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Dive into the fascinating world of science fiction as we explore themes of perception, time travel, virtual reality, and mind control through memorable examples from literature and pop culture. Discover the boundaries of reality and the power of human perception.
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A Brief Survey of Science FictionSession 4: Reality Osher Lifelong Learning Institute Winter 2013 Dr. Agatha Taormina
Session Overview: Reality • Perception • Virtual reality • Time travel • Parallel universes • Alternate history
Perception • Can we trust our perception? • Optical illusions • Eyewitness accounts • Is the outside world an actual reality or an intellectual construct? • Plato’s Allegory of the Cave • Plato’s Theory of Forms
Thematic concerns • Who am I? • What is real? • Can history be changed?
Altering Perception • Psychoactive Drugs • Mind control • Manipulation of memory • Dreaming • Extrasensory perception
Psychoactive Drugs • Can alter • Perception • Mood • Consciousness • Cognition • Behavior • Can be used • Therapeutically • Anesthetics • Analgesics • Treatment for psychiatric disorders • Recreationally • For ritualistic purposes
Drug Use in Science Fiction • Drugs to control the populace • Soma in Brave New World • Drugs to expand the mind or escape reality • Substance D in A Scanner Darkly by Philip K. Dick • Drugs as an aid to space navigation • Melange (spice) in the Dune universe
Mind Control • Behavioral modification • Reinforcement can be positive or negative • Ludovico Technique from A Clockwork Orange by Anthony Burgess
Memory • Erasing memory • Altering memory
Amnesia • Memory loss • Major types of amnesia • Retrograde: the inability to retrieve information that was acquired before a particular date, usually the date of an accident or operation • Anterograde: the inability to transfer new information from short term to long term memory
Problems with Memory • Planted memory • False memory • Examples • Erasing memory: Men in Black • Planting memories • Total Recall • Dollhouse
Dreaming • Lucid dreaming • Term coined by Frederik van Eeden, Dutch psychiatrist and writer in 1913 • Dreamer is aware he is dreaming • Dreamer might be able to control or manipulate the dream imagery • Example: Inception
What to Read: Perceptions • Drugs • A Scanner Darkly (1977) by Philip K. Dick • Mind Control • A Clockwork Orange (1962)by Anthony Burgess • Manipulation of Memory • All My Sins Remembered (1977) by Joe Haldeman • Dreaming • The Lathe of Heaven (1971) by Ursula K. Le Guin
Extra-Sensory Perception • Clairvoyance • Telepathy • Empathy • Precognition • Examples • The Vulcan Mind Meld • Deanna Troi, an empathetic Betazed from Star Trek: The Next Generation • The Pre-cogs from Minority Report
Parapsychology • Pseudo-science that studies paranormal phenomena • Rejected by scientific community • No evidence base • No theory explaining ESP • No experimental techniques that can provide reliable positive results • Survey of members of the National Academy of Sciences • 96% skeptical • 4% believe in psi powers • 10% believe in encouraging research
Group Mind • Extrapolated from examples of communication among groups of social insects such as ants and bees • Can be formed by telepathy among a group of individuals
Is more often a hive mind in which individuals operate under the control of one consciousness • Example: the Borg
What to Read: ESP • ESP • The Demolished Man (1953) by Alfred Bester • Group Mind • More Than Human (1953) by Theodore Sturgeon
Virtual reality • Simulation that immerses the user in a computer-generated world • Implies that the user can interact with this simulated environment • Example: Tron
Current State of VR • Primarily visual • Sometimes adds sound • Haptic systems provide users with force feedback of tactile information • Examples • Simulations for pilot training • Simulations for surgery
Thematic Concerns • Can we differentiate between reality and virtual reality? • How sure are we that our own world is the real one? • Examples • The holodeck from Star Trek: the Next Generation • The Matrix
What to Read: Virtual Reality • Ender’s Game (1985) by Orson Scott Card • Ready Player One (2011) by Ernest Cline
Early Time Travel Devices • Sleep/Dreams • “Rip Van Winkle” (1819) by Washington Irving • A Christmas Carol (1843) by Charles Dickens • Suspended animation • Cryogenics
Actual Time Travel • Peer into space with the Hubble telescope • Faster-than-light travel • Einstein's theory: demonstrates that travel at or near the speed of light could theoretically allow a human to travel into the future • Travel into the past would violate causality • If time travel were possible, wouldn’t we encounter tourists from the future?
