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Explore real-life case studies of Agile implementation, highlighting lessons learned, key success factors, and expert advice for effective project management. Dive into the good, the bad, and the ugly of Agile methodologies.
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Agile Project Management The Good, The Bad & The Ugly
Agenda • Agile Defined. • An Example. • Agile Vowels. • Case Study #1 – The Good • Case Study #2 – The Bad & The Ugly • To Use Or Not To Use • Audience-Derived Top 5 Lists
Agile [aj-uhl, -ahyl] a method of delivering projects in a highly flexible and interactive manner. • Synonyms/Associated Words • Scrum • Extreme Programming • Iterative Method • Kanban • Tool Types/Samples • XPlanner • Rally • Greenhopper • Agilefant
Original intention: direct-to-video • Completed initial production: May ’99 • Creative staff unhappy with product • Began complete re-work of movie in June ‘99 (with 2.5 months to complete) • New Overall Storyline created in 3 days • Began storyboard-level story/anime meetings in mid-June ‘99 – with entireproduction/post-production staff • Tracked progress on an hour-by-hourbasis • Completed production & post-prod in September ’99 • Nominated for 12 separate awards; 3rd highest grossing movie in ‘99
Agile ‘Vowels’ • Advantages. • Expectations. • Information. • Ownership. • Unity.
Case Study #1 – The Good • DFW-Based Fortune 100 Company • Failing Project & Production Support Teams • Introduced Agile & Agile Supporting Tools • Succeeded in Turning Around Both Development Teams in Business Unit • Enterprise Decided to Change SDLC to Reflect Agile Principles and Toolsets • Lessons Learned / Keys to Success: • Consistently communicate benefits of approach / reinforce ‘vowels’ • Significant involvement with offshore development teams • Stick with approach regardless of initial roadblocks to adoption • Use the supporting tools – but don’t let them become the focal point • All stakeholders owned the process and the deliverables
Case Study #1 – The Bad & The Ugly • California-Based Private Company (300+FTEs) • Failing Intra and Internet Information Systems • Inadequate IT & Business Resources to Support Info Systems • Introduced Agile & Agile Supporting Tools • Business Did Not/Could Not Take Ownership of Neither Process Nor Deliverables • Completed 85% of Info Systems Re-Design When Company Lost Budget • Lessons Learned / Keys to Success/Failure: • Consistently communicate benefits of approach / reinforce ‘vowels’ • Lack of IT Executive Support – Especially Impactful Given Overall Small Company Size • Lack of Adequate Business Support and Business Staff Resources • Business Executive High-jacked Project as a Pet Project – Was Not Mindful of Project Schedule/Scope, creating limited-to-no trust within the business unit itself
To Use Or Not To Use • A few questions to ask: • How stable are the requirements? • Who are the end-users of the system? • Is the time line too aggressive? • What is the size of the project? • Where are the project teams located? • What are the critical resources? • Still Unsure? • Involve Business in the Decision. • Seek expert advice. • Be aggressive, yet realistic • A Note to Developers • Be patient • Communicate everything • Humility = success • Be actively involved in all aspects of the project • Listen and listen some more
Audience-Derived Top 5 Lists[from Meeting on Tuesday, December 7, 2010] • Barriers to Adoption • Culture • Lack of Necessary Resources • Poor Communication • Available Knowledge • Fear of the Unknown • Success Factors for Adoption • Business Sponsorship • Training • Openness to Change • Strong Facilitator/PM • Executive Buy-In