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A Crash Course in Flash

A Crash Course in Flash. Khoo Yit Phang CMSC 434 September 14, 2006. Brief Background. What is Flash?. Rich media content platform: Animation Interactive Audio/Video Extremely popular on the Internet: Advertisements Streaming video: YouTube, Google Video, news Games: FlashArcade

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A Crash Course in Flash

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  1. A Crash Course in Flash Khoo Yit Phang CMSC 434 September 14, 2006

  2. Brief Background

  3. What is Flash? • Rich media content platform: • Animation • Interactive • Audio/Video • Extremely popular on the Internet: • Advertisements • Streaming video: YouTube, Google Video, news • Games: FlashArcade • Web applications: Yahoo Maps 2.0

  4. 10 Years of Flash • August 1996 - FutureSplash Animator • Invented by Jonathon Gay and Robert Tatsumi • December 1996 - Macromedia Flash 1 • August 2000 - Flash 5 with Actionscript 1.0 • December 2005 - Adobe Flash 8

  5. More Information • Adobe - Flash Tenth Anniversary<http://www.adobe.com/products/flash/special/flashanniversary/?promoid=IICM> • Wired News: Flash Turns 10<http://www.wired.com/news/technology/0,71558-0.html> • Adobe Flash - Wikipedia<http://en.wikipedia.org/wiki/Adobe_Flash> • The Flash history - Flashmagazine<http://flashmagazine.com/413.htm>

  6. Flash Development

  7. Workflow

  8. Flash Workspace

  9. Stage

  10. Timeline

  11. Drawing Tools Other Panels (Library, Color, etc) Property Inspector

  12. Timeline Frames Layers • Organize Flash application into: • Layers: Individual objects (shape, text, symbols, components) • Frames: Unit of time (typically 10-30 frames/second) • Reflect Flash’s roots in creating animation

  13. Keyframes • All objects are specified in keyframes • Subsequent frames inherit from the immediately preceding keyframe

  14. Tween • Tweens(between) can be assigned to keyframe intervals • Automatically interpolates frames between keyframes (not objects!)

  15. Tween Example Tweenedframes Keyframes

  16. Tween Subtleties • Shape Tween: • For keyframes containing only shape objects • Motion Tween: • For keyframes containing objects other than shapes • More common

  17. Symbols • Reusable content (including audio) • Stored in Library • Required for many operations (e.g. Motion Tween)

  18. Hands-on

  19. Flash Project 1: Self Introduction Due September 21, 2006

  20. Flash Project 1: Self Introduction • Create a 15 seconds, 400-by-300 Flash movie to introduce yourself with: • Title • Picture of you • Some text (at least your name) • Audio clip with your voice • Animation

  21. Grading Criteria • Completeness: 60% • Aesthetics: 20% • Organization: 20%

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