The Time Machine • Novella by H.G. Wells (1885) provided the crucial science fiction mechanism for time travel • Hypothetical machine generally described with technobabble for credibility
Common Conventions • One might travel back to the past but is unable to change it • One might travel back to the past in an attempt to change the future • One might travel back to the past with strict orders not to disrupt the timeline • One might travel back to the past but be unable to meet his past self • One might travel back to the past, but be unable to bring any person or artifact back to the future with him • One might travel to the future and learn about something that must be changed in the past
Examples • The Forever Gate from “The City on the Edge of Forever” from Star Trek • The de Lorean from Back to the Future
Time Dilation • the effects on characters of varying rates of the passage of time • faster than light travel slows down the passage of time for the person doing the traveling • the event horizon of a black hole slows down time so much that for all practical purposes time stops
Time Loops • Person is forced to continually repeat the same time period • Person may or may not be aware that he is caught in a time loop • Example: Groundhog Day
Wandering Through Time • Person materializes at various points in time • May or may not be able to control the journey • Example: Doctor Who
What to Read: Time Travel • The Time Machine (1885) by H.G. Wells • The End of Eternity (1955) by Isaac Asimov • Time and Again (1970) by Jack Finney • Timescape (1980) by Gregory Benford • The Doomsday series by Connie Willis • “Fire Watch” (1983) • Doomsday Book (1993) • To Say Nothing of the Dog (1999) • Blackout/All Clear (2011) • 11/22/63 (2011) by Stephen King
What to Read: More Time Travel • Time Dilation • Time for the Stars (1956) by Robert A. Heinlein • The Forever War (1974) by Joe Haldeman • Gateway (1977) by Frederik Pohl • Time Loops • Replay (1987) by Ken Grimwood • Wandering through time • The Time Traveler’s Wife (2003) by Audrey Niffenegger
The Multiverse • Term coined by philosopher William James, 1895 • Refers to a hypothetical infinite set of multiple possible universes • Forms the scientific basis for stories of parallel universes
Quantum Mechanics • Branch of physics that deals with phenomena on atomic and subatomic scales • Often explores the dual wave-and particle- like behavior of very small bits of matter
Many-Worlds • Interpretation of quantum mechanics postulated by Hugh Everett in 1956 • Notes that in quantum mechanics certain observations cannot be predicted absolutely but can only be rated by probability • Many Worlds posits that each of these probabilities corresponds to a different universe
Levels of Parallel Universes • Described by MIT cosmologist Max Tegmark in 2003 • Level 1: An infinite universe that, by the laws of probability, must contain another copy of Earth somewhere • Level 2: Other distant regions of space with different physical parameters, but the same basic laws • Level 3: Other universes where each possibility that can exist does exist, as described by the many worlds interpretation (MWI) of quantum physics • Level 4: Entirely distinct universes that may not even be connected to ours in any meaningful way and very likely have entirely different fundamental physical laws
Visits to other Places • Voyages to the underworld • Portal fantasies • Alice’s Adventures in Wonderland • The Chronicles of Narnia
Alternate realities • Parallel universes • Divergent universes
Parallel universes • Rooted in theories of quantum physics • Occupying the same space and time as our own reality but on a different plane of existence. • Some theorists conjecture that any exercise of choice splits reality along a variety of divergent timelines
Common conventions • an opposing set of physical laws or moral codes or social conventions • a lack of previous knowledge of the existence of the other universe • an inability to communicate with or pass easily to the other universe
What to Read: Parallel Universes • The Gods Themselves (1972) by Isaac Asimov • The Apprentice Adept Series (1980-90) by Piers Anthony • The Neanderthal Parallax (2002-3) trilogy by Robert J. Sawyer • The City & the City (2009) by China Mieville • 1Q84 (trans. 2011) by Haruki Murakami
Alternate History • Poses the question “What if?” • Extrapolates the answer • Alternate history stories point to a moment of divergence and extrapolate the alternate universe
What to Read: Alternate History • Bring the Jubilee (1953) by Ward Moore • The Man in the High Castle (1962)by Philip K. Dick • The Best Alternative History Stories of the 20th Century (2001) ed. Harry Turtledove and Martin Harry Greenberg