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Explore the high-level architecture, code overview, activity execution, and implementation status of a college simulation game aiming to graduate with the highest score. Experience non-linear gameplay in a Java2D environment with cross-platform compatibility.
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COLLEGE Lauren Bradel, Wilson Guan, Matthew McGlone, Marcus Sanchez, Larry Walters
Agenda • Overview • High Level Architecture • Code Overview • Activity Execution • Implementation Status
Overview • Simulation of a College Environment • Activity Based • Goal: to Graduate with the Highest Score • Score based on end game player stats • Non-linear game play
High Level Architecture • Stand-alone Application • Cross-platform Compatibility • Java2D • Java Media Framework • Java Swing API
Implementation Status • Basic Model Functions • Passes Positive & Negative JUnit Tests • World Map Data Files • Activity XML Files • Preliminary GUI • Demo