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Augment- able Reality: Situated Communication through Physical and Digital Spaces. Jun Rekimoto Sony Computer Science Laboratories Oct 20, 1998. Real View. Augmented View. Real object ID. Introduction. Augmented Reality: Acting as a context-sensitive Information assistant.
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Augment-able Reality:Situated Communication through Physical and Digital Spaces Jun Rekimoto Sony Computer Science Laboratories Oct 20, 1998
Real View Augmented View Real object ID Introduction • Augmented Reality: • Acting as a context-sensitive Information assistant NaviCam [Rekimoto, UIST’94]
Who prepared these data? Augmented Environments NaviCam [rekimoto94] Portable (Wearable) Computer Context-sensitive Information Real World Environment Database Physical context Sensor
Create and Attach information with context Augment-able Environments Context-sensitive Information Real World Environment Database Physical context Communication through Shared Information Room A Information access from other computing environments
Augment-able Reality Features • Dynamic creation of augmenting information • Context-sensitive information notification • Information sharing among wearable and normal computing environments • Communication through situated information • AR = Web; Augment-able = Mail or BBS
IDs Real World System Configuration CCD Camera IR Sensor Monocular HUD Earphone Web (Java Applets) Pointing Device Microphone Camera Interface Subnote PC Wireless LAN E-Mail Clients Normal Computers Wearable Unit E-Mail Gateway WWW Interface Shared Database
IR receiver Camera Wearable Unit Pointing Device + Microphone
Environmental Supports IR-LED ID Emitter Visual ID (Printed 2D-Barcodes)
Context-aware Panes Personal Pane User Interface • Drag & Drop between wearable and physical context
Java & E-Mail Interface To: room3@csl.sony.co.jp Subject: Msg=Today’s meeting is cancelled Time=4/6/1998 10:00 Timeout=1 day
Discussions • Graceful notification of information existence • Hardware configuration alternatives • head-up, hand-held, wrist-up, pager-type • Trade-offs between wearable and environmental displays • Ubiquitous displays • Send an e-mail to the office door
Future Directions • Integration with Information Retrieval techniques • Keyword, Access-level, creation time • Spatial information registration • Attaching active objects to the environment • Application domains: • Augmented Hospital • Entertainment (Real-world adventure games)
Summary • From Augment-ed to Augment-able • A next step to AR / Wearable applications • A Prototype Augment-able System • Recognize location/context from IDs and GPS • Support drag&drop of data between wearables and physical contexts • Shared information management among wearables and other computers