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Final Presentation. Phase 6 George Mason University May 14, 2003. Vision. Our vision is to foster a collaborative environment in which all team members can grow and develop their knowledge and understanding of instructional technology and design. T/TAC Online Phases.
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Final Presentation Phase 6 George Mason University May 14, 2003
Vision Our vision is to foster a collaborative environment in which all team members can grow and develop their knowledge and understanding of instructional technology and design.
T/TAC Online Phases • Phases 1-3 (Fall 2000 – Fall 2001): Analysis and early designs • Phase 4 (Spring 2002): Developed a (mostly) functional prototype • Phase 5-6 (Fall 2002 – Spring 2003): Tested, redesigned, and revised for launch
Informed Exploration Enactment Evaluation Dissemination Performance Analysis Survey Literature Develop Role Models Limited Diffusion Evaluate Results Adaptations Research Design Develop Prototype Usability Testing Data Analysis Revise/Refine Year Old Model “Learning instructional design by doing instructional design”
Spring Semester Fall Semester Informed Exploration Enactment Evaluation Dissemination Performance Analysis Survey Literature Develop Role Models Limited Diffusion Evaluate Results Adaptations Research Design Develop Prototype Usability Testing Data Analysis Revise/Refine Year Old Model 2 “Learning instructional design by doing instructional design”
ILD Framework ILD Framework
Our Model Informed Exploration Enactment Evaluation Dissemination
Informed Exploration Enactment Evaluation Dissemination Fall Semester Performance Analysis Performance Analysis Usability Testing I Phase 5 Goals Design Process
Informed Exploration Enactment Evaluation Dissemination Fall Semester Usability Test Performance Analysis Usability Testing I Phase 5 Goals Design Process
Usability Testing I Phase 4 Prototype
Informed Exploration Enactment Evaluation Dissemination Fall Semester Phase 5 Goals Performance Analysis Usability Testing I Phase 5 Goals Design Process
Phase 5 Goals 508 Compliance • Ease of Navigation • User-friendly Webshops • Content Management • Assistive Technology Content • Browser Compatibility
Informed Exploration Enactment Evaluation Dissemination Fall Semester Design Process Performance Analysis Usability Testing I Phase 5 Goals Design Process
Use CasesContent ModelsSite DiagramFlow ChartWire FramesStory Boards User System Teacher chooses to enter the T/TAC Online website to use as a resource. User enters profile data in appropriate area. Approval of data. Teacher makes use of T/TAC resources. User prompt/Login page with general information (login information: location and state). System exhibits entered profile data. System gathers information about user and archives information throughout the session. Indicates successful activation and makes resources available. Design Process
Use CasesContent ModelsSite DiagramFlow ChartWire FramesStory Boards Design Process
Use CasesContent ModelsSite DiagramFlow ChartWire FramesStory Boards Design Process
Use CasesContent ModelsSite DiagramFlow ChartWire FramesStory Boards Design Process
Use CasesContent ModelsSite DiagramFlow ChartWire FramesStory Boards Design Process
Use CasesContent ModelsSite DiagramFlow ChartWire FramesStory Boards Design Process
Rob’s Paper Adult Education for the 21st Century • Rob’s Paper • Understand Your USER!!! • Our users are adults… • How adults learn has been an area of interest for me… • How adults learn online? • Malcolm Knowles (1913-1997) • Prominent professor and promoter of adult education • "Father of Adult Learning.“ • Knowles used the term andragogy • Identify and label instructional theory dealing with needs of adult learners
Rob’s Paper Adult Education for the 21st Century • Adult Learning Motivation • Social relationships • External expectations • Social welfare in the community • Personal advancement • Intellectual stimulation • Cognitive interest
Rob’s Paper Adult Education for the 21st Century • Adult Learners are Self-Directed • Autonomous learners • Life experiencesandknowledge • Learning oriented to developmental tasks of their social roles • Immediate application of knowledge
Rob’s Paper Adult Education for the 21st Century • Instructional Support • Modeling • Coaching • Scaffolding • Setting environmental context
Rob’s Paper Adult Education for the 21st Century • Final Thoughts • Meta-cognitive skills • Heutagogy, step beyond andragogy • self-determined learning
Spring Semester Informed Exploration Enactment Evaluation Dissemination Revisions Phase 6 Goals Goals Evaluation Plan Buzz/Dissemination Usability IIExperts
Phase 6 Goals • Implement an incremental plan to meet prioritized goals for Section 508 compliance in preparation for launch. • Prepare for and conduct usability testing to identify areas for continued improvement. • Establish and conduct formative and summative evaluation of T/TAC Online. • Foster relations with T/TAC Regional Staff and other stakeholders by preparing them to add content and to use the site • Revise T/TAC Online based on data from usability testing to prepare for launch.
Spring Semester Informed Exploration Enactment Evaluation Dissemination Revisions Evaluation Plan Goal 3: Establish and conduct formative and summative evaluation of T/TAC Online. Goals Evaluation Plan Buzz/Dissemination Usability IIExperts
T/TAC Directors’ training in Richmond, March 20 Innovations, April 30 Spring Semester Informed Exploration Enactment Evaluation Dissemination Revisions Buzz/Dissemination Goal 4: Foster relations with T/TAC Regional Staff and other stakeholders by preparing them to add content and to use the site Goals Evaluation Plan Buzz/Dissemination Usability IIExperts
T/TAC Directors’ Meeting in Richmond • Introduced the site • Trained users to input Events, Resources, Success Stories and Webshops • Converted PowerPoints to Webshops • Discussion and survey T/TAC Regional Directors and Virginia Department of Education Stakeholders
Innovations Contest • Web-based platform • Vehicle for content specialist to provide e-Learning and resources • User-friendly design • Working towards Section 508 compliance
Claudette’s Paper e-Learning • A review of the related research & articles. • A look at multiple definitions existing • Broadbent • Dabbagh & Bannan-Ritland (in progress) • Rosenberg • Clarke and Mayer
Claudette’s Paper e-Learning • Commonality among the experts “digital” and “promote learning.” • Benefits • Pitfalls • Future of e-Learning
Claudette’s Paper e-Learning • Conclusion • until then… • Blended Learning works best.
Cindy’s paper Online Learning Environments • Design • Simple, general, useful, and syntonic - going from the known to the unknown (Reiber, 2001) • Reduce cognitive load • Real world look and feel • User-centered, performance centered
Cindy’s paper Online Learning Environments • Purpose • Develop reasoning, critical thinking, understanding and the use of knowledge, self-regulation and mindful reflection
Cindy’s paper Online Learning Environments • Purpose • Reasoning, critical thinking, understanding and use of knowledge • Manipulation of variables • What happens when I change this variable? • Connections between the information learned in the Microworld and student’s current concept of reality • Incidental learning because the information can be seen from many different angles
Cindy’s paper Online Learning Environments • Purpose • Self-regulation and Mindful reflection • Student chooses goals and has several non-linear knowledge paths to follow • Group chat rooms • Journaling
Login Accessing Information Information Sharing Spring Semester Informed Exploration Enactment Evaluation Dissemination Revisions Goal 2: Prepare for and conduct usability testing to identify areas for continued improvement. Goal 5: Revise T/TAC Online based on data from usability testing to prepare for launch. Usability 2 Goals Evaluation Plan Buzz/Dissemination Usability IIExperts
Login Phase 4 Prototype
Login Results Usability I Usability II
Accessing Information Results It is easy to find what I am looking for on T/TAC Online. Usability I Usability II