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We need to prepare kids for their future, not our past. Rich Moniuszko (2009)

We need to prepare kids for their future, not our past. Rich Moniuszko (2009). Why Integrate Technology?. Their World. Why Technology Integration? Our World. Why Technology Integration?. Kaiser Generation M2- Kids/Youth/Media Survey (January 2010). Why Technology Integration?.

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We need to prepare kids for their future, not our past. Rich Moniuszko (2009)

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  1. We need to prepare kids for their future, not our past. Rich Moniuszko (2009)

  2. Why Integrate Technology? Their World

  3. Why Technology Integration? Our World

  4. Why Technology Integration? Kaiser Generation M2- Kids/Youth/Media Survey (January 2010)

  5. Why Technology Integration? • 60% of the jobs ten years from now have not been invented yet. • Many of today’s jobs will still exist, “but every one of them will morph and change as technology and communication systems make their impact.” Frey, 11-11-11

  6. Why Technology Integration? • Common Core State Standards • Technology “blended into” CCSS • Nine technology standards for 7th grade • Eleven technology standards for 8th grade

  7. Technology Skills “Blended” into Standards • To be ready for college, workforce, and life in a technological society, students need the ability to • Gather, comprehend, evaluate, synthesize, and report on information and ideas. • Conduct original research in order to answer questions or solve problems. • Analyze and create a high volume and extensive range of print and nonprint texts in media forms old and new. Common Core State Standards for English Language Arts & Literacy in History/Social Studies, Science, and Technical Subjects, Key Design Considerations, p. 4

  8. Students who are college and career ready use technology and digital media strategically and capably. p. 7

  9. Strategic and Capable Use • Tailor their searches online to acquire useful information efficiently • Integrate what they learn using technology with what they learn offline • Are familiar with the strengths and limitations of various technological tools and mediums and can select and use those best suited to their communications goals p. 7

  10. Innovative English Language Arts Sample Task: Create a story around four of the images below. Drag the images you have chosen to the filmstrip. Click the area beneath each image on the filmstrip to record narration for that image. Use the Play All button to see the end result.

  11. Innovative English Language Arts Sample Task: This entry within a user-edited encyclopedia has four content errors. Use the link to the National Geographic Web Site to research the Emperor Penguin. Correct the errors by clicking the EDIT buttons and making these small corrections to eliminate the four errors.

  12. Why Technology integration? • Technology • Increases authenticity • Provides world-wide audience • Has real-world application • Provides access to a world of knowledge • Improves achievement in math and reading (O’Hara & Pritchard)

  13. Preparing Students for the 21st centuryWEB 2.0 in the classroom

  14. What Is Web 2.0? - Image by POPOEVER

  15. Text analysis • Word Clouds • http://www.wordle.net/ • http://tagcrowd.com/ • http://worditout.com/ • http://www.tagxedo.com/ • http://tagul.com/ • http://wordsift.com/

  16. Text analysis • Compare the inaugural addresses of a number of presidents • Analyze one’s own writing • Analyzing a web site

  17. Washington’s first inaugural speech

  18. Obama inaugural address

  19. Grade 8 informative writingold man and the sea

  20. Avoiding “death by powerpoint” • Prezi • Collaborative • Nonlinear • Can include • Photos • Text • Video

  21. Avoiding “death by powerpoint” • GlogsterEDU • Create digital posters • Can use • Text • Photos • Video • Can receive online feedback • Now charging a fee

  22. Avoiding “death by powerpoint” • Jux • Similar to Glogster • New • FREE

  23. Avoiding “death by powerpoint” • Animoto.com/education • Create online videos • Sign up for unlimited access • Use photos, video clips, text • Can be posted on web site, wiki, blog, or video sharing site (SchoolTube) • Photostory software • Use photos, video clips, text • Can be posted on web site, wiki, blog, or video sharing site (SchoolTube)

  24. Avoiding “death by powerpoint” • WriteComics • Create a comic strip using premade backgrounds and characters • Add dialog balloons • Voki • Create animation and add speech

  25. Avoiding “death by powerpoint” • OurStory • Create animated timelines using pictures and text

  26. Creating a wider audience • Providing an online audience for students • Web Sites • Blogs • Wikis

  27. Blogs (n.) Short for Web log, a blog is a Web page that serves as a publicly accessible personal journal for an individual. Typically updated daily, blogs often reflect the personality of the author. (v.) To author a Web log. Other forms: Blogger (a person who blogs). - Webopedia.com

  28. Blogs in Education Teachers can use blogs to • Provide a wider audience for student work. • Post assignments. • Create classroom discussion. • Involve shy students. • Challenge students with extension activities.

  29. Blogs in Education • Morris English Blog http://morrisenglish.21classes.com/ • Biology Class Blog http://missbakersbiologyclass.com/blog • Book Review Blog http://gvbookreviews.blogspot.com/

  30. Wikis A wiki is a Web site that uses wiki software, allowing the easy creation and editing of any number of interlinked Web pages, using a simplified markup language. - Wikipedia.com

  31. Standard Features of Wikis • Collaborative in nature. • Different levels of accessibility to suit the needs of the user(s). • Ability for anyone to contribute, edit, and delete.

  32. Standard Features of Wikis • Ability to embed information and media from a variety of sources (audio, video, RSS).

  33. Standard Features of Wikis • History of changes allows users to revert to previously saved versions. • Discussion and comment capabilities allow for member collaboration.

  34. Wikis in Education • The Science Classroom • Studying Societies

  35. The Virtual classroom • Edmodo – social media for schools

  36. Social Media to Encourage Collaboration • Livebinders • Stixy

  37. Digital Citizenship Making the right decisions and choices 1. Students must know how to access and utilize digital tools and information. 2. Students must know how to evaluate digital tools and information.

  38. Digital Citizenship 3. Students must understand what rights and responsibilities they have in a digital setting. 4. Students must know how to work collaboratively and constructively in a digital community. 5.Students must have the knowledge to be safe and secure online.

  39. Digital Citizenship Resources • CyberCitizenship.org • iSafe.org • DigitalCitizenship.net • CyberSmart Curriculum

  40. Web 3.0 • The Internet is constantly changing. • The semantic Web will be next. • Wolfram Alpha • Google sidebar

  41. References • Common Core State Standards for English Language Arts & Literacy in History/Social Studies, Science, and Technical Subjects. • Frey, T. (2011). 55 jobs of the future. FuturistSpeaker.com. http://www.futuristspeaker.com/2011/11/55-jobs-of-the-future/ • O’Hara, S. & Pritchard, R. (2011.) What is the impact of technology on learning? http://www.education.com/reference/article/what-impact-technology-learning/ • Pew Research Center. (2008). Pew Internet & American Life Project. Available online at http://www.pewinternet.org/topics/Teens.aspx. • Ribble, M., Bailey, G. D., & Ross, T. W. (2004). Digital citizenship: Addressing appropriate technology behavior. Learning & Leading with Technology, 32(1): 7-11.

  42. Resources All resources, including this PowerPoint are available at http://digitallifeguard.wikispaces.com/. This is a wiki. It is intended to be a collaborative project to increase the use of Web 2.0 tools in classrooms. Feel free to use any resources you find here, but also please share great resources you come across.

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