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CISC440 --- Final Review. ---Miao Tang. Time, location, notes. Monday May 24 7:00PM-9:00PM KRB205 You can bring a A4 size note with you, both sides. Any difference between midterm and final? . Much more emphasized on the materials covered after midterm (>80%) 4 questions in total:
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CISC440 --- Final Review ---Miao Tang
Time, location, notes • Monday May 24 • 7:00PM-9:00PM KRB205 • You can bring a A4 size note with you, both sides.
Any difference between midterm and final? • Much more emphasized on the materials covered after midterm (>80%) • 4 questions in total: • 20 pts for the each of first 2 questions • 30 pts for the each of the last 2 questions
Ray Tracing • You need to know the whole process • No implementation code questions • But details about every step • Intersection? • Shadow? • Complexity? • Order of operations?
BSP Tree • What is the BSP tree? • What is it used for? • How to split? (draw it, number it) • How to build the tree? • Traversal after the tree is built?
Texture mapping • What are the usual techniques? • Why we need them? • Compare between them. • Topics: • Linear interpolation(problem and solution) • Minification • Magnification • Mimaps • Summed area table • Environment map
GPU programming • Basic concepts (pipeline, 4 types of qualifiers) • Fragment shader vs. Vertex shader • Small
Shading • Flat vs. Gouraud vs. Phong • I am looking for details: • Normal? Color? Vertex? Interpolation? • Compare them • Big formular: • Clear about every coefficient • What if I change some of the coefficents
Combining question • GPU programming on some technique(like texture mapping, shading) • Texture mapping within ray tracing • BSP tree applications
Only for Grads • Including all the topics for undergrads • Plus: • About 30% of the questions are mathematical deduction • Mathematical analysis on given picture or effects • Environment mapping