3.5 Learning Theories- Schema Theory What is Schema theory?

  2. Schema Theory Schmidt suggested that the same skills can be used in different sports because a performer has developed a set of general concepts allowing skills to be adapted to suit the situation. • A schema is a rule based on experience • A well learned netball pass able to be adapted using feedback for use in basketball • Can recall the motor programme of the netball pass and adapt it some internal feedback to suit that particular situation • Further experience would allow the pass to be used in a variety of sports (rugby, water polo etc) • Feedback is an essential feature of schema for its use in adapting motor programmes. • A coach can encourage the development of schema by using a variety of different drills and the use of positive reinforcement when the player uses schema successfully. • Use of a variety of attack versus defence drills will enable the development of a schema

  3. Schema Theory (cont.) Schema Development • Initial conditions- Information is gained from the environment e.g. Player sees the game situation around them • Response selections- Appropriate response is decided upon as a result of initial conditions e.g. Player decides type of pass and to which player • Sensory consequences- Player gathers information to help adjust the response e.g. Player senses how far away the player is and how the pass feels • Response outcomes- Player receives information on success of skill e.g. Pass is successful and player recognises this Recall Schema- More experienced players who have faced situation before can recall skill from memory (Initial conditions and Response selections) Recognition schema- Adapt sensory information to situation using feedback (Sensory consequences and Response outcomes)

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