1 / 10

Media Streaming Middleware for Handheld Devices

Media Streaming Middleware for Handheld Devices. Presented By:. Pradeep Dadigama. Asanka Widanapathirana. Jeevanthi Panawala. Introduction. Next Generation Handheld Devices will be powered with more Advanced Features. Media Streaming among those devices will be a major challenge.

egan
Download Presentation

Media Streaming Middleware for Handheld Devices

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Media Streaming Middleware for Handheld Devices Presented By: Pradeep Dadigama Asanka Widanapathirana Jeevanthi Panawala

  2. Introduction • Next Generation Handheld Devices will be powered with more Advanced Features. • Media Streaming among those devices will be a major challenge. • Support to face that challenge “Media Streaming Middleware for Handheld Devices ”

  3. Motivation • Solutions exist for video streaming to handheld devices • Very few solutions for video streaming from devices • Device independent frame works for video streaming rarely exist. Our Aim.. “Provide a device independent middleware for media streaming between handheld devices. ”

  4. Overview

  5. Architecture and Environment • A software which is a separate layer that can be plugged into any brand of windows CE device.

  6. Architecture and Environment Cont…. • Idea came from Zone 24x7 (pvt) Limited. • Most probably done in Dot NET compact frame work. • software, hardware, or tools ??

  7. Application Areas • Retail Market • Insurance Sector • Health Sector • Security Sector …… and many more

  8. Implementation Issues and Challenges • Limited resources: Memory, Processor speed , Power… • Different structures in the devices from different vendors • Wireless Connectivity • Real-time Streaming • Choosing the appropriate media format • Achieving Quality of Media

  9. Conclusion If our effort succeeds….. “Real time communication between people will become more natural “

  10. Thank You !

More Related