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TRLN Annual Meeting - July 13, 2012. Building and Sustaining a Mobile, Game-Based Library Orientation Adrienne Lai & Adam Rogers, NCSU Libraries. Project Team. D. H. Hill Library. Traditional Instruction. Scavenger Hunt: What It Is. The Packet. Clue. Find & Answer. Teams ’ iPods.
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TRLN Annual Meeting - July 13, 2012 Building and Sustaining a Mobile, Game-Based Library Orientation Adrienne Lai & Adam Rogers, NCSU Libraries
Teams’ iPods Librarians’ iPad Sync
Google docs PPT template Show
Find the book [various titles] in the stacks. Upload a photo of it. Clue: Use a Call Number
Student Feedback 91% considered the activity fun & enjoyable 93% learned something new about the library 95% feel comfortable asking a library staff member for help
Faculty Feedback “I found that this activity engaged students… on a level that led to increased understanding, deeper learning, and almost complete recall of important library functions.”
Lesson 1 Don’t use technology for technology’s sake.
Lesson 2 Start with a lightweight pilot, then iterate.
TIMELINE LAUNCH! pilot r&d idea
Lesson 3 Find the right partners.
Lesson 4 Meet specific, stated needs.
Students’ View After traditional library instruction sessions, 44% 37% and FALL 2010 SPRING 2011 of students said they were still confused about navigating the physical spaces of the NCSU Libraries.
Instructors’ View Students arevery hesitant to ask a librarianfor help & theyneed more face time with a librarian BUT it has to be active
Lesson 5 Don’t underestimate the importance of affect.
Lesson 6 It’s okay to limit how far you scale up...
ENG 101 INSTRUCTION & SCAVENGER HUNTS
Thanks! Implementation info can be found at: http://go.ncsu.edu/trln2012 Questions and feedback: Adrienne Lai | adrienne_lai@nscu.edu Adam Rogers |adam_rogers@ncsu.edu