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Interaction design, industrial design, design management, service design, information design, experience design, graphic design, furniture design, destination design, product design, ergonomics design, innovation design, packaging design, retail design, automotive design, eco design, sustainable design, user centred design, workplace design, inclusive design, instructional design, exhibition design, building design, interior design, brand design, architectural design, engineering design, fashion design, landscape design, urban design
Developing e-services in a government authority Different views on design in procurement and system development Stefan Holmlid, Linköpings universitet, Linköping Ann Lantz, Royal Institute of Technology, Stockholm
Project context • Procurement competence, 2001-2005 • MAVB, 2006-2008 • Enforcement authority in Sweden • Interviews (4 x 2) • Future workshops • Design workshops • Process workshops
Explore Define Construct Integration Test Contract Req/architecture Delivery System development
Explore Define Construct Deploy Maintain Trigger Decide/organize Acquisition context
User Centred System Development Contract UCD
User Centred System Acquisition Interaction designer Interaction designer
From project organization Proj man IT person Bus person HCI person Requirements
To process Contract Bus dev IT dev Deploy
Competencies Contract Bus dev IT dev Deploy Business Interaction design IT Interaction design
Activities Contract Bus dev IT dev Deploy Contextual interviews Prototypes Personaes Prototypes Usability engineering
Balansen/info asymmetri • Sprider ut designarbete över en längre tidsrymd • Kan hitta synergi mellan processutveckling och design • Ger IxDs i SU higher ground
Genomförda studier • Organisationsmål & användbarhetsmål • Designmetoder och processer för beställare • Perspektiv på designarbete och roller • Kravgestaltning • Makt & ansvar
Dagens fokus • Pågående projekt med Kronofogden • Humancentrerad design (HCD) hos beställare • Design • gestaltande (prototyper,skisser, scenarier, personaes), kreativ, lösningsidentifierande, användarinvolvering, fokus på system i användning (estetik, funktion, ekonomi, konstruktion, produktion, konsekvens)
Kronofogden • Intervjuer • Future workshops • Design workshops • Process workshops
Kronofogden • Utvecklingsprocess • Informations/kunskapsasymmetri • Designarbetet
Utvecklingsprocess • DÅ: traditionell integrerad verksamhetsutveckling och IT-utvecklingsprocess • NU: starkare beställar/utförarmodell • +: designarbete
Informations/kunskapsasymmetri • Tydliggjord • D: lång UCD tradition • Integrerad process
Asymmetri & HCD • Förlängd tidsrymd • P: integrera design • D: ny kravdokumentation
Existerande designrelaterat arbete • Kontextuella intervjuer • Konceptdesign • Typanvändare • Scenarier
Högre lägsta nivå för designarbete • Hos IT-utvecklarna • Förväntan: prototyper, personaes, scenarier, storyboards, etc.
Samarbeten/Acknowledgements • Forskningsgruppen • Henrik Artman, Mattias Arvola, Ann Lantz, Stefan Holmlid, Ulrika Dovhammar, Anna Swartling, Per Sökjer • Konsortiet (då+nu) • Antrop, AstraZeneca, bank, Ericsson, FMV, Kronofogden, intresseorganisation, InUse, MetaMatrix, Migrationsverket, PA-consulting, Skatteverket, spelföretag, SVID, taxiföretag • Samarbeten • DSV Stockholms universitet, Sintef, SICS-gruppen, Medieteknik på Södertörns högskola, Uppsala UniversitetsMDI-grupp, Carnegie Mellon School of Design, Köln International School of design • Dekal, Effin, VERKA
